Player Matchup

Olorun
Olorun
OV1T1N007
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
XzTooni
Ullr
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 21L
1,450 Elo+
Solo
Thor
Thor
abelha_de_juliet
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
nikoogato
Fenrir
Level 18
God Stats
3W - 5L
1,376 SR
Queue Stats
158W - 159L
1,470 Elo+
Solo
Nemesis
Nemesis
xChristianC
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,475 SR
1,484 Elo+

VS

Team Averages
Level 20
1,510 SR
1,425 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NeAnDrO666
Mercury
Level 29
God Stats
2W - 1L
1,551 SR
Queue Stats
19W - 16L
1,560 Elo+
Solo
Artemis
Artemis
Santor1n
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
jaroplumalux
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OV1T1N007
Olorun
5
0 / 9 / 0
4,106
411
1,442
7,261
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
XzTooni
Ullr
9
1 / 2 / 1
5,344
534
4,291
5,310
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 7 / 1
3,859
386
1,080
6,745
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
nikoogato
Fenrir
9
1 / 4 / 0
5,462
546
4,288
7,771
2,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xChristianC
Nemesis
7
1 / 6 / 0
4,622
462
2,812
6,615
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
7 / 0 / 8
6,564
656
4,371
3,192
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
 
Athena
8
1 / 1 / 4
5,440
544
1,272
3,849
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
NeAnDrO666
Mercury
13
12 / 0 / 6
7,615
762
10,112
7,858
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Santor1n
Artemis
9
3 / 1 / 5
5,925
593
3,745
4,998
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
jaroplumalux
Sun Wukong
10
5 / 1 / 0
6,581
658
4,813
7,456
3,096
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
28
28
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
8
11
W
Athena
 
Athena
1
1
4
3
W
Mercury
NeAnDrO666
Mercury
12
0
6
15
L
Olorun
OV1T1N007
Olorun
0
9
0
0
W
Artemis
Santor1n
Artemis
3
1
5
5.5
L
Ullr
XzTooni
Ullr
1
2
1
0.75
L
0
7
1
0.07
W
Sun Wukong
jaroplumalux
Sun Wukong
5
1
0
5
L
Fenrir
nikoogato
Fenrir
1
4
0
0.25
L
Nemesis
xChristianC
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
24,313
33,702
Taken
27,353
9,733
Mitigated
10,689
3,854
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,371
492
0
760
3,192
1,879
0
355
2,837
20,461
0
W
Athena
 
Athena
1,272
643
0
1,044
3,849
1,687
201
182
3,667
9,101
0
W
Mercury
NeAnDrO666
Mercury
10,112
6,233
0
2,332
7,858
2,574
474
655
7,203
0
57,063
L
Olorun
OV1T1N007
Olorun
1,442
587
76
510
7,261
2,426
148
1,378
5,789
8,164
1,508
W
Artemis
Santor1n
Artemis
3,745
1,450
0
1,896
4,998
1,453
913
0
4,998
0
26,227
L
Ullr
XzTooni
Ullr
4,291
993
0
1,073
5,310
1,372
0
594
4,688
0
26,052
L
1,080
311
0
171
6,745
1,615
0
1,364
5,283
0
4,295
W
Sun Wukong
jaroplumalux
Sun Wukong
4,813
1,466
0
3,098
7,456
3,096
0
129
7,327
0
25,365
L
Fenrir
nikoogato
Fenrir
4,288
932
0
1,723
7,771
2,161
0
0
7,771
0
19,832
L
Nemesis
xChristianC
Nemesis
2,812
1,109
0
301
6,615
2,159
0
1,889
4,528
0
11,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
32,125
137
Minions Killed
261
0
Camps Cleared
0
919,267
Distance Traveled
992,195
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,564
656
42
4
0
205,248
0
W
Athena
5,440
544
16
2
0
211,482
4
W
Mercury
7,615
762
97
10
0
236,681
1
L
Olorun
4,106
411
16
2
0
170,432
2
W
Artemis
5,925
593
57
6
0
176,843
0
L
Ullr
5,344
534
53
5
0
172,060
3
L
Thor
3,859
386
4
0
0
205,825
0
W
Sun Wukong
6,581
658
49
5
0
161,941
0
L
Fenrir
5,462
546
38
4
0
167,528
1
L
Nemesis
4,622
462
26
3
0
203,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role