Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ChujoGrzmot
Chiron
Level 100
God Stats
3W - 0L
1,838 SR
Queue Stats
22W - 23L
1,350 Elo+
Party 2
Cerberus
Cerberus
Honey_Khepri
Cerberus
Level 123
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 16L
1,309 Elo+
Solo
Rama
Rama
Spyszko
Rama
Level 24
God Stats
1W - 3L
1,708 SR
Queue Stats
8W - 12L
1,063 Elo+
Party 2
Anubis
Anubis
ThorÄrVarJagBor
Anubis
Level 88
God Stats
3W - 1L
1,620 SR
Queue Stats
20W - 17L
1,429 Elo+
Solo
Team Averages
Level 84
1,674 SR
1,330 Elo+

VS

Team Averages
Level 35
1,318 SR
1,246 Elo+
Rama
Rama
DREAMS Teddy
Rama
Level 42
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 1
Tiamat
Tiamat
Junky Boy xXx
Tiamat
Level 29
God Stats
0W - 3L
1,182 SR
Queue Stats
21W - 28L
1,215 Elo+
Party 1
Thanatos
Thanatos
XxLaS CaRb0nXx
Thanatos
Level 22
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
mlody_mrc
Cthulhu
Level 21
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
tatave13
King Arthur
Level 63
God Stats
0W - 4L
1,358 SR
Queue Stats
9W - 18L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
15 / 1 / 7
11,580
1,158
12,049
6,801
2,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
5 / 0 / 8
9,101
910
6,309
3,887
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Honey_Khepri
Cerberus
14
1 / 2 / 17
8,137
814
6,069
11,471
11,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Spyszko
Rama
14
0 / 0 / 17
7,631
763
4,769
2,866
1,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 10
8,989
899
10,819
2,637
1,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,383
638
4,426
9,150
2,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 2
7,141
714
3,046
6,810
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
12
2 / 10 / 0
6,980
698
2,413
11,693
3,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
mlody_mrc
Cthulhu
12
0 / 3 / 1
5,911
591
2,412
7,894
4,812
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
tatave13
King Arthur
13
0 / 5 / 1
6,478
648
4,034
12,034
6,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
27
Kills
3
3
Deaths
27
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
1
7
18.5
W
Chiron
5
0
8
9
L
1
5
0
0.2
W
Cerberus
Honey_Khepri
Cerberus
1
2
17
4.75
L
0
4
2
0.25
W
Rama
Spyszko
Rama
0
0
17
8.5
W
6
0
10
11
L
Thanatos
2
10
0
0.2
L
Cthulhu
mlody_mrc
Cthulhu
0
3
1
0.17
L
King Arthur
tatave13
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,015
Damage
16,331
27,662
Taken
47,581
18,466
Mitigated
19,210
8,415
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,049
1,589
0
2,173
6,801
2,685
1,422
801
5,918
41,186
0
W
Chiron
6,309
4,471
427
1,922
3,887
1,662
2,291
664
3,143
0
28,170
L
4,426
2,750
211
444
9,150
2,450
1
5,194
3,956
0
12,638
W
Cerberus
Honey_Khepri
Cerberus
6,069
602
131
1,158
11,471
11,808
0
2,397
8,834
17,653
0
L
3,046
99
0
1,303
6,810
2,092
0
5,478
1,332
20,115
0
W
Rama
Spyszko
Rama
4,769
3,875
0
1,338
2,866
1,073
1,169
434
2,392
0
14,095
W
10,819
137
0
1,266
2,637
1,238
670
1,094
1,503
29,886
0
L
Thanatos
2,413
749
0
1,669
11,693
3,200
0
7,120
4,573
0
7,603
L
Cthulhu
mlody_mrc
Cthulhu
2,412
244
0
198
7,894
4,812
1
4,322
3,572
9,015
0
L
King Arthur
tatave13
King Arthur
4,034
431
0
1,445
12,034
6,656
0
6,823
5,211
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
32,893
256
Minions Killed
167
12
Camps Cleared
3
965,008
Distance Traveled
805,773
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,580
1,158
76
8
5
202,717
3
W
Chiron
9,101
910
72
7
2
168,789
0
L
Rama
6,383
638
25
3
2
155,777
0
W
Cerberus
8,137
814
29
3
0
199,676
2
L
Tiamat
7,141
714
67
7
0
160,580
0
W
Rama
7,631
763
28
3
0
189,391
0
W
Anubis
8,989
899
51
5
5
204,435
2
L
Thanatos
6,980
698
8
1
1
153,246
0
L
Cthulhu
5,911
591
14
1
0
158,159
0
L
King Arthur
6,478
648
53
5
0
178,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role