Player Matchup

Nemesis
Nemesis
PrimitiveJedi
Nemesis
Level 11
God Stats
3W - 6L
1,408 SR
Queue Stats
7W - 10L
1,441 Elo+
Solo
Izanami
Izanami
PutHercules7925
Izanami
Level 29
God Stats
1W - 5L
1,993 SR
Queue Stats
531W - 468L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
Th3_Greatest1324
Sun Wukong
Level 26
God Stats
2W - 3L
1,206 SR
Queue Stats
32W - 43L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
l_baka_Yarou_l
Baba Yaga
Level 16
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 2L
1,757 Elo+
Solo
Bellona
Bellona
po_da_cloroquina
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,546 Elo+

VS

Team Averages
Level 31
1,492 SR
1,460 Elo+
Ravana
Ravana
AzureValiant
Ravana
Level 69
God Stats
26W - 23L
1,523 SR
Queue Stats
379W - 309L
1,448 Elo+
Party 1
Ra
Ra
HudukinXB1
Ra
Level 4
God Stats
10W - 8L
1,548 SR
Queue Stats
97W - 85L
1,446 Elo+
Party 1
Bacchus
Bacchus
Lowdog360
Bacchus
Level 23
God Stats
21W - 18L
1,607 SR
Queue Stats
176W - 163L
1,440 Elo+
Party 1
Hachiman
Hachiman
LunchThief72
Hachiman
Level 35
God Stats
19W - 21L
1,533 SR
Queue Stats
91W - 86L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PongaZer0
Cu Chulainn
Level 23
God Stats
2W - 4L
1,250 SR
Queue Stats
116W - 84L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 8 / 2
9,233
385
5,653
18,229
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 4 / 5
12,943
539
12,060
18,611
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Th3_Greatest1324
Sun Wukong
7
0 / 3 / 0
7,508
313
1,369
6,349
2,115
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
l_baka_Yarou_l
Baba Yaga
16
6 / 4 / 1
10,598
442
12,738
13,883
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 8 / 3
10,961
457
19,686
25,111
22,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 1 / 6
13,889
579
17,164
12,450
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 8 / 3
12,316
513
5,851
12,852
5,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Lowdog360
Bacchus
17
1 / 3 / 8
11,227
468
5,105
16,773
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LunchThief72
Hachiman
18
3 / 4 / 0
11,852
494
5,138
11,217
4,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
PongaZer0
Cu Chulainn
20
12 / 0 / 4
15,596
650
23,615
22,565
30,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
16
Kills
27
27
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
1
6
11
W
3
8
3
0.56
W
Bacchus
Lowdog360
Bacchus
1
3
8
1.67
W
Hachiman
LunchThief72
Hachiman
3
4
0
0.75
W
Cu Chulainn
PongaZer0
Cu Chulainn
12
0
4
14
L
Nemesis
0
8
2
0.13
L
3
4
5
1.38
L
Sun Wukong
Th3_Greatest1324
Sun Wukong
0
3
0
0
L
Baba Yaga
l_baka_Yarou_l
Baba Yaga
6
4
1
1.63
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,506
Damage
56,873
82,183
Taken
75,857
44,868
Mitigated
69,721
17,948
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
17,164
6,581
0
1,220
12,450
8,389
0
3,170
9,030
0
113,995
W
5,851
1,157
1,469
2,982
12,852
5,032
788
2,539
10,093
72,245
0
W
Bacchus
Lowdog360
Bacchus
5,105
680
0
1,337
16,773
21,970
111
3,183
13,371
27,632
0
W
Hachiman
LunchThief72
Hachiman
5,138
2,932
0
2,226
11,217
4,200
4,835
346
10,857
0
84,832
W
Cu Chulainn
PongaZer0
Cu Chulainn
23,615
5,083
0
7,837
22,565
30,130
1,493
2,509
19,768
19,168
108,993
L
Nemesis
5,653
3,368
0
1,608
18,229
7,602
0
2,513
15,214
0
57,607
L
12,060
8,599
0
5,883
18,611
6,817
0
3,425
14,721
0
123,574
L
Sun Wukong
Th3_Greatest1324
Sun Wukong
1,369
616
0
1,952
6,349
2,115
0
330
5,542
0
20,362
L
Baba Yaga
l_baka_Yarou_l
Baba Yaga
12,738
911
443
4,558
13,883
5,592
192
1,620
12,075
64,442
0
L
19,686
8,556
0
3,504
25,111
22,742
423
6,640
17,581
0
66,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
64,880
546
Minions Killed
690
0
Camps Cleared
0
1,848,533
Distance Traveled
2,320,327
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,889
579
158
7
0
504,893
0
W
Ra
12,316
513
124
5
0
394,642
0
W
Bacchus
11,227
468
29
1
0
468,580
2
W
Hachiman
11,852
494
159
7
0
477,699
1
W
Cu Chulainn
15,596
650
220
9
0
474,513
5
L
Nemesis
9,233
385
83
3
0
453,817
8
L
Izanami
12,943
539
203
8
0
393,841
6
L
Sun Wukong
7,508
313
53
2
0
162,149
0
L
Baba Yaga
10,598
442
112
5
0
424,841
2
L
Bellona
10,961
457
95
4
0
413,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role