Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Clawmaster9
Guan Yu
Level 119
God Stats
1W - 2L
1,761 SR
Queue Stats
193W - 207L
1,444 Elo+
Solo
Hercules
Hercules
Megabolic89
Hercules
Level 101
God Stats
24W - 25L
1,507 SR
Queue Stats
242W - 252L
1,448 Elo+
Party 1
Ra
Ra
SOLOMONDERSEUS
Ra
Level 160
God Stats
1W - 2L
1,910 SR
Queue Stats
39W - 35L
1,505 Elo+
Solo
Fenrir
Fenrir
SandyBrown
Fenrir
Level 105
God Stats
5W - 13L
1,516 SR
Queue Stats
140W - 147L
1,415 Elo+
Party 1
Team Averages
Level 126
1,639 SR
1,463 Elo+

VS

Team Averages
Level 121
1,484 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KodaPMR78
Sylvanus
Level 104
God Stats
1W - 1L
1,420 SR
Queue Stats
117W - 120L
1,468 Elo+
Solo
Arachne
Arachne
Nig4tBlade
Arachne
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
428W - 433L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 1 / 0
3,317
663
2,085
2,443
492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Clawmaster9
Guan Yu
6
0 / 1 / 0
3,318
664
1,031
3,642
1,560
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Megabolic89
Hercules
5
0 / 0 / 1
3,194
639
770
3,944
1,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
4,258
852
2,165
2,074
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SandyBrown
Fenrir
1
0 / 0 / 0
1,029
206
0
102
31

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
4,060
812
2,260
2,698
1,080
Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,477
695
1,069
2,776
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
5
0 / 0 / 1
3,220
644
2,398
2,589
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KodaPMR78
Sylvanus
5
0 / 1 / 1
3,409
682
1,179
3,238
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Nig4tBlade
Arachne
6
1 / 0 / 0
3,776
755
382
3,138
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
0
1
W
Chaac
 
Chaac
1
0
0
1
W
Nu Wa
 
Nu Wa
0
2
0
0
W
Medusa
 
Medusa
0
0
1
0.5
L
Guan Yu
Clawmaster9
Guan Yu
0
1
0
0
W
Sylvanus
KodaPMR78
Sylvanus
0
1
1
0.5
L
Hercules
Megabolic89
Hercules
0
0
1
0.5
W
Arachne
Nig4tBlade
Arachne
1
0
0
1
L
2
0
0
2
L
Fenrir
SandyBrown
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,051
Damage
7,288
12,205
Taken
14,439
3,593
Mitigated
4,975
4,088
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,085
286
0
800
2,443
492
0
502
1,941
0
13,380
W
Chaac
 
Chaac
2,260
233
0
1,648
2,698
1,080
0
0
2,698
0
18,908
W
Nu Wa
 
Nu Wa
1,069
241
0
500
2,776
749
91
1,311
1,344
14,098
0
W
Medusa
 
Medusa
2,398
1,243
0
793
2,589
631
0
509
2,026
0
11,028
L
Guan Yu
Clawmaster9
Guan Yu
1,031
205
0
870
3,642
1,560
0
98
3,544
0
12,505
W
Sylvanus
KodaPMR78
Sylvanus
1,179
460
823
1,697
3,238
1,420
0
0
3,238
11,112
0
L
Hercules
Megabolic89
Hercules
770
202
62
1,438
3,944
1,005
0
875
3,069
0
6,053
W
Arachne
Nig4tBlade
Arachne
382
275
0
1,700
3,138
1,095
0
158
2,968
0
16,583
L
2,165
294
72
846
2,074
505
37
671
1,403
17,635
0
L
Fenrir
SandyBrown
Fenrir
0
0
0
0
102
31
0
102
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,116
Gold Earned
17,942
101
Minions Killed
148
0
Camps Cleared
0
434,889
Distance Traveled
537,889
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,317
663
26
5
0
105,195
1
W
Chaac
4,060
812
41
8
0
121,904
0
W
Nu Wa
3,477
695
29
6
0
103,311
1
W
Medusa
3,220
644
19
4
0
97,242
2
L
Guan Yu
3,318
664
28
6
0
105,502
0
W
Sylvanus
3,409
682
17
3
0
93,319
0
L
Hercules
3,194
639
13
3
0
112,903
2
W
Arachne
3,776
755
42
8
0
122,113
1
L
Ra
4,258
852
34
7
0
111,289
1
L
Fenrir
1,029
206
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role