Player Matchup

Hades
Hades
CallmeRezz
Hades
Level 45
God Stats
10W - 6L
1,630 SR
Queue Stats
139W - 150L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Ice_Exorcist
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,319 Elo+
Party 3
Ares
Ares
Mercy__NA
Ares
Level 45
God Stats
4W - 2L
1,522 SR
Queue Stats
99W - 131L
1,280 Elo+
Solo
Mercury
Mercury
Papi_Masquay_
Mercury
Level 86
God Stats
1W - 1L
1,818 SR
Queue Stats
210W - 187L
1,449 Elo+
Party 3
Neith
Neith
Yxersisar
Neith
Level 36
God Stats
1W - 5L
1,153 SR
Queue Stats
90W - 114L
1,288 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,351 Elo+

VS

Team Averages
Level 52
1,399 SR
1,359 Elo+
Ullr
Ullr
ELAMRAOUIchrists
Ullr
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 162L
1,323 Elo+
Party 1
Khepri
Khepri
alexis20102008
Khepri
Level 26
God Stats
18W - 20L
1,500 SR
Queue Stats
70W - 93L
1,343 Elo+
Party 1
Janus
Janus
temudjin6
Janus
Level 62
God Stats
3W - 3L
1,417 SR
Queue Stats
95W - 91L
1,376 Elo+
Party 1
Mulan
Mulan
thisissteffi
Mulan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,345 Elo+
Solo
Pele
Pele
xXHamidou3112Xx
Pele
Level 69
God Stats
8W - 5L
1,078 SR
Queue Stats
246W - 271L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
0 / 1 / 1
7,966
531
5,931
9,005
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Ice_Exorcist
Sun Wukong
14
4 / 2 / 0
8,395
560
4,367
7,675
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
1 / 5 / 4
6,839
456
6,617
13,653
6,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
11
4 / 8 / 2
7,461
497
11,393
10,878
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Yxersisar
Neith
11
2 / 4 / 2
6,952
463
6,263
8,717
2,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
7,734
516
7,949
8,457
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 7
6,723
448
4,576
11,283
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
temudjin6
Janus
13
1 / 1 / 1
7,502
500
3,456
5,593
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 0
8,096
540
3,637
9,672
3,914
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
10 / 1 / 4
8,782
585
11,574
13,939
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
20
20
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
0
1
1
0.5
W
7
1
4
9
L
Sun Wukong
Ice_Exorcist
Sun Wukong
4
2
0
2
L
Ares
1
5
4
0.6
L
Mercury
4
8
2
0.63
L
Neith
Yxersisar
Neith
2
4
2
0.75
W
0
4
7
0.88
W
Janus
temudjin6
Janus
1
1
1
1.5
W
2
4
0
0.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
31,192
49,928
Taken
48,944
29,260
Mitigated
25,229
10,902
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,931
452
57
4,906
9,005
5,820
1,076
3,151
5,854
52,836
0
W
7,949
4,544
543
4,324
8,457
2,886
632
1,869
6,588
0
21,559
L
Sun Wukong
Ice_Exorcist
Sun Wukong
4,367
1,754
0
657
7,675
9,707
566
0
7,675
0
37,564
L
Ares
6,617
430
0
1,941
13,653
6,175
88
2,565
11,088
22,106
0
L
Mercury
11,393
6,483
0
925
10,878
4,726
0
841
10,037
0
38,294
L
Neith
Yxersisar
Neith
6,263
2,132
0
2,416
8,717
2,832
132
1,475
7,242
0
36,596
W
4,576
826
0
2,906
11,283
11,976
113
3,310
7,973
20,875
0
W
Janus
temudjin6
Janus
3,456
373
0
741
5,593
2,275
290
4,882
711
43,036
0
W
3,637
1,222
0
3,069
9,672
3,914
0
0
9,060
0
38,077
W
11,574
4,020
326
5,318
13,939
4,178
780
2,487
11,452
0
45,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
38,837
327
Minions Killed
281
0
Camps Cleared
0
1,379,540
Distance Traveled
1,390,558
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,966
531
105
7
0
274,208
4
W
Ullr
7,734
516
28
2
0
291,171
0
L
Sun Wukong
8,395
560
76
5
0
274,050
0
L
Ares
6,839
456
32
2
0
291,856
2
L
Mercury
7,461
497
60
4
0
295,628
2
L
Neith
6,952
463
54
4
0
243,798
0
W
Khepri
6,723
448
28
2
0
249,786
1
W
Janus
7,502
500
66
4
0
259,895
1
W
Mulan
8,096
540
93
6
0
253,180
4
W
Pele
8,782
585
66
4
0
336,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role