Player Matchup

Artio
Artio
Bystanderr
Artio
Level 155
God Stats
2W - 0L
1,689 SR
Queue Stats
228W - 203L
1,601 Elo+
Solo
Odin
Odin
PlsMulo
Odin
Level 146
God Stats
2W - 0L
1,702 SR
Queue Stats
205W - 218L
1,569 Elo+
Solo
Raijin
Raijin
RiZE S1chO
Raijin
Level 128
God Stats
4W - 1L
1,679 SR
Queue Stats
175W - 162L
1,587 Elo+
Solo
Hercules
Hercules
Rydaso
Hercules
Level 143
God Stats
1W - 1L
1,567 SR
Queue Stats
135W - 130L
1,537 Elo+
Solo
Aphrodite
Aphrodite
crocadily
Aphrodite
Level 67
God Stats
4W - 2L
1,592 SR
Queue Stats
312W - 301L
1,482 Elo+
Solo
Team Averages
Level 128
1,646 SR
1,555 Elo+

VS

Team Averages
Level 108
1,549 SR
1,572 Elo+
Persephone
Persephone
 
Persephone
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Demons go Aggro
Aphrodite
Level 123
God Stats
2W - 2L
1,542 SR
Queue Stats
273W - 271L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Pyddels
Cernunnos
Level 160
God Stats
1W - 2L
1,220 SR
Queue Stats
95W - 47L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
StickSteven
Danzaburou
Level 47
God Stats
0W - 1L
1,983 SR
Queue Stats
8W - 3L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 2 / 8
10,033
717
6,216
17,113
21,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
PlsMulo
Odin
17
1 / 4 / 15
9,818
701
9,152
20,639
26,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
RiZE S1chO
Raijin
19
4 / 4 / 16
11,382
813
17,108
16,892
9,064
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Rydaso
Hercules
20
12 / 3 / 10
12,073
862
23,427
36,514
38,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
crocadily
Aphrodite
19
5 / 3 / 10
10,903
779
13,337
17,518
18,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 5 / 9
11,688
835
21,167
13,040
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
13
0 / 5 / 9
8,332
595
6,705
19,652
8,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Demons go Aggro
Aphrodite
16
1 / 4 / 11
10,578
756
10,987
15,966
17,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Pyddels
Cernunnos
19
6 / 4 / 7
10,940
781
24,425
17,525
8,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
StickSteven
Danzaburou
17
6 / 6 / 7
10,678
763
20,239
17,712
10,609
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
24
Kills
16
16
Deaths
24
59
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
9
1.5
L
Fenrir
 
Fenrir
0
5
9
0.9
W
Artio
2
2
8
3
L
Aphrodite
Demons go Aggro
Aphrodite
1
4
11
1.63
W
Odin
PlsMulo
Odin
1
4
15
2.13
L
Cernunnos
Pyddels
Cernunnos
6
4
7
2.38
W
Raijin
RiZE S1chO
Raijin
4
4
16
3
W
Hercules
Rydaso
Hercules
12
3
10
5.67
L
Danzaburou
StickSteven
Danzaburou
6
6
7
1.58
W
Aphrodite
crocadily
Aphrodite
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,240
Damage
83,523
108,676
Taken
83,895
113,027
Mitigated
50,202
51,231
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,167
814
553
4,094
13,040
5,526
82
6,610
6,425
46,367
0
L
Fenrir
 
Fenrir
6,705
1,175
747
5,522
19,652
8,836
367
7,822
11,830
0
8,384
W
Artio
6,216
519
4,165
5,052
17,113
21,069
535
4,626
12,393
9,262
0
L
Aphrodite
Demons go Aggro
Aphrodite
10,987
1,315
8,021
8,305
15,966
17,178
385
8,227
7,739
17,512
0
W
Odin
PlsMulo
Odin
9,152
1,651
1,332
2,097
20,639
26,294
1,179
5,764
14,573
0
18,267
L
Cernunnos
Pyddels
Cernunnos
24,425
13,604
262
2,768
17,525
8,053
2,550
9,039
8,486
0
42,482
W
Raijin
RiZE S1chO
Raijin
17,108
2,155
1,193
3,662
16,892
9,064
1,251
5,929
10,734
44,120
0
W
Hercules
Rydaso
Hercules
23,427
4,551
960
15,072
36,514
38,006
1,360
10,805
25,161
11,208
26,022
L
Danzaburou
StickSteven
Danzaburou
20,239
10,158
717
3,946
17,712
10,609
601
9,034
8,678
0
27,260
W
Aphrodite
crocadily
Aphrodite
13,337
2,271
9,415
8,283
17,518
18,594
880
5,030
12,010
31,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,209
Gold Earned
52,216
151
Minions Killed
148
0
Camps Cleared
0
1,191,373
Distance Traveled
1,190,188
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,688
835
72
5
0
251,369
0
L
Fenrir
8,332
595
3
0
0
244,114
0
W
Artio
10,033
717
4
0
0
170,456
0
L
Aphrodite
10,578
756
14
1
0
256,862
1
W
Odin
9,818
701
18
1
0
266,568
5
L
Cernunnos
10,940
781
43
3
0
212,481
0
W
Raijin
11,382
813
67
5
0
226,117
0
W
Hercules
12,073
862
16
1
0
268,965
0
L
Danzaburou
10,678
763
16
1
0
225,362
0
W
Aphrodite
10,903
779
46
3
0
259,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role