Player Matchup

Ra
Ra
Aurcko
Ra
Level 28
God Stats
11W - 12L
1,463 SR
Queue Stats
113W - 88L
1,543 Elo+
Solo
Neith
Neith
GoldenWolf37
Neith
Level 28
God Stats
4W - 0L
1,669 SR
Queue Stats
12W - 12L
1,613 Elo+
Solo
Arachne
Arachne
Gxvin Stxnton
Arachne
Level 19
God Stats
14W - 6L
1,803 SR
Queue Stats
78W - 74L
1,709 Elo+
Solo
Nu Wa
Nu Wa
Yomozhin
Nu Wa
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
65W - 53L
1,649 Elo+
Solo
King Arthur
King Arthur
kaizer107
King Arthur
Level 8
God Stats
17W - 19L
1,948 SR
Queue Stats
25W - 31L
1,841 Elo+
Solo
Team Averages
Level 22
1,718 SR
1,671 Elo+

VS

Team Averages
Level 17
1,632 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Zerowar1773
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 191L
1,571 Elo+
Solo
Guan Yu
Guan Yu
iJadoka
Guan Yu
Level 28
God Stats
11W - 4L
1,923 SR
Queue Stats
83W - 65L
1,605 Elo+
Solo
Cupid
Cupid
jacksepticyebgar
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 Elo+
Solo
Kukulkan
Kukulkan
thundery_glue3
Kukulkan
Level 3
God Stats
2W - 2L
1,737 SR
Queue Stats
8W - 6L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
4 / 0 / 4
6,145
615
3,599
3,298
1,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 3
5,863
586
5,820
7,024
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
1 / 0 / 7
5,966
597
3,571
6,136
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Yomozhin
Nu Wa
10
4 / 2 / 7
6,130
613
4,703
4,203
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kaizer107
King Arthur
12
2 / 0 / 2
6,439
644
2,091
2,600
1,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 1
4,248
425
3,239
4,775
1,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 2 / 2
4,697
470
2,374
6,832
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
iJadoka
Guan Yu
9
3 / 2 / 0
5,599
560
3,366
6,553
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 6 / 0
3,761
376
1,004
4,647
1,059
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
7
0 / 2 / 1
4,422
442
1,530
4,193
1,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
W
Ra
4
0
4
6
W
4
2
3
2.75
W
Arachne
1
0
7
4.5
W
Nu Wa
Yomozhin
Nu Wa
4
2
7
3.75
L
0
2
2
0.5
L
Guan Yu
iJadoka
Guan Yu
3
2
0
1.5
L
0
6
0
0
W
King Arthur
kaizer107
King Arthur
2
0
2
3
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
11,513
23,261
Taken
27,000
7,369
Mitigated
10,639
8,715
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,239
2,189
144
1,208
4,775
1,068
120
1,324
3,227
0
16,543
W
Ra
3,599
294
326
742
3,298
1,003
23
613
2,685
28,956
0
W
5,820
3,383
0
2,720
7,024
1,849
1,088
2,024
5,000
0
22,901
W
Arachne
3,571
1,993
0
3,199
6,136
2,198
40
735
5,401
0
30,038
W
Nu Wa
Yomozhin
Nu Wa
4,703
656
0
1,028
4,203
646
228
386
3,817
26,041
0
L
2,374
337
48
489
6,832
4,760
0
1,574
4,978
11,055
0
L
Guan Yu
iJadoka
Guan Yu
3,366
632
60
1,719
6,553
2,629
0
1,330
5,021
0
28,563
L
1,004
807
213
485
4,647
1,059
0
1,196
3,277
0
3,863
W
King Arthur
kaizer107
King Arthur
2,091
427
0
700
2,600
1,673
0
146
2,454
0
40,306
L
Kukulkan
1,530
320
0
900
4,193
1,123
0
1,856
2,195
17,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
22,727
297
Minions Killed
161
0
Camps Cleared
0
993,538
Distance Traveled
907,577
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,248
425
34
3
0
164,563
2
W
Ra
6,145
615
72
7
0
217,735
0
W
Neith
5,863
586
41
4
0
175,811
2
W
Arachne
5,966
597
55
6
0
223,641
1
W
Nu Wa
6,130
613
41
4
0
178,379
1
L
Terra
4,697
470
18
2
0
187,573
0
L
Guan Yu
5,599
560
62
6
0
198,548
3
L
Cupid
3,761
376
8
1
0
192,412
0
W
King Arthur
6,439
644
88
9
0
197,972
3
L
Kukulkan
4,422
442
39
4
0
164,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role