Player Matchup

Ullr
Ullr
MRStealYoBihh
Ullr
Level 23
God Stats
4W - 3L
1,612 SR
Queue Stats
33W - 43L
1,409 Elo+
Solo
Khepri
Khepri
RadimThompson
Khepri
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 172L
1,370 Elo+
Solo
Merlin
Merlin
Skorky1
Merlin
Level 27
God Stats
2W - 1L
1,191 SR
Queue Stats
69W - 58L
1,501 Elo+
Party 1
Hercules
Hercules
giveintoyourlove
Hercules
Level 28
God Stats
2W - 2L
1,254 SR
Queue Stats
92W - 86L
1,499 Elo+
Party 1
Mercury
Mercury
迈克柯里昂
Mercury
Level 25
God Stats
4W - 6L
1,513 SR
Queue Stats
126W - 111L
1,510 Elo+
Solo
Team Averages
Level 26
1,414 SR
1,458 Elo+

VS

Team Averages
Level 18
1,593 SR
1,485 Elo+
Nemesis
Nemesis
DeAleon
Nemesis
Level 18
God Stats
9W - 7L
1,540 SR
Queue Stats
48W - 31L
1,573 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GhostlyFork
Tsukuyomi
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Kukulkan
Kukulkan
Liz420
Kukulkan
Level 26
God Stats
242W - 291L
1,495 SR
Queue Stats
452W - 520L
1,413 Elo+
Solo
Scylla
Scylla
Sattela
Scylla
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 31L
1,620 Elo+
Party 2
Geb
Geb
VeryVVelle
Geb
Level 17
God Stats
18W - 6L
1,716 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 12
15,197
1,013
17,284
25,038
9,797
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 6 / 15
13,787
919
6,398
31,277
42,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Skorky1
Merlin
20
11 / 3 / 15
17,349
1,157
43,080
18,999
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 4 / 18
15,111
1,007
24,085
51,197
61,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 9 / 13
16,218
1,081
24,984
24,949
10,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeAleon
Nemesis
20
16 / 10 / 11
17,572
1,171
45,574
31,647
16,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
GhostlyFork
Tsukuyomi
20
5 / 10 / 17
14,989
999
26,082
22,904
9,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Liz420
Kukulkan
20
3 / 5 / 10
14,087
939
24,778
17,207
7,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Sattela
Scylla
20
4 / 5 / 18
14,852
990
24,879
22,520
11,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 3 / 23
14,443
963
20,373
29,958
42,939
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
109
33
Kills
30
30
Deaths
33
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeAleon
Nemesis
16
10
11
2.15
L
Tsukuyomi
GhostlyFork
Tsukuyomi
5
10
17
1.35
L
Kukulkan
Liz420
Kukulkan
3
5
10
1.6
W
6
8
12
1.5
W
0
6
15
1.25
L
Scylla
Sattela
Scylla
4
5
18
2.6
W
Merlin
Skorky1
Merlin
11
3
15
6.17
L
2
3
23
4.5
W
5
4
18
3.5
W
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,831
Damage
141,686
151,460
Taken
124,236
132,664
Mitigated
88,340
29,475
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeAleon
Nemesis
45,574
34,114
0
8,076
31,647
16,420
0
11,622
20,025
0
66,927
L
Tsukuyomi
GhostlyFork
Tsukuyomi
26,082
6,457
0
145
22,904
9,736
0
12,928
9,976
0
55,273
L
Kukulkan
Liz420
Kukulkan
24,778
1,669
0
1,156
17,207
7,906
0
7,345
9,862
65,603
0
W
17,284
11,806
0
1,028
25,038
9,797
0
13,625
11,151
0
39,684
W
6,398
1,336
497
3,602
31,277
42,226
0
15,204
15,851
34,456
0
L
Scylla
Sattela
Scylla
24,879
7,304
0
3,728
22,520
11,339
0
7,459
15,061
43,213
0
W
Merlin
Skorky1
Merlin
43,080
1,389
669
4,698
18,999
8,265
0
8,803
9,769
83,935
0
L
20,373
1,609
1,041
3,503
29,958
42,939
0
10,124
19,834
33,837
0
W
24,085
4,883
0
18,583
51,197
61,724
0
21,764
28,612
0
36,215
W
24,984
13,992
0
398
24,949
10,652
0
8,557
15,177
0
49,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,662
Gold Earned
75,943
268
Minions Killed
275
9
Camps Cleared
14
1,480,397
Distance Traveled
1,592,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,572
1,171
46
3
8
346,483
2
L
Tsukuyomi
14,989
999
53
4
4
323,802
2
L
Kukulkan
14,087
939
105
7
2
311,531
0
W
Ullr
15,197
1,013
28
2
2
274,054
0
W
Khepri
13,787
919
59
4
0
241,623
2
L
Scylla
14,852
990
50
3
0
289,428
2
W
Merlin
17,349
1,157
99
7
2
299,997
0
L
Geb
14,443
963
21
1
0
321,219
0
W
Hercules
15,111
1,007
24
2
1
312,288
5
W
Mercury
16,218
1,081
58
4
4
352,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role