Player Matchup

Cthulhu
Cthulhu
Cberube23
Cthulhu
Level 28
God Stats
31W - 33L
1,432 SR
Queue Stats
104W - 129L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
OLELEE
Sun Wukong
Level 27
God Stats
2W - 1L
1,302 SR
Queue Stats
113W - 112L
1,431 Elo+
Solo
Ganesha
Ganesha
Toasty_Toast_64
Ganesha
Level 27
God Stats
27W - 35L
1,401 SR
Queue Stats
70W - 102L
1,341 Elo+
Party 1
Chernobog
Chernobog
mcgurt
Chernobog
Level 25
God Stats
2W - 0L
1,812 SR
Queue Stats
106W - 100L
1,458 Elo+
Solo
Anubis
Anubis
xBigRedx86x
Anubis
Level 24
God Stats
8W - 18L
1,247 SR
Queue Stats
77W - 82L
1,338 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,386 Elo+

VS

Team Averages
Level 23
1,481 SR
1,459 Elo+
Scylla
Scylla
Broodingbat6371
Scylla
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
Cobaltboo
Danzaburou
Level 17
God Stats
2W - 1L
1,591 SR
Queue Stats
6W - 4L
1,624 Elo+
Solo
Kukulkan
Kukulkan
LilSnack__
Kukulkan
Level 8
God Stats
20W - 19L
1,529 SR
Queue Stats
21W - 21L
1,505 Elo+
Party 3
Loki
Loki
LionSin-Ufuk38
Loki
Level 84
God Stats
4W - 5L
1,510 SR
Queue Stats
22W - 21L
1,523 Elo+
Party 3
Thor
Thor
YMG sml
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cberube23
Cthulhu
20
11 / 1 / 18
13,664
1,051
16,459
9,511
10,880
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OLELEE
Sun Wukong
20
13 / 3 / 14
13,967
1,074
24,297
20,202
23,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
0 / 0 / 31
13,066
1,005
14,036
11,029
11,960
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
mcgurt
Chernobog
20
11 / 1 / 16
13,846
1,065
18,188
10,895
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
7 / 0 / 16
12,886
991
16,608
4,723
2,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,777
829
7,718
17,760
5,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cobaltboo
Danzaburou
18
2 / 4 / 2
12,443
957
11,091
17,555
6,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LilSnack__
Kukulkan
18
2 / 4 / 2
12,009
924
12,848
14,317
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 6 / 2
11,776
906
9,841
13,168
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
YMG sml
Thor
18
0 / 22 / 3
11,055
850
9,521
32,896
12,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
16
42
Kills
5
5
Deaths
42
95
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cthulhu
Cberube23
Cthulhu
11
1
18
20
L
Danzaburou
Cobaltboo
Danzaburou
2
4
2
0.75
L
Kukulkan
LilSnack__
Kukulkan
2
4
2
0.75
L
1
6
2
0.33
W
Sun Wukong
OLELEE
Sun Wukong
13
3
14
6.67
W
0
0
31
15.5
L
Thor
YMG sml
Thor
0
22
3
0.07
W
Chernobog
mcgurt
Chernobog
11
1
16
19
W
Anubis
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,588
Damage
51,019
56,360
Taken
95,696
53,227
Mitigated
34,140
9,582
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,718
1,324
0
0
17,760
5,865
0
10,220
7,540
18,115
0
W
Cthulhu
Cberube23
Cthulhu
16,459
788
148
187
9,511
10,880
0
4,790
4,721
30,886
0
L
Danzaburou
Cobaltboo
Danzaburou
11,091
3,144
0
1,088
17,555
6,972
0
7,429
10,126
0
32,289
L
Kukulkan
LilSnack__
Kukulkan
12,848
1,400
0
334
14,317
4,205
0
9,132
5,185
49,206
0
L
9,841
2,901
223
352
13,168
4,592
0
5,084
8,084
0
56,524
W
Sun Wukong
OLELEE
Sun Wukong
24,297
6,845
0
1,625
20,202
23,133
0
6,768
13,434
0
40,284
W
14,036
578
294
3,380
11,029
11,960
0
3,550
7,479
22,838
0
L
Thor
YMG sml
Thor
9,521
5,226
0
0
32,896
12,506
0
15,238
17,658
0
18,778
W
Chernobog
mcgurt
Chernobog
18,188
10,712
29
609
10,895
4,965
0
3,294
7,601
0
55,438
W
Anubis
16,608
136
571
2,739
4,723
2,289
0
2,164
2,559
43,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,429
Gold Earned
58,060
263
Minions Killed
265
8
Camps Cleared
7
1,237,961
Distance Traveled
1,176,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,777
829
32
2
1
258,254
0
W
Cthulhu
13,664
1,051
53
4
4
288,864
0
L
Danzaburou
12,443
957
52
4
0
221,825
0
L
Kukulkan
12,009
924
86
7
0
220,290
0
L
Loki
11,776
906
84
6
6
266,097
0
W
Sun Wukong
13,967
1,074
32
2
1
259,486
0
W
Ganesha
13,066
1,005
0
0
0
263,470
0
L
Thor
11,055
850
11
1
0
209,930
1
W
Chernobog
13,846
1,065
96
7
3
226,029
0
W
Anubis
12,886
991
82
6
0
200,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role