Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkDragonStar
Fenrir
Level 157
God Stats
22W - 16L
1,547 SR
Queue Stats
44W - 33L
1,514 Elo+
Party 1
Neith
Neith
Gardarica
Neith
Level 155
God Stats
2W - 1L
1,536 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 1
Ganesha
Ganesha
GoatBandit
Ganesha
Level 60
God Stats
6W - 5L
1,397 SR
Queue Stats
38W - 43L
1,483 Elo+
Solo
Nu Wa
Nu Wa
iDayse
Nu Wa
Level 119
God Stats
7W - 4L
1,592 SR
Queue Stats
24W - 16L
1,351 Elo+
Party 1
Team Averages
Level 116
1,514 SR
1,469 Elo+

VS

Team Averages
Level 133
1,494 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BlackZeus21
Tyr
Level 142
God Stats
5W - 8L
1,441 SR
Queue Stats
507W - 539L
1,488 Elo+
Solo
Artemis
Artemis
Rybczes
Artemis
Level 125
God Stats
1W - 4L
1,469 SR
Queue Stats
201W - 211L
1,462 Elo+
Party 3
Ra
Ra
YaBoiExecutioner
Ra
Level 115
God Stats
0W - 1L
1,506 SR
Queue Stats
69W - 64L
1,483 Elo+
Party 3
Ymir
Ymir
xWonderfullbullx
Ymir
Level 158
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 14L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 2 / 9
7,668
767
6,208
8,119
6,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
15 / 0 / 5
11,243
1,124
14,219
11,957
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Gardarica
Neith
14
2 / 1 / 11
8,133
813
7,182
7,616
2,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
GoatBandit
Ganesha
13
0 / 2 / 12
7,893
789
5,909
8,478
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
iDayse
Nu Wa
15
6 / 1 / 10
8,909
891
12,116
6,505
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 2
6,800
680
6,516
8,330
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,395
640
5,549
11,370
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Rybczes
Artemis
11
0 / 6 / 1
5,984
598
5,014
8,335
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 3
7,241
724
9,128
10,253
3,951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
7,182
718
3,978
16,565
9,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
25
Kills
6
6
Deaths
25
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
9
3.25
L
Janus
 
Janus
1
4
2
0.5
L
1
3
2
0.67
W
15
0
5
17.5
W
Neith
Gardarica
Neith
2
1
11
7.5
W
Ganesha
GoatBandit
Ganesha
0
2
12
3
L
Artemis
Rybczes
Artemis
0
6
1
0.08
L
2
5
3
0.7
W
Nu Wa
iDayse
Nu Wa
6
1
10
11
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
30,185
42,675
Taken
54,853
24,703
Mitigated
31,327
9,992
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,208
798
0
0
8,119
6,843
0
2,818
5,039
0
12,213
L
Janus
 
Janus
6,516
619
0
1,679
8,330
2,582
1
2,251
6,079
26,201
0
L
5,549
370
0
2,814
11,370
12,485
0
4,357
7,013
0
10,221
W
14,219
3,563
0
3,625
11,957
5,460
870
4,925
6,714
0
30,027
W
Neith
Gardarica
Neith
7,182
2,508
497
3,230
7,616
2,887
432
4,226
3,293
0
32,321
W
Ganesha
GoatBandit
Ganesha
5,909
352
0
1,954
8,478
7,068
227
4,126
4,111
15,134
0
L
Artemis
Rybczes
Artemis
5,014
2,332
0
759
8,335
2,458
0
2,740
5,595
0
17,331
L
9,128
1,515
1,682
2,923
10,253
3,951
0
1,655
8,598
30,145
0
W
Nu Wa
iDayse
Nu Wa
12,116
2,645
0
686
6,505
2,445
836
3,363
3,005
26,031
0
L
3,978
1,149
225
1,310
16,565
9,851
0
7,154
9,411
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
33,602
183
Minions Killed
163
10
Camps Cleared
5
971,631
Distance Traveled
807,678
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,668
767
16
2
0
219,513
0
L
Janus
6,800
680
48
5
1
142,333
4
L
Tyr
6,395
640
17
2
0
193,181
0
W
Fenrir
11,243
1,124
45
5
4
207,949
5
W
Neith
8,133
813
66
7
3
173,027
4
W
Ganesha
7,893
789
16
2
0
187,598
2
L
Artemis
5,984
598
29
3
1
137,463
2
L
Ra
7,241
724
61
6
3
171,377
0
W
Nu Wa
8,909
891
40
4
3
183,544
1
L
Ymir
7,182
718
8
1
0
163,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role