Player Matchup

Izanami
Izanami
KobaExecutioner
Izanami
Level 18
God Stats
35W - 27L
1,546 SR
Queue Stats
40W - 42L
1,365 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
RauhReal
Morgan Le Fay
Level 16
God Stats
6W - 8L
1,465 SR
Queue Stats
22W - 29L
1,360 Elo+
Party 4
Set
Set
ReD DEMON xl
Set
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
100W - 100L
1,356 Elo+
Party 1
Hel
Hel
avaul
Hel
Level 5
God Stats
1W - 5L
1,269 SR
Queue Stats
44W - 53L
1,236 Elo+
Party 1
Hercules
Hercules
onurck
Hercules
Level 19
God Stats
2W - 2L
1,360 SR
Queue Stats
17W - 16L
1,483 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,360 Elo+

VS

Team Averages
Level 27
1,425 SR
1,374 Elo+
Odin
Odin
Bubbles888
Odin
Level 18
God Stats
4W - 2L
1,604 SR
Queue Stats
44W - 45L
1,325 Elo+
Party 2
Mercury
Mercury
Hukit
Mercury
Level 39
God Stats
5W - 11L
1,199 SR
Queue Stats
141W - 180L
1,346 Elo+
Party 2
Sol
Sol
TigerFunk69
Sol
Level 27
God Stats
1W - 2L
1,219 SR
Queue Stats
50W - 49L
1,418 Elo+
Party 3
Neith
Neith
bigballahbrady
Neith
Level 26
God Stats
29W - 19L
1,566 SR
Queue Stats
45W - 43L
1,415 Elo+
Party 3
Ra
Ra
redwarrior9416
Ra
Level 26
God Stats
1W - 1L
1,537 SR
Queue Stats
47W - 69L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,862
381
6,154
13,490
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RauhReal
Morgan Le Fay
14
2 / 4 / 1
7,986
444
4,879
9,171
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,774
376
4,800
14,042
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
avaul
Hel
12
1 / 3 / 0
7,296
405
5,520
11,547
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
onurck
Hercules
11
3 / 7 / 0
7,542
419
9,189
15,878
7,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,110
506
5,308
11,671
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Hukit
Mercury
17
9 / 2 / 5
10,675
593
15,372
15,280
5,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 5
8,481
471
13,195
15,362
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 3
8,885
494
4,163
10,509
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 0 / 5
11,188
622
9,757
6,698
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
25
26
Deaths
8
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Mercury
Hukit
Mercury
9
2
5
5.75
L
0
5
1
0.1
L
Morgan Le Fay
RauhReal
Morgan Le Fay
2
4
1
0.63
L
0
7
0
0
W
2
2
5
2.25
L
Hel
avaul
Hel
1
3
0
0.33
W
3
2
3
2.25
L
Hercules
onurck
Hercules
3
7
0
0.43
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
47,795
64,128
Taken
59,520
27,018
Mitigated
22,836
21,098
Healing
29,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,308
2,410
0
1,812
11,671
5,732
217
0
11,671
0
51,380
W
Mercury
Hukit
Mercury
15,372
11,141
0
9,124
15,280
5,334
0
1,430
13,850
0
69,484
L
6,154
4,132
0
3,168
13,490
4,744
1,709
5,208
8,277
0
48,570
L
Morgan Le Fay
RauhReal
Morgan Le Fay
4,879
172
0
1,056
9,171
3,217
394
4,150
4,751
42,423
0
L
4,800
2,069
0
2,005
14,042
5,028
0
5,056
8,849
0
40,443
W
13,195
4,576
455
9,604
15,362
5,778
1,802
3,225
12,137
65,515
0
L
Hel
avaul
Hel
5,520
86
4,765
7,080
11,547
6,060
1,005
7,044
4,399
31,622
0
W
4,163
2,304
0
6,205
10,509
3,425
1,768
3,306
7,203
0
50,700
L
Hercules
onurck
Hercules
9,189
4,154
0
3,024
15,878
7,969
708
989
14,341
0
33,961
W
9,757
1,081
197
2,470
6,698
2,567
294
2,501
4,197
72,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
48,339
347
Minions Killed
527
0
Camps Cleared
0
1,613,509
Distance Traveled
1,707,480
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,110
506
98
5
0
336,806
1
W
Mercury
10,675
593
116
6
0
377,174
2
L
Izanami
6,862
381
91
5
0
278,034
2
L
Morgan Le Fay
7,986
444
68
4
0
327,766
3
L
Set
6,774
376
63
4
0
343,224
1
W
Sol
8,481
471
86
5
0
294,258
1
L
Hel
7,296
405
58
3
0
350,155
2
W
Neith
8,885
494
83
5
0
317,827
6
L
Hercules
7,542
419
67
4
0
314,330
1
W
Ra
11,188
622
144
8
0
381,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role