Player Matchup

Vamana
Vamana
Alf0nso12
Vamana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 121L
1,546 Elo+
Solo
Cerberus
Cerberus
CapMorsa
Cerberus
Level 30
God Stats
46W - 46L
1,507 SR
Queue Stats
329W - 351L
1,396 Elo+
Solo
Amaterasu
Amaterasu
LJG12
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
MyorgaCR
Susano
Level 4
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Ra
Ra
pogoo0
Ra
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Team Averages
Level 13
1,394 SR
1,386 Elo+

VS

Team Averages
Level 20
1,456 SR
1,379 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChaoticDivi8
Neith
Level 6
God Stats
3W - 6L
1,264 SR
Queue Stats
15W - 25L
1,082 Elo+
Solo
Thor
Thor
JayToThe3rdPower
Thor
Level 21
God Stats
4W - 2L
1,512 SR
Queue Stats
71W - 70L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
Sondire
Jormungandr
Level 17
God Stats
17W - 13L
1,504 SR
Queue Stats
79W - 78L
1,405 Elo+
Party 2
Odin
Odin
nightwing710
Odin
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 24L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alf0nso12
Vamana
14
0 / 2 / 1
7,915
879
1,825
4,373
1,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
CapMorsa
Cerberus
14
2 / 10 / 1
9,279
1,031
5,943
26,228
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
LJG12
Amaterasu
14
0 / 9 / 1
8,210
912
5,316
17,373
9,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
MyorgaCR
Susano
14
0 / 14 / 1
7,915
879
6,423
19,246
7,334
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
14
1 / 12 / 2
8,678
964
8,815
13,969
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
12 / 0 / 21
11,288
1,254
18,475
4,084
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 2 / 19
10,172
1,130
16,377
5,471
1,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 1 / 25
10,333
1,148
9,441
8,252
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jormungandr
Sondire
Jormungandr
17
15 / 0 / 21
12,002
1,334
17,589
9,474
8,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 0 / 33
10,550
1,172
9,430
6,662
6,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
164
3
Kills
45
47
Deaths
3
6
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
0
21
22.5
L
Vamana
Alf0nso12
Vamana
0
2
1
0.25
L
Cerberus
CapMorsa
Cerberus
2
10
1
0.25
W
10
2
19
9.75
W
4
1
25
16.5
L
Amaterasu
LJG12
Amaterasu
0
9
1
0.06
L
Susano
MyorgaCR
Susano
0
14
1
0.04
W
Jormungandr
Sondire
Jormungandr
15
0
21
25.5
W
4
0
33
20.5
L
Ra
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
71,312
81,189
Taken
33,943
48,913
Mitigated
22,269
4,100
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,475
809
140
1,230
4,084
1,538
0
2,061
2,023
35,413
0
L
Vamana
Alf0nso12
Vamana
1,825
405
0
320
4,373
1,691
0
1,560
2,749
0
12,758
L
Cerberus
CapMorsa
Cerberus
5,943
536
0
1,386
26,228
25,370
0
10,144
15,730
18,269
0
W
16,377
8,677
0
1,651
5,471
1,896
0
2,964
2,507
0
29,551
W
9,441
2,870
352
1,260
8,252
3,906
0
3,889
4,363
0
19,684
L
Amaterasu
LJG12
Amaterasu
5,316
2,350
0
1,547
17,373
9,348
0
8,198
8,948
385
14,426
L
Susano
MyorgaCR
Susano
6,423
1,217
0
0
19,246
7,334
0
8,607
10,439
0
15,929
W
Jormungandr
Sondire
Jormungandr
17,589
5,326
0
268
9,474
8,607
0
3,276
5,834
37,535
0
W
9,430
2,855
0
0
6,662
6,322
0
2,797
3,865
0
15,783
L
Ra
8,815
1,429
584
263
13,969
5,170
0
6,468
7,259
22,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
54,345
104
Minions Killed
171
3
Camps Cleared
9
670,788
Distance Traveled
898,259
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,288
1,254
50
6
3
182,054
0
L
Vamana
7,915
879
8
1
1
60,479
0
L
Cerberus
9,279
1,031
28
3
2
145,476
0
W
Neith
10,172
1,130
28
3
0
139,596
2
W
Thor
10,333
1,148
28
3
5
183,130
0
L
Amaterasu
8,210
912
16
2
0
172,024
2
L
Susano
7,915
879
19
2
0
155,707
2
W
Jormungandr
12,002
1,334
50
6
1
175,476
1
W
Odin
10,550
1,172
15
2
0
218,003
0
L
Ra
8,678
964
33
4
0
137,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role