Player Matchup

Chang'e
Chang'e
Blackandrock
Chang'e
Level 23
God Stats
2W - 2L
1,562 SR
Queue Stats
13W - 12L
1,390 Elo+
Party 1
Mercury
Mercury
Pieopian
Mercury
Level 28
God Stats
46W - 36L
1,643 SR
Queue Stats
134W - 158L
1,447 Elo+
Party 2
Bellona
Bellona
Succonda
Bellona
Level 15
God Stats
7W - 9L
1,388 SR
Queue Stats
16W - 26L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
quinnycat
Morgan Le Fay
Level 29
God Stats
23W - 20L
1,537 SR
Queue Stats
95W - 121L
1,407 Elo+
Party 2
Izanami
Izanami
trickomaster
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 82L
1,405 Elo+
Party 1
Team Averages
Level 25
1,526 SR
1,394 Elo+

VS

Team Averages
Level 14
1,456 SR
1,442 Elo+
Odin
Odin
Crawdaddy728
Odin
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LickMyButthole9
Heimdallr
Level 17
God Stats
7W - 9L
1,461 SR
Queue Stats
50W - 39L
1,427 Elo+
Solo
Ymir
Ymir
XtremeOne2
Ymir
Level 7
God Stats
1W - 2L
1,350 SR
Queue Stats
6W - 10L
1,493 Elo+
Solo
Mercury
Mercury
elfrodo001
Mercury
Level 18
God Stats
2W - 4L
1,360 SR
Queue Stats
25W - 27L
1,432 Elo+
Party 3
Scylla
Scylla
karim000xxxx
Scylla
Level 27
God Stats
3W - 2L
1,610 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackandrock
Chang'e
14
1 / 5 / 1
9,682
440
8,078
19,858
10,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Pieopian
Mercury
20
9 / 3 / 2
13,973
635
13,378
16,647
10,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Succonda
Bellona
16
1 / 5 / 3
10,881
495
6,178
13,232
12,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
quinnycat
Morgan Le Fay
17
0 / 3 / 3
11,230
510
11,264
12,490
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
trickomaster
Izanami
16
2 / 7 / 1
10,222
465
9,695
18,350
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,574
481
9,137
15,002
17,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LickMyButthole9
Heimdallr
19
5 / 1 / 5
11,658
530
14,055
14,774
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 10
8,793
400
5,096
15,638
14,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
elfrodo001
Mercury
20
9 / 4 / 4
12,815
583
12,412
17,694
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
3 / 3 / 7
10,385
472
13,036
10,678
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
13
Kills
23
23
Deaths
14
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blackandrock
Chang'e
1
5
1
0.3
W
4
4
2
1.25
W
Heimdallr
LickMyButthole9
Heimdallr
5
1
5
7.5
L
Mercury
Pieopian
Mercury
9
3
2
3.33
L
Bellona
Succonda
Bellona
1
5
3
0.5
W
2
2
10
3.5
W
Mercury
elfrodo001
Mercury
9
4
4
2.75
W
Scylla
3
3
7
2.17
L
Morgan Le Fay
quinnycat
Morgan Le Fay
0
3
3
0.5
L
Izanami
trickomaster
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,593
Damage
53,736
80,577
Taken
73,786
44,462
Mitigated
50,069
21,532
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blackandrock
Chang'e
8,078
737
1,403
5,278
19,858
10,144
92
6,068
13,692
30,878
0
W
9,137
1,716
0
3,966
15,002
17,390
390
1,449
13,553
0
40,000
W
Heimdallr
LickMyButthole9
Heimdallr
14,055
6,433
0
5,926
14,774
6,571
0
3,453
11,321
0
90,842
L
Mercury
Pieopian
Mercury
13,378
9,998
0
3,176
16,647
10,393
739
2,112
14,447
0
125,448
L
Bellona
Succonda
Bellona
6,178
2,610
0
1,970
13,232
12,437
1,041
1,408
11,780
0
41,421
W
5,096
970
0
2,222
15,638
14,271
180
7,590
8,048
15,129
0
W
Mercury
elfrodo001
Mercury
12,412
7,288
0
1,179
17,694
8,242
1,497
1,393
16,301
0
99,781
W
Scylla
13,036
1,288
0
1,231
10,678
3,595
1,771
5,457
5,221
60,116
0
L
Morgan Le Fay
quinnycat
Morgan Le Fay
11,264
937
0
3,307
12,490
5,309
599
4,482
7,646
79,119
0
L
Izanami
trickomaster
Izanami
9,695
6,764
0
6,398
18,350
6,179
31
3,386
14,880
0
60,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
54,225
546
Minions Killed
502
0
Camps Cleared
0
2,173,231
Distance Traveled
1,996,345
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,682
440
54
2
0
387,995
0
W
Odin
10,574
481
87
4
0
360,796
3
W
Heimdallr
11,658
530
133
6
0
404,040
6
L
Mercury
13,973
635
169
8
0
505,936
6
L
Bellona
10,881
495
86
4
0
433,906
2
W
Ymir
8,793
400
18
1
0
436,221
0
W
Mercury
12,815
583
143
7
0
427,104
7
W
Scylla
10,385
472
121
6
0
368,184
0
L
Morgan Le Fay
11,230
510
120
5
0
397,256
7
L
Izanami
10,222
465
117
5
0
448,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role