Player Matchup

Thoth
Thoth
Clawzzo
Thoth
Level 97
God Stats
1W - 1L
1,279 SR
Queue Stats
27W - 14L
1,598 Elo+
Party 1
Tyr
Tyr
Dyoguu
Tyr
Level 87
God Stats
1W - 1L
1,530 SR
Queue Stats
39W - 23L
1,580 Elo+
Party 1
Sobek
Sobek
camiloGPWR
Sobek
Level 15
God Stats
3W - 1L
1,513 SR
Queue Stats
10W - 6L
1,464 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,547 Elo+

VS

Team Averages
Level 62
1,479 SR
1,420 Elo+
Nox
Nox
AiraKobra
Nox
Level 114
God Stats
75W - 103L
1,462 SR
Queue Stats
271W - 385L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
BowenNut
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,474 Elo+
Party 2
Ravana
Ravana
cunningham420
Ravana
Level 43
God Stats
1W - 2L
1,476 SR
Queue Stats
119W - 116L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clawzzo
Thoth
12
2 / 3 / 4
7,784
708
9,596
5,943
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Dyoguu
Tyr
12
4 / 1 / 4
8,278
753
8,107
7,758
7,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
11
2 / 1 / 6
7,749
704
2,135
9,492
8,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,757
614
5,077
5,538
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BowenNut
Sun Wukong
11
3 / 2 / 1
8,007
728
6,803
11,242
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 4 / 3
6,781
616
3,829
7,152
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Sun Wukong
BowenNut
Sun Wukong
3
2
1
1.75
W
Thoth
Clawzzo
Thoth
2
3
4
1.33
W
Tyr
Dyoguu
Tyr
4
1
4
6
W
Sobek
2
1
6
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
15,709
23,193
Taken
23,932
17,944
Mitigated
10,883
2,873
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
263
0
1,639
5,538
1,906
0
3,143
2,395
19,771
0
L
Sun Wukong
BowenNut
Sun Wukong
6,803
924
0
3,962
11,242
6,107
0
4,842
6,400
0
28,507
W
Thoth
Clawzzo
Thoth
9,596
512
0
944
5,943
1,733
683
927
5,016
36,844
0
W
Tyr
Dyoguu
Tyr
8,107
1,129
0
769
7,758
7,722
75
2,114
5,644
0
29,744
W
Sobek
2,135
323
0
1,160
9,492
8,489
299
2,036
7,456
6,020
0
L
3,829
1,007
0
943
7,152
2,870
99
3,746
3,406
0
10,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
21,545
106
Minions Killed
82
0
Camps Cleared
0
657,096
Distance Traveled
664,508
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,757
614
34
3
0
227,253
4
L
Sun Wukong
8,007
728
31
3
0
243,616
5
W
Thoth
7,784
708
61
6
0
202,407
3
W
Tyr
8,278
753
36
3
0
241,363
4
W
Sobek
7,749
704
9
1
0
213,326
1
L
Ravana
6,781
616
17
2
0
193,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role