Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Dogg3r
Jing Wei
Level 148
God Stats
1W - 0L
1,478 SR
Queue Stats
245W - 251L
1,661 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SMASHYOURBOY
Cu Chulainn
Level 148
God Stats
3W - 2L
1,442 SR
Queue Stats
124W - 47L
1,801 Elo+
Party 2
Athena
Athena
SprayinSpastics
Athena
Level 26
God Stats
3W - 1L
1,675 SR
Queue Stats
103W - 34L
1,793 Elo+
Party 2
Ganesha
Ganesha
nyanfishhh
Ganesha
Level 17
God Stats
3W - 2L
1,746 SR
Queue Stats
29W - 17L
1,645 Elo+
Party 3
Team Averages
Level 97
1,568 SR
1,680 Elo+

VS

Team Averages
Level 95
1,555 SR
1,742 Elo+
Hel
Hel
AnarottAD
Hel
Level 123
God Stats
2W - 3L
1,472 SR
Queue Stats
206W - 174L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
SalchichonDeLeon
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 56L
1,877 Elo+
Party 4
Hera
Hera
SapopetaElBromas
Hera
Level 160
God Stats
4W - 2L
1,909 SR
Queue Stats
279W - 153L
1,786 Elo+
Party 4
Anhur
Anhur
TheDarkLordAD
Anhur
Level 18
God Stats
0W - 5L
1,148 SR
Queue Stats
13W - 12L
1,648 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ceesardm
Cu Chulainn
Level 148
God Stats
19W - 6L
1,743 SR
Queue Stats
329W - 171L
1,818 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 2 / 4
8,883
635
8,824
4,813
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Dogg3r
Jing Wei
13
2 / 2 / 1
8,121
580
6,875
8,355
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SMASHYOURBOY
Cu Chulainn
14
6 / 2 / 2
8,199
586
7,779
10,917
6,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 9
8,980
641
14,078
11,506
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
nyanfishhh
Ganesha
9
0 / 3 / 5
6,461
462
1,219
6,719
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,172
441
3,684
11,030
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SalchichonDeLeon
Sun Wukong
14
1 / 1 / 4
7,776
555
5,714
11,881
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 1
6,751
482
2,763
7,608
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 1
7,717
551
5,870
10,017
2,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ceesardm
Cu Chulainn
11
5 / 3 / 3
7,777
556
6,298
12,448
6,393
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
9
9
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
4
4
L
0
8
2
0.13
W
Jing Wei
Dogg3r
Jing Wei
2
2
1
1.25
W
Cu Chulainn
SMASHYOURBOY
Cu Chulainn
6
2
2
3.5
L
Sun Wukong
SalchichonDeLeon
Sun Wukong
1
1
4
3
L
1
5
1
0.3
W
6
0
9
10.5
L
2
3
1
0.83
L
Cu Chulainn
ceesardm
Cu Chulainn
5
3
3
2.17
W
Ganesha
nyanfishhh
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
24,329
42,310
Taken
52,984
18,437
Mitigated
22,327
12,313
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,824
325
0
788
4,813
1,520
618
1,475
3,130
51,565
0
L
3,684
617
478
3,139
11,030
5,028
306
4,233
6,797
24,418
0
W
Jing Wei
Dogg3r
Jing Wei
6,875
4,492
0
3,247
8,355
2,156
1,624
68
8,287
0
52,534
W
Cu Chulainn
SMASHYOURBOY
Cu Chulainn
7,779
1,936
0
3,059
10,917
6,571
0
1,888
8,595
1,645
43,815
L
Sun Wukong
SalchichonDeLeon
Sun Wukong
5,714
2,406
0
5,753
11,881
5,286
22
4,345
7,475
0
54,612
L
2,763
292
0
1,166
7,608
2,683
0
5,808
1,624
37,630
0
W
14,078
4,337
0
4,354
11,506
4,805
0
1,934
9,350
59,207
0
L
5,870
3,101
0
2,412
10,017
2,937
0
1,804
8,203
0
54,361
L
Cu Chulainn
ceesardm
Cu Chulainn
6,298
2,057
0
2,459
12,448
6,393
0
7,687
4,610
0
26,455
W
Ganesha
nyanfishhh
Ganesha
1,219
182
0
865
6,719
3,385
146
246
6,433
9,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
36,193
414
Minions Killed
398
0
Camps Cleared
0
1,396,100
Distance Traveled
1,329,013
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,883
635
109
8
0
269,895
6
L
Hel
6,172
441
49
4
0
231,974
1
W
Jing Wei
8,121
580
120
9
0
259,258
3
W
Cu Chulainn
8,199
586
81
6
0
270,236
6
L
Sun Wukong
7,776
555
109
8
0
303,983
1
L
Hera
6,751
482
94
7
0
246,448
5
W
Athena
8,980
641
98
7
0
331,799
3
L
Anhur
7,717
551
113
8
0
278,355
5
L
Cu Chulainn
7,777
556
33
2
0
268,253
7
W
Ganesha
6,461
462
6
0
0
264,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role