Player Matchup

Thanatos
Thanatos
GOgoShare
Thanatos
Level 28
God Stats
18W - 16L
1,640 SR
Queue Stats
210W - 226L
1,539 Elo+
Solo
Anubis
Anubis
GetGüd
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,711 Elo+
Solo
Cupid
Cupid
Guroblitz
Cupid
Level 4
God Stats
7W - 5L
1,501 SR
Queue Stats
52W - 39L
1,384 Elo+
Solo
Chernobog
Chernobog
Serss11
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,555 Elo+
Solo
Ares
Ares
longsword58
Ares
Level 18
God Stats
10W - 8L
1,502 SR
Queue Stats
28W - 30L
1,638 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,565 Elo+

VS

Team Averages
Level 21
1,447 SR
1,577 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bulldo
Yemoja
Level 23
God Stats
0W - 3L
1,142 SR
Queue Stats
66W - 53L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
akiba20
Morgan Le Fay
Level 10
God Stats
1W - 2L
1,594 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Fenrir
Fenrir
hools14
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 23L
1,567 Elo+
Solo
Mercury
Mercury
verygoodpers0n
Mercury
Level 17
God Stats
21W - 25L
1,500 SR
Queue Stats
224W - 240L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GOgoShare
Thanatos
9
5 / 1 / 4
5,589
621
4,311
5,396
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
GetGüd
Anubis
8
4 / 1 / 6
5,465
607
5,060
2,214
1,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Guroblitz
Cupid
8
2 / 2 / 5
5,023
558
2,078
4,018
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Serss11
Chernobog
8
1 / 0 / 2
4,975
553
3,000
3,021
753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 1 / 2
5,280
587
1,787
4,080
2,810
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 4 / 1
4,107
456
1,368
6,391
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Bulldo
Yemoja
7
0 / 3 / 1
4,393
488
2,481
6,491
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
akiba20
Morgan Le Fay
7
1 / 3 / 0
4,510
501
2,099
3,682
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
hools14
Fenrir
9
2 / 3 / 0
5,150
572
2,041
4,944
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,378
598
2,023
5,504
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
5
5
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
L
Yemoja
Bulldo
Yemoja
0
3
1
0.17
W
Thanatos
GOgoShare
Thanatos
5
1
4
7
W
Anubis
GetGüd
Anubis
4
1
6
7
W
Cupid
Guroblitz
Cupid
2
2
5
2.25
W
Chernobog
Serss11
Chernobog
1
0
2
2
L
Morgan Le Fay
akiba20
Morgan Le Fay
1
3
0
0.33
L
Fenrir
hools14
Fenrir
2
3
0
0.67
W
3
1
2
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
10,012
18,729
Taken
27,012
7,263
Mitigated
7,116
7,427
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,368
549
0
1,766
6,391
1,788
0
1,020
5,371
0
18,929
L
Yemoja
Bulldo
Yemoja
2,481
555
845
1,503
6,491
2,123
163
1,829
4,662
10,547
0
W
Thanatos
GOgoShare
Thanatos
4,311
669
0
4,230
5,396
1,519
824
1,124
4,219
0
23,452
W
Anubis
GetGüd
Anubis
5,060
661
0
728
2,214
1,012
258
791
1,423
20,026
0
W
Cupid
Guroblitz
Cupid
2,078
1,142
0
811
4,018
1,169
38
1,587
2,431
0
18,948
W
Chernobog
Serss11
Chernobog
3,000
1,775
0
1,067
3,021
753
429
833
2,036
0
23,571
L
Morgan Le Fay
akiba20
Morgan Le Fay
2,099
285
0
289
3,682
518
0
1,264
2,418
16,470
0
L
Fenrir
hools14
Fenrir
2,041
856
0
1,484
4,944
1,464
1,124
1,795
3,149
0
15,020
W
1,787
122
0
591
4,080
2,810
0
40
4,040
16,392
0
L
2,023
722
0
667
5,504
1,223
0
939
4,565
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
23,538
218
Minions Killed
182
0
Camps Cleared
0
824,313
Distance Traveled
831,591
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,107
456
33
4
0
162,865
4
L
Yemoja
4,393
488
17
2
0
149,142
0
W
Thanatos
5,589
621
47
5
0
185,261
1
W
Anubis
5,465
607
38
4
0
154,628
0
W
Cupid
5,023
558
38
4
0
169,891
0
W
Chernobog
4,975
553
54
6
0
162,593
0
L
Morgan Le Fay
4,510
501
40
4
0
154,118
2
L
Fenrir
5,150
572
33
4
0
164,470
0
W
Ares
5,280
587
41
5
0
151,940
1
L
Mercury
5,378
598
59
7
0
200,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role