Player Matchup

Sylvanus
Sylvanus
CraigOfTheCreek
Sylvanus
Level 13
God Stats
1W - 5L
1,363 SR
Queue Stats
21W - 45L
1,192 Elo+
Solo
Ares
Ares
GhostlyHoxton
Ares
Level 4
God Stats
2W - 6L
1,260 SR
Queue Stats
2W - 7L
1,121 Elo+
Solo
Neith
Neith
barry0812alan
Neith
Level 17
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 4L
1,058 Elo+
Solo
Horus
Horus
lI-N4CH0-Il
Horus
Level 23
God Stats
2W - 5L
1,478 SR
Queue Stats
80W - 125L
1,226 Elo+
Solo
The Morrigan
The Morrigan
lifekjb
The Morrigan
Level 29
God Stats
1W - 3L
1,365 SR
Queue Stats
107W - 140L
1,230 Elo+
Solo
Team Averages
Level 17
1,326 SR
1,165 Elo+

VS

Team Averages
Level 21
1,454 SR
1,249 Elo+
Chaac
Chaac
ARGEE T8
Chaac
Level 27
God Stats
3W - 3L
1,352 SR
Queue Stats
51W - 67L
1,267 Elo+
Solo
Heimdallr
Heimdallr
Endless_Reborn
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 97L
1,246 Elo+
Solo
Sol
Sol
Raiden_YTT
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Party 1
Yemoja
Yemoja
SlapHappyMcPeppy
Yemoja
Level 27
God Stats
14W - 11L
1,454 SR
Queue Stats
78W - 98L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Tenzza12
Gilgamesh
Level 20
God Stats
11W - 10L
1,462 SR
Queue Stats
120W - 122L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 10 / 2
11,796
337
6,277
30,870
20,340
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
2 / 3 / 1
11,409
326
11,622
21,603
22,998
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 8 / 1
12,793
366
11,390
17,484
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 9 / 1
11,834
338
13,112
31,752
27,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
lifekjb
The Morrigan
16
1 / 10 / 2
12,086
345
11,822
16,417
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARGEE T8
Chaac
20
8 / 4 / 7
16,548
473
23,196
24,972
25,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Endless_Reborn
Heimdallr
9
2 / 2 / 1
10,700
306
3,365
4,756
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
9,975
285
763
1,028
302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 0 / 20
18,135
518
17,584
26,074
33,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Tenzza12
Gilgamesh
20
22 / 0 / 3
17,179
491
39,595
30,328
21,756
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
39
40
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARGEE T8
Chaac
8
4
7
2.88
L
Sylvanus
0
10
2
0.1
W
Heimdallr
Endless_Reborn
Heimdallr
2
2
1
1.25
L
2
3
1
0.83
W
1
1
0
1
W
6
0
20
16
W
Gilgamesh
Tenzza12
Gilgamesh
22
0
3
23.5
L
2
8
1
0.31
L
1
9
1
0.17
L
The Morrigan
lifekjb
The Morrigan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
84,503
118,126
Taken
87,158
82,446
Mitigated
81,704
20,612
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARGEE T8
Chaac
23,196
6,163
0
9,761
24,972
25,015
3,190
3,991
20,981
0
90,513
L
Sylvanus
6,277
2,009
2,425
7,252
30,870
20,340
634
5,598
25,063
44,988
0
W
Heimdallr
Endless_Reborn
Heimdallr
3,365
983
0
407
4,756
1,538
186
2,058
2,698
0
19,876
L
11,622
1,528
0
2,589
21,603
22,998
233
3,096
18,195
43,748
0
W
763
550
0
137
1,028
302
0
546
482
6,684
1,102
W
17,584
4,827
3,310
4,356
26,074
33,093
4,585
11,999
14,075
98,479
0
W
Gilgamesh
Tenzza12
Gilgamesh
39,595
14,221
0
1,603
30,328
21,756
4,554
8,293
21,185
0
114,875
L
11,390
6,041
0
3,637
17,484
5,570
1,829
3,264
14,061
0
57,754
L
13,112
7,979
895
2,599
31,752
27,875
718
3,165
27,192
0
64,940
L
The Morrigan
lifekjb
The Morrigan
11,822
2,121
96
1,119
16,417
5,663
3,091
3,085
13,332
48,156
8,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,918
Gold Earned
72,537
392
Minions Killed
487
0
Camps Cleared
0
2,387,116
Distance Traveled
2,092,398
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,548
473
136
4
0
582,461
0
L
Sylvanus
11,796
337
63
2
0
427,277
5
W
Heimdallr
10,700
306
39
1
0
162,077
0
L
Ares
11,409
326
58
2
0
569,124
5
W
Sol
9,975
285
22
1
0
48,934
0
W
Yemoja
18,135
518
144
4
0
662,923
1
W
Gilgamesh
17,179
491
146
4
0
636,003
2
L
Neith
12,793
366
89
3
0
434,487
0
L
Horus
11,834
338
83
2
0
552,394
2
L
The Morrigan
12,086
345
99
3
0
403,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role