Player Matchup

Erlang Shen
Erlang Shen
Captrick__
Erlang Shen
Level 15
God Stats
2W - 2L
1,613 SR
Queue Stats
66W - 62L
1,507 Elo+
Solo
Merlin
Merlin
Mbz999mm
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,541 Elo+
Solo
Yemoja
Yemoja
Mufasa_72
Yemoja
Level 27
God Stats
29W - 56L
1,453 SR
Queue Stats
405W - 440L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Unique22413
Jing Wei
Level 7
God Stats
3W - 1L
1,852 SR
Queue Stats
16W - 24L
1,397 Elo+
Solo
Vulcan
Vulcan
ibadash
Vulcan
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
301W - 360L
1,462 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,476 Elo+

VS

Team Averages
Level 18
1,565 SR
1,466 Elo+
Hel
Hel
Agent_Migu
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
BearForeskyn
Geb
Level 25
God Stats
18W - 13L
1,581 SR
Queue Stats
110W - 117L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Digo-Mal
Sun Wukong
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,425 Elo+
Solo
Mercury
Mercury
IwouldButMyLeg
Mercury
Level 27
God Stats
17W - 17L
1,762 SR
Queue Stats
446W - 485L
1,500 Elo+
Solo
Merlin
Merlin
abaugh2003
Merlin
Level 8
God Stats
4W - 4L
1,481 SR
Queue Stats
19W - 11L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Captrick__
Erlang Shen
19
2 / 1 / 5
12,667
974
13,934
21,937
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Mbz999mm
Merlin
18
0 / 16 / 2
10,627
817
2,667
22,462
8,812
Yemoja
Mufasa_72
Yemoja
18
1 / 5 / 5
12,072
929
10,737
20,945
24,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Unique22413
Jing Wei
18
2 / 12 / 3
11,644
896
11,237
23,269
8,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
ibadash
Vulcan
18
2 / 8 / 4
12,370
952
26,434
21,048
8,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 16
14,002
1,077
18,889
12,860
6,061
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 3 / 31
13,263
1,020
23,936
17,804
17,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Digo-Mal
Sun Wukong
20
3 / 0 / 21
12,556
966
15,134
17,543
19,801
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
19 / 2 / 12
15,627
1,202
25,251
12,860
5,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
abaugh2003
Merlin
20
6 / 1 / 17
13,512
1,039
18,307
13,536
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
139
7
Kills
42
42
Deaths
7
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
12
1
16
20
W
2
3
31
5.83
L
Erlang Shen
Captrick__
Erlang Shen
2
1
5
4.5
W
Sun Wukong
Digo-Mal
Sun Wukong
3
0
21
13.5
W
19
2
12
12.5
L
Merlin
Mbz999mm
Merlin
0
16
2
0.06
L
Yemoja
Mufasa_72
Yemoja
1
5
5
0.7
L
Jing Wei
Unique22413
Jing Wei
2
12
3
0.29
W
Merlin
abaugh2003
Merlin
6
1
17
14.5
L
Vulcan
ibadash
Vulcan
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,009
Damage
101,517
109,661
Taken
74,603
61,386
Mitigated
54,793
9,819
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,889
2,597
4,494
7,480
12,860
6,061
0
6,228
6,632
39,514
0
W
23,936
1,584
863
1,588
17,804
17,763
0
9,889
7,915
46,766
0
L
Erlang Shen
Captrick__
Erlang Shen
13,934
5,828
0
3,253
21,937
11,749
0
15,271
6,666
0
47,458
W
Sun Wukong
Digo-Mal
Sun Wukong
15,134
3,492
0
514
17,543
19,801
0
9,353
8,190
0
37,182
W
25,251
15,937
0
0
12,860
5,652
0
6,951
5,909
0
45,620
L
Merlin
Mbz999mm
Merlin
2,667
276
0
0
22,462
8,812
0
10,457
12,005
7,462
0
L
Yemoja
Mufasa_72
Yemoja
10,737
1,938
2,835
323
20,945
24,121
0
9,999
10,946
37,740
0
L
Jing Wei
Unique22413
Jing Wei
11,237
9,845
0
1,182
23,269
8,579
0
13,572
9,697
0
19,040
W
Merlin
abaugh2003
Merlin
18,307
1,859
124
2,001
13,536
5,516
0
7,417
6,119
42,957
0
L
Vulcan
ibadash
Vulcan
26,434
8,564
573
1,653
21,048
8,125
0
11,833
9,215
54,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
68,960
219
Minions Killed
265
3
Camps Cleared
13
1,157,437
Distance Traveled
1,353,426
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,002
1,077
57
4
4
235,220
0
W
Geb
13,263
1,020
36
3
1
276,402
1
L
Erlang Shen
12,667
974
47
4
2
304,822
1
W
Sun Wukong
12,556
966
58
4
1
297,452
0
W
Mercury
15,627
1,202
49
4
7
299,406
0
L
Merlin
10,627
817
10
1
0
177,463
0
L
Yemoja
12,072
929
62
5
1
213,876
4
L
Jing Wei
11,644
896
23
2
0
215,588
0
W
Merlin
13,512
1,039
65
5
0
244,946
0
L
Vulcan
12,370
952
77
6
0
245,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role