Player Matchup

Sylvanus
Sylvanus
AnalJamboree
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,868 Elo+
Party 1
Nu Wa
Nu Wa
Fox20004
Nu Wa
Level 27
God Stats
36W - 30L
1,197 SR
Queue Stats
75W - 88L
1,361 Elo+
Solo
Thor
Thor
Pepilloco
Thor
Level 22
God Stats
0W - 5L
1,127 SR
Queue Stats
222W - 220L
1,462 Elo+
Solo
Bellona
Bellona
gibbosandwich
Bellona
Level 27
God Stats
15W - 19L
1,576 SR
Queue Stats
33W - 37L
1,451 Elo+
Solo
Heimdallr
Heimdallr
nivis0n
Heimdallr
Level 6
God Stats
2W - 5L
1,743 SR
Queue Stats
8W - 16L
1,721 Elo+
Party 1
Team Averages
Level 30
1,428 SR
1,573 Elo+

VS

Team Averages
Level 22
1,525 SR
1,278 Elo+
Danzaburou
Danzaburou
Dubuc98
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
899 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheMilk69
Kumbhakarna
Level 18
God Stats
1W - 5L
1,473 SR
Queue Stats
38W - 54L
1,264 Elo+
Party 2
Yemoja
Yemoja
iLriGgoSmiter
Yemoja
Level 18
God Stats
9W - 3L
1,716 SR
Queue Stats
75W - 77L
1,558 Elo+
Solo
Nemesis
Nemesis
jose_a_3_11
Nemesis
Level 13
God Stats
27W - 37L
1,413 SR
Queue Stats
232W - 285L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
thedaggles
Gilgamesh
Level 57
God Stats
15W - 21L
1,522 SR
Queue Stats
76W - 104L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnalJamboree
Sylvanus
15
4 / 4 / 3
10,347
414
10,352
20,158
23,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
Fox20004
Nu Wa
19
6 / 3 / 1
11,717
469
22,950
12,254
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
2 / 9 / 1
10,217
409
8,045
18,411
9,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
18
0 / 3 / 2
11,010
440
7,081
13,486
10,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
nivis0n
Heimdallr
15
2 / 7 / 7
10,610
424
15,558
20,263
9,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dubuc98
Danzaburou
19
8 / 3 / 1
13,073
523
12,992
18,916
6,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
TheMilk69
Kumbhakarna
15
0 / 4 / 13
10,436
417
6,335
24,269
26,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 5
13,975
559
13,079
17,624
9,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
jose_a_3_11
Nemesis
19
5 / 3 / 7
12,254
490
8,351
20,068
12,692
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
thedaggles
Gilgamesh
19
9 / 3 / 7
12,699
508
19,923
19,050
19,269
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
14
Kills
26
26
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AnalJamboree
Sylvanus
4
4
3
1.38
W
Danzaburou
Dubuc98
Danzaburou
8
3
1
2.83
L
Nu Wa
Fox20004
Nu Wa
6
3
1
2.17
L
Thor
2
9
1
0.28
W
Kumbhakarna
TheMilk69
Kumbhakarna
0
4
13
1.63
L
Bellona
0
3
2
0.33
W
4
1
5
6.5
W
Nemesis
jose_a_3_11
Nemesis
5
3
7
2.83
L
Heimdallr
nivis0n
Heimdallr
2
7
7
0.79
W
Gilgamesh
thedaggles
Gilgamesh
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,986
Damage
60,680
84,572
Taken
99,927
58,726
Mitigated
75,162
20,179
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AnalJamboree
Sylvanus
10,352
3,822
3,345
5,427
20,158
23,719
1,208
4,648
15,510
36,967
0
W
Danzaburou
Dubuc98
Danzaburou
12,992
5,934
0
2,509
18,916
6,814
3,870
7,266
11,332
0
75,429
L
Nu Wa
Fox20004
Nu Wa
22,950
4,840
0
3,219
12,254
5,312
578
5,784
6,470
75,822
0
L
Thor
8,045
2,166
0
2,252
18,411
9,609
1,363
4,453
13,958
0
57,909
W
Kumbhakarna
TheMilk69
Kumbhakarna
6,335
571
29
374
24,269
26,723
882
9,701
14,190
15,784
0
L
Bellona
7,081
1,312
0
3,328
13,486
10,549
610
3,079
10,407
0
61,998
W
13,079
3,270
4,769
8,042
17,624
9,664
2,722
5,619
11,631
135,200
0
W
Nemesis
jose_a_3_11
Nemesis
8,351
3,421
0
5,002
20,068
12,692
494
6,319
13,441
0
86,614
L
Heimdallr
nivis0n
Heimdallr
15,558
7,313
0
2,608
20,263
9,537
1,585
6,014
14,249
0
50,594
W
Gilgamesh
thedaggles
Gilgamesh
19,923
3,805
0
163
19,050
19,269
845
3,235
15,501
19,167
60,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
62,437
429
Minions Killed
624
0
Camps Cleared
0
1,950,411
Distance Traveled
2,284,527
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,347
414
48
2
0
307,062
3
W
Danzaburou
13,073
523
142
6
0
412,547
0
L
Nu Wa
11,717
469
113
5
0
402,131
0
L
Thor
10,217
409
85
3
0
383,499
2
W
Kumbhakarna
10,436
417
20
1
0
534,594
5
L
Bellona
11,010
440
105
4
0
480,134
7
W
Yemoja
13,975
559
211
8
0
360,976
7
W
Nemesis
12,254
490
128
5
0
491,003
0
L
Heimdallr
10,610
424
78
3
0
377,585
0
W
Gilgamesh
12,699
508
123
5
0
485,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role