Player Matchup

Baron Samedi
Baron Samedi
AnubisWolf48
Baron Samedi
Level 66
God Stats
24W - 12L
1,720 SR
Queue Stats
163W - 167L
1,572 Elo+
Solo
Apollo
Apollo
Spins Wife
Apollo
Level 24
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 1
Hades
Hades
YourBoiDalton
Hades
Level 129
God Stats
1W - 3L
1,327 SR
Queue Stats
103W - 91L
1,473 Elo+
Party 1
Mercury
Mercury
kobkrock
Mercury
Level 37
God Stats
2W - 1L
1,869 SR
Queue Stats
122W - 107L
1,582 Elo+
Solo
Neith
Neith
xLannister
Neith
Level 160
God Stats
11W - 5L
1,883 SR
Queue Stats
871W - 888L
1,525 Elo+
Solo
Team Averages
Level 83
1,629 SR
1,504 Elo+

VS

Team Averages
Level 77
1,570 SR
1,536 Elo+
Ymir
Ymir
Dabthulhu
Ymir
Level 48
God Stats
93W - 73L
1,594 SR
Queue Stats
205W - 180L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Mikey_Lopo12
Nu Wa
Level 99
God Stats
8W - 9L
1,573 SR
Queue Stats
471W - 442L
1,559 Elo+
Solo
Fenrir
Fenrir
PureBORIBOYZ3
Fenrir
Level 110
God Stats
26W - 18L
1,533 SR
Queue Stats
922W - 914L
1,579 Elo+
Solo
Skadi
Skadi
SnowVakSmash
Skadi
Level 86
God Stats
55W - 37L
1,633 SR
Queue Stats
265W - 235L
1,525 Elo+
Solo
Agni
Agni
angelyahir-77
Agni
Level 40
God Stats
4W - 2L
1,515 SR
Queue Stats
156W - 130L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnubisWolf48
Baron Samedi
14
1 / 8 / 3
8,644
432
7,170
17,339
5,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Spins Wife
Apollo
15
2 / 7 / 2
9,558
478
4,927
14,242
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 6
8,043
402
6,734
19,555
17,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
kobkrock
Mercury
15
5 / 9 / 3
9,286
464
6,265
19,938
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
18
6 / 3 / 3
11,116
556
11,909
13,316
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 8
9,666
483
3,855
17,927
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 4 / 14
12,036
602
20,399
9,469
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 2 / 6
12,959
648
15,862
14,292
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 6 / 4
10,902
545
9,694
12,824
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 8
11,654
583
14,360
9,332
5,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
17
Kills
33
33
Deaths
18
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnubisWolf48
Baron Samedi
1
8
3
0.31
W
Ymir
0
5
8
0.8
W
7
4
14
3.5
W
17
2
6
10
W
3
6
4
0.83
L
Apollo
Spins Wife
Apollo
2
7
2
0.43
L
3
6
6
1
W
6
1
8
10
L
Mercury
kobkrock
Mercury
5
9
3
0.72
L
Neith
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
64,170
84,390
Taken
63,844
37,519
Mitigated
36,003
17,583
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnubisWolf48
Baron Samedi
7,170
785
379
4,515
17,339
5,561
0
10,139
6,797
58,877
0
W
Ymir
3,855
454
328
3,313
17,927
16,690
474
3,948
13,979
31,419
0
W
20,399
6,039
104
1,759
9,469
3,228
5,103
4,391
5,078
70,286
0
W
15,862
1,993
0
7,567
14,292
6,908
124
3,160
11,132
0
88,726
W
9,694
4,365
0
2,969
12,824
4,025
3,297
2,065
10,759
0
78,255
L
Apollo
Spins Wife
Apollo
4,927
1,446
0
2,000
14,242
4,334
444
8,450
5,554
0
54,562
L
6,734
610
467
3,494
19,555
17,417
27
7,750
11,548
31,392
0
W
14,360
792
432
3,944
9,332
5,152
4,128
340
8,992
76,608
0
L
Mercury
kobkrock
Mercury
6,265
2,167
0
1,406
19,938
6,289
0
7,106
12,634
0
62,453
L
Neith
11,909
3,528
0
5,322
13,316
3,918
0
3,963
9,243
0
73,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
57,217
477
Minions Killed
551
0
Camps Cleared
0
1,720,853
Distance Traveled
1,931,062
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,644
432
101
5
0
297,402
5
W
Ymir
9,666
483
57
3
0
389,881
2
W
Nu Wa
12,036
602
108
5
0
355,010
0
W
Fenrir
12,959
648
120
6
0
440,146
1
W
Skadi
10,902
545
113
6
0
347,643
0
L
Apollo
9,558
478
106
5
0
341,538
4
L
Hades
8,043
402
50
3
0
302,427
1
W
Agni
11,654
583
153
8
0
398,382
4
L
Mercury
9,286
464
97
5
0
405,841
2
L
Neith
11,116
556
123
6
0
373,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role