Player Matchup

Kumbhakarna
Kumbhakarna
BiGxFaTxSnOwM4Nx
Kumbhakarna
Level 146
God Stats
1W - 2L
1,717 SR
Queue Stats
109W - 95L
1,523 Elo+
Party 1
Set
Set
MyRage_PT
Set
Level 21
God Stats
18W - 8L
1,778 SR
Queue Stats
122W - 97L
1,471 Elo+
Party 2
Merlin
Merlin
Towny197
Merlin
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
144W - 126L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Twitch_Guinas44
Danzaburou
Level 87
God Stats
8W - 6L
1,682 SR
Queue Stats
180W - 152L
1,442 Elo+
Party 2
Horus
Horus
yKisame--
Horus
Level 86
God Stats
3W - 2L
1,690 SR
Queue Stats
242W - 224L
1,447 Elo+
Party 2
Team Averages
Level 73
1,639 SR
1,482 Elo+

VS

Team Averages
Level 67
1,562 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Koss564
Thanatos
Level 67
God Stats
6W - 5L
1,686 SR
Queue Stats
75W - 46L
1,475 Elo+
Party 3
Mulan
Mulan
RattoMatic
Mulan
Level 124
God Stats
10W - 5L
1,581 SR
Queue Stats
334W - 326L
1,530 Elo+
Party 3
Khepri
Khepri
Reekelinaattori
Khepri
Level 29
God Stats
4W - 4L
1,478 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 3
Hera
Hera
riinaae9
Hera
Level 47
God Stats
2W - 0L
1,563 SR
Queue Stats
107W - 121L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BiGxFaTxSnOwM4Nx
Kumbhakarna
14
3 / 3 / 3
8,870
493
5,026
15,892
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 5
8,754
486
6,234
17,276
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Towny197
Merlin
14
2 / 4 / 6
8,297
461
6,084
12,230
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Twitch_Guinas44
Danzaburou
15
4 / 4 / 2
8,871
493
6,922
12,646
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
yKisame--
Horus
14
3 / 7 / 6
9,059
503
9,492
15,672
12,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 1 / 6
9,274
515
12,019
8,159
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Koss564
Thanatos
14
4 / 6 / 4
9,099
506
9,322
14,349
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
16
10 / 4 / 9
10,934
607
21,372
21,753
15,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 6
8,776
488
3,358
11,328
5,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
17
5 / 2 / 7
10,778
599
9,690
5,892
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
15
Kills
23
23
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
6
5
L
Kumbhakarna
BiGxFaTxSnOwM4Nx
Kumbhakarna
3
3
3
1.5
W
Thanatos
Koss564
Thanatos
4
6
4
1
L
3
5
5
1.1
W
Mulan
10
4
9
3.63
W
2
2
6
2.5
L
Merlin
Towny197
Merlin
2
4
6
1.25
L
Danzaburou
Twitch_Guinas44
Danzaburou
4
4
2
1.25
W
Hera
5
2
7
4.25
L
Horus
yKisame--
Horus
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
55,761
73,716
Taken
61,481
44,224
Mitigated
31,662
19,714
Healing
24,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,019
5,143
0
2,897
8,159
3,061
4,420
1,829
6,258
0
73,197
L
Kumbhakarna
BiGxFaTxSnOwM4Nx
Kumbhakarna
5,026
867
0
2,408
15,892
15,614
0
3,708
12,018
20,357
0
W
Thanatos
Koss564
Thanatos
9,322
1,878
0
10,675
14,349
5,210
0
2,052
12,220
0
45,428
L
6,234
3,776
0
4,620
17,276
7,013
0
2,874
14,355
0
49,213
W
Mulan
21,372
3,105
0
7,001
21,753
15,746
573
3,042
18,555
0
60,417
W
3,358
405
599
2,591
11,328
5,600
718
1,280
10,048
17,716
0
L
Merlin
Towny197
Merlin
6,084
82
164
3,080
12,230
4,754
0
1,978
10,132
58,335
0
L
Danzaburou
Twitch_Guinas44
Danzaburou
6,922
1,888
0
4,092
12,646
4,780
1,207
1,556
11,050
0
55,620
W
Hera
9,690
2,802
0
750
5,892
2,045
1,799
2,505
3,290
71,523
0
L
Horus
yKisame--
Horus
9,492
3,898
1,585
3,765
15,672
12,063
0
2,477
13,113
0
48,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
48,861
400
Minions Killed
490
0
Camps Cleared
0
1,653,078
Distance Traveled
1,644,321
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,274
515
128
7
0
328,808
4
L
Kumbhakarna
8,870
493
28
2
0
347,693
4
W
Thanatos
9,099
506
81
5
0
338,765
5
L
Set
8,754
486
91
5
0
285,066
1
W
Mulan
10,934
607
104
6
0
336,750
3
W
Khepri
8,776
488
37
2
0
310,821
0
L
Merlin
8,297
461
103
6
0
317,949
3
L
Danzaburou
8,871
493
91
5
0
337,634
3
W
Hera
10,778
599
140
8
0
329,177
4
L
Horus
9,059
503
87
5
0
364,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role