Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Maitre-Donosor
Artio
Level 125
God Stats
1W - 0L
1,287 SR
Queue Stats
105W - 117L
1,505 Elo+
Party 1
Khepri
Khepri
Maitre_Poplete
Khepri
Level 124
God Stats
5W - 6L
1,433 SR
Queue Stats
384W - 420L
1,415 Elo+
Party 1
Team Averages
Level 127
1,444 SR
1,484 Elo+

VS

Team Averages
Level 83
1,510 SR
1,487 Elo+
Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Darkace589
Tyr
Level 117
God Stats
3W - 3L
1,412 SR
Queue Stats
243W - 246L
1,467 Elo+
Party 2
Tiamat
Tiamat
Drinkbak
Tiamat
Level 77
God Stats
1W - 3L
1,404 SR
Queue Stats
93W - 91L
1,505 Elo+
Party 3
Sobek
Sobek
Eventfulapple62
Sobek
Level 92
God Stats
5W - 2L
1,767 SR
Queue Stats
247W - 242L
1,484 Elo+
Party 2
Discordia
Discordia
HerculesOPiej
Discordia
Level 61
God Stats
1W - 2L
1,466 SR
Queue Stats
59W - 60L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 0 / 7
8,718
872
14,169
9,670
4,307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
 
Nemesis
15
4 / 0 / 9
7,736
774
11,919
12,497
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
 
Cabrakan
13
2 / 1 / 10
7,601
760
6,652
17,263
14,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 11
6,941
694
4,881
15,850
10,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 0 / 11
8,007
801
6,552
6,086
7,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 3 / 1
6,671
667
11,904
8,914
4,955
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 1
6,603
660
6,709
13,346
10,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
Drinkbak
Tiamat
12
0 / 3 / 1
6,505
651
8,595
7,184
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 2
7,258
726
6,450
12,911
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Discordia
HerculesOPiej
Discordia
12
0 / 3 / 1
6,543
654
11,676
6,971
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
14
Kills
2
2
Deaths
14
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
7
10.5
W
Nemesis
 
Nemesis
4
0
9
8.5
W
Cabrakan
 
Cabrakan
2
1
10
7
L
Olorun
 
Olorun
1
3
1
0.5
L
1
4
1
0.38
L
Tiamat
Drinkbak
Tiamat
0
3
1
0.17
L
0
1
2
1
L
Discordia
HerculesOPiej
Discordia
0
3
1
0.17
W
0
1
11
5.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
45,334
61,366
Taken
49,326
44,549
Mitigated
34,894
42,242
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,169
6,093
2,783
4,873
9,670
4,307
68
7,236
2,434
0
33,331
W
Nemesis
 
Nemesis
11,919
1,050
1,806
7,225
12,497
8,161
24
8,307
4,190
0
20,349
W
Cabrakan
 
Cabrakan
6,652
945
899
5,604
17,263
14,342
0
9,514
7,749
9,673
0
L
Olorun
 
Olorun
11,904
6,870
455
1,204
8,914
4,955
0
3,326
5,273
19,645
0
L
6,709
1,055
1,307
3,640
13,346
10,001
0
5,121
7,927
0
12,272
L
Tiamat
Drinkbak
Tiamat
8,595
978
616
682
7,184
4,770
0
1,996
4,922
17,051
0
L
6,450
358
1,399
4,207
12,911
12,232
0
5,574
7,062
11,683
0
L
Discordia
HerculesOPiej
Discordia
11,676
940
925
284
6,971
2,936
0
2,068
4,635
23,526
0
W
4,881
830
7,337
9,088
15,850
10,697
0
10,153
5,697
10,229
0
W
6,552
242
846
1,781
6,086
7,042
0
3,415
2,671
9,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
33,580
89
Minions Killed
93
0
Camps Cleared
0
1,019,865
Distance Traveled
844,127
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,718
872
50
5
0
184,129
0
W
Nemesis
7,736
774
11
1
0
238,474
5
W
Cabrakan
7,601
760
6
1
0
190,501
0
L
Olorun
6,671
667
21
2
0
149,487
0
L
Tyr
6,603
660
12
1
0
171,668
2
L
Tiamat
6,505
651
24
2
0
172,945
0
L
Sobek
7,258
726
11
1
0
196,614
0
L
Discordia
6,543
654
25
3
0
153,413
0
W
Artio
6,941
694
15
2
0
195,415
1
W
Khepri
8,007
801
7
1
0
211,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role