Player Matchup

Achilles
Achilles
Gold II
AvengXIronManX
Achilles
Gold II
Level 148
God Stats
26W - 14L
1,444 SR
Queue Stats
340W - 327L
1,596 MMR
Solo
Hades
Hades
Platinum III
EL_CAPO-ARRIVE
Hades
Platinum III
Level 42
God Stats
26W - 20L
1,695 SR
Queue Stats
33W - 26L
1,863 MMR
Party 2
Cupid
Cupid
Gold I
XRinNeGanX
Cupid
Gold I
Level 160
God Stats
20W - 27L
1,591 SR
Queue Stats
196W - 191L
1,701 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,577 SR
1,720 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,653 SR
1,641 MMR
Nox
Nox
Silver I
Alejandro_527
Nox
Silver I
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,119 MMR
Solo
Fenrir
Fenrir
Diamond III
TTVBulgey
Fenrir
Diamond III
Level 116
God Stats
6W - 3L
1,782 SR
Queue Stats
75W - 63L
1,970 MMR
Party 1
Chiron
Chiron
Diamond V
Werk N Twerk
Chiron
Diamond V
Level 83
God Stats
24W - 18L
1,676 SR
Queue Stats
92W - 88L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 7 / 3
10,888
681
12,340
19,217
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 5 / 6
11,089
693
6,731
18,862
7,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
14
4 / 7 / 3
10,660
666
10,079
16,701
5,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatMorgan Le FayGilgameshAthenaCthulhu

VS

Bans
ScyllaYmirCerberusCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
11,901
744
12,677
9,578
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
TTVBulgey
Fenrir
17
9 / 2 / 7
12,073
755
8,719
15,458
13,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
15
4 / 6 / 9
11,051
691
20,989
14,526
5,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
19
19
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Achilles
3
7
3
0.64
L
2
5
6
1
W
Fenrir
TTVBulgey
Fenrir
9
2
7
6.25
W
Chiron
4
6
9
1.42
L
Cupid
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
42,385
54,780
Taken
39,562
33,815
Mitigated
22,205
17,569
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,677
1,084
0
619
9,578
3,621
881
3,397
6,181
45,172
0
L
Achilles
12,340
2,964
327
4,574
19,217
20,167
375
3,741
15,476
4,859
24,493
L
6,731
961
234
6,183
18,862
7,718
126
4,154
14,708
59,783
0
W
Fenrir
TTVBulgey
Fenrir
8,719
2,081
0
1,089
15,458
13,057
459
2,786
12,672
0
23,920
W
Chiron
20,989
8,819
707
4,493
14,526
5,527
1,851
1,713
12,813
0
66,839
L
Cupid
10,079
7,457
305
5,946
16,701
5,930
934
4,782
11,919
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
35,025
187
Minions Killed
180
0
Camps Cleared
0
852,297
Distance Traveled
887,704
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,901
744
76
5
0
304,234
1
L
Achilles
10,888
681
32
2
0
296,959
3
L
Hades
11,089
693
109
7
0
301,283
2
W
Fenrir
12,073
755
25
2
0
297,013
1
W
Chiron
11,051
691
79
5
0
286,457
4
L
Cupid
10,660
666
46
3
0
254,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role