Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Reacotay
Gilgamesh
Level 43
God Stats
12W - 3L
1,816 SR
Queue Stats
81W - 43L
1,679 Elo+
Party 2
Anhur
Anhur
avesiin
Anhur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,545 Elo+
Party 2
Team Averages
Level 54
1,605 SR
1,575 Elo+

VS

Team Averages
Level 83
1,451 SR
1,574 Elo+
Chang'e
Chang'e
LigthBlack
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,668 Elo+
Party 1
Mulan
Mulan
MianX
Mulan
Level 85
God Stats
5W - 10L
1,448 SR
Queue Stats
390W - 422L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
Zaveline
Cabrakan
Level 108
God Stats
2W - 4L
1,406 SR
Queue Stats
430W - 428L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 9
8,389
763
7,165
5,151
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Reacotay
Gilgamesh
13
8 / 1 / 5
9,142
831
8,669
7,451
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
avesiin
Anhur
11
2 / 2 / 6
7,726
702
5,847
7,015
2,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LigthBlack
Chang'e
9
1 / 6 / 3
6,858
623
4,039
7,624
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
MianX
Mulan
11
2 / 4 / 2
7,536
685
5,266
8,558
7,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Zaveline
Cabrakan
10
2 / 3 / 2
7,332
667
3,294
11,603
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
9
3.75
L
Chang'e
LigthBlack
Chang'e
1
6
3
0.42
L
Mulan
MianX
Mulan
2
4
2
0.75
W
Gilgamesh
Reacotay
Gilgamesh
8
1
5
10.5
L
Cabrakan
Zaveline
Cabrakan
2
3
2
1
W
Anhur
avesiin
Anhur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
12,599
19,617
Taken
27,785
11,908
Mitigated
21,321
6,153
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,165
812
1,036
1,967
5,151
3,064
772
1,571
3,490
35,994
0
L
Chang'e
LigthBlack
Chang'e
4,039
100
492
958
7,624
1,964
35
2,592
4,902
20,663
0
L
Mulan
MianX
Mulan
5,266
231
0
570
8,558
7,796
0
1,726
6,668
172
31,422
W
Gilgamesh
Reacotay
Gilgamesh
8,669
2,640
0
1,704
7,451
6,586
689
2,678
4,601
0
23,268
L
Cabrakan
Zaveline
Cabrakan
3,294
307
0
1,956
11,603
11,561
0
2,847
8,301
9,407
0
W
Anhur
avesiin
Anhur
5,847
2,643
0
1,446
7,015
2,258
1,000
2,700
4,127
0
25,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,257
Gold Earned
21,726
129
Minions Killed
101
0
Camps Cleared
0
596,595
Distance Traveled
513,952
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,389
763
59
5
0
185,072
3
L
Chang'e
6,858
623
40
4
0
161,969
1
L
Mulan
7,536
685
49
4
0
179,914
3
W
Gilgamesh
9,142
831
36
3
0
215,538
2
L
Cabrakan
7,332
667
12
1
0
172,069
1
W
Anhur
7,726
702
34
3
0
195,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role