Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nox
Nox
Masters
Esentriks
Nox
Masters
Level 160
God Stats
72W - 81L
1,661 SR
Queue Stats
667W - 580L
2,990 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
ItsOutlaws
Kuzenbo
Masters
Level 159
God Stats
1W - 0L
1,389 SR
Queue Stats
417W - 403L
2,893 MMR
Party 2
Thanatos
Thanatos
Grandmaster
Jayswervy
Thanatos
Grandmaster
Level 152
God Stats
60W - 54L
1,745 SR
Queue Stats
733W - 613L
3,389 MMR
Solo
Zeus
Zeus
Masters
furг
Zeus
Masters
Level 118
God Stats
3W - 0L
1,857 SR
Queue Stats
102W - 38L
2,948 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 150
1,630 SR
2,744 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,685 SR
2,725 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Draeyth
Kumbhakarna
Masters
Level 159
God Stats
8W - 5L
1,941 SR
Queue Stats
257W - 201L
3,146 MMR
Party 1
Loki
Loki
Masters
NoGankOmar
Loki
Masters
Level 145
God Stats
17W - 14L
1,664 SR
Queue Stats
971W - 930L
2,818 MMR
Solo
Kukulkan
Kukulkan
Masters
Trashton101
Kukulkan
Masters
Level 160
God Stats
0W - 2L
1,403 SR
Queue Stats
649W - 574L
3,177 MMR
Party 1
Mercury
Mercury
Masters
Whozn
Mercury
Masters
Level 157
God Stats
4W - 2L
1,917 SR
Queue Stats
494W - 439L
2,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 3
7,556
581
4,110
9,451
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 5
8,956
689
5,637
4,318
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ItsOutlaws
Kuzenbo
11
1 / 2 / 3
6,522
502
4,106
10,390
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Jayswervy
Thanatos
14
10 / 0 / 5
8,947
688
9,835
7,707
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
furг
Zeus
15
1 / 1 / 1
8,465
651
5,158
8,296
3,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArtemisGilgameshMorgan Le FayOdinKali

VS

Bans
TiamatAnhurHeimdallrUllrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
6,844
526
4,809
8,343
5,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Draeyth
Kumbhakarna
10
0 / 1 / 5
5,956
458
2,169
7,831
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 3
5,999
461
5,767
7,444
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Trashton101
Kukulkan
12
4 / 5 / 0
6,849
527
6,834
8,225
2,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Whozn
Mercury
10
1 / 6 / 2
6,136
472
2,152
9,170
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
7
7
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
4
3
0.63
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Kumbhakarna
Draeyth
Kumbhakarna
0
1
5
2.5
W
5
0
5
7.5
W
Kuzenbo
ItsOutlaws
Kuzenbo
1
2
3
1.25
W
Thanatos
Jayswervy
Thanatos
10
0
5
12.5
L
1
3
3
0.83
L
Kukulkan
Trashton101
Kukulkan
4
5
0
0.8
L
Mercury
Whozn
Mercury
1
6
2
0.33
W
Zeus
furг
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
21,731
40,162
Taken
41,013
23,769
Mitigated
17,546
22,822
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,110
829
219
3,486
9,451
4,990
609
1,450
8,001
42,465
10,883
L
Sun Wukong
 
Sun Wukong
4,809
1,825
0
2,849
8,343
5,808
0
4,536
3,807
0
39,255
L
Kumbhakarna
Draeyth
Kumbhakarna
2,169
733
0
2,033
7,831
4,333
0
3,529
4,302
10,661
0
W
5,637
201
0
692
4,318
1,668
0
1,781
2,537
56,397
0
W
Kuzenbo
ItsOutlaws
Kuzenbo
4,106
1,566
0
530
10,390
9,893
28
4,291
6,099
17,700
0
W
Thanatos
Jayswervy
Thanatos
9,835
2,149
0
12,391
7,707
3,631
0
1,481
6,135
0
62,840
L
5,767
1,430
0
1,244
7,444
1,770
0
3,604
3,840
0
35,142
L
Kukulkan
Trashton101
Kukulkan
6,834
932
0
1,174
8,225
2,897
0
4,680
3,545
45,828
0
L
Mercury
Whozn
Mercury
2,152
506
0
1,042
9,170
2,738
0
2,381
6,789
0
34,398
W
Zeus
furг
Zeus
5,158
1,585
0
5,504
8,296
3,587
2,928
0
7,995
56,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
31,784
480
Minions Killed
331
0
Camps Cleared
0
1,302,234
Distance Traveled
1,320,168
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,556
581
102
8
0
229,066
5
L
Sun Wukong
6,844
526
89
7
0
231,416
3
L
Kumbhakarna
5,956
458
12
1
0
285,889
1
W
Nox
8,956
689
141
11
0
287,015
4
W
Kuzenbo
6,522
502
20
2
0
256,797
3
W
Thanatos
8,947
688
97
7
0
311,368
3
L
Loki
5,999
461
54
4
0
281,375
2
L
Kukulkan
6,849
527
106
8
0
242,908
1
L
Mercury
6,136
472
70
5
0
278,580
3
W
Zeus
8,465
651
120
9
0
217,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role