Player Matchup

Horus
Horus
ELiMi-
Horus
Level 109
God Stats
3W - 1L
1,704 SR
Queue Stats
129W - 139L
1,410 Elo+
Party 1
Terra
Terra
Patataspain
Terra
Level 116
God Stats
1W - 1L
1,260 SR
Queue Stats
160W - 117L
1,529 Elo+
Party 1
Eset
Eset
RAYKU_R-U-B-I-O
Eset
Level 100
God Stats
1W - 0L
1,749 SR
Queue Stats
88W - 69L
1,473 Elo+
Party 1
Team Averages
Level 108
1,571 SR
1,471 Elo+

VS

Team Averages
Level 17
1,467 SR
1,558 Elo+
Zeus
Zeus
AndiSemitic
Zeus
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Ares
Ares
facu1403_delangh
Ares
Level 42
God Stats
9W - 12L
1,402 SR
Queue Stats
64W - 83L
1,374 Elo+
Solo
Thor
Thor
justanother_ACE
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ELiMi-
Horus
14
8 / 2 / 10
11,070
692
13,152
16,165
8,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 0 / 17
11,335
708
8,772
18,974
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 2 / 8
12,317
770
20,196
18,983
7,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,763
610
28,810
12,981
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 2
10,084
630
8,133
22,502
28,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 15 / 3
8,393
525
2,867
16,121
6,303
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
25
Kills
4
4
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Horus
ELiMi-
Horus
8
2
10
6.5
W
3
0
17
11.5
W
14
2
8
9
L
2
4
2
0.75
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
39,810
54,122
Taken
51,604
33,959
Mitigated
39,384
20,925
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,810
2,303
0
439
12,981
4,803
26
5,058
7,923
67,479
0
W
Horus
ELiMi-
Horus
13,152
6,093
680
2,764
16,165
8,307
1,866
11,175
4,990
0
33,553
W
8,772
1,479
2,150
6,248
18,974
18,206
554
12,177
6,797
21,695
0
W
20,196
2,396
2,414
6,669
18,983
7,446
328
13,591
5,392
55,240
0
L
8,133
861
323
1,999
22,502
28,278
144
15,152
7,350
24,121
0
L
2,867
950
0
460
16,121
6,303
225
8,758
7,363
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
28,240
131
Minions Killed
116
0
Camps Cleared
0
855,665
Distance Traveled
710,132
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,763
610
92
6
0
227,454
3
W
Horus
11,070
692
42
3
0
282,422
0
W
Terra
11,335
708
23
1
0
305,564
0
W
Eset
12,317
770
66
4
0
267,679
0
L
Ares
10,084
630
23
1
0
257,886
2
L
Thor
8,393
525
1
0
0
224,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role