Player Matchup

Morgan Le Fay
Morgan Le Fay
Fleuflam
Morgan Le Fay
Level 154
God Stats
4W - 10L
1,391 SR
Queue Stats
433W - 476L
1,441 Elo+
Party 1
Odin
Odin
Krokket
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
TuVeuxMonyop
Da Ji
Level 122
God Stats
4W - 8L
1,512 SR
Queue Stats
224W - 241L
1,406 Elo+
Party 1
King Arthur
King Arthur
amateratsune
King Arthur
Level 108
God Stats
1W - 4L
1,457 SR
Queue Stats
187W - 231L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
bifle toxic
Ah Puch
Level 156
God Stats
21W - 20L
1,532 SR
Queue Stats
630W - 683L
1,386 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,415 Elo+

VS

Team Averages
Level 94
1,552 SR
1,488 Elo+
Khepri
Khepri
ErikBlazter16
Khepri
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 98L
1,454 Elo+
Party 2
Ymir
Ymir
JCDPeter
Ymir
Level 25
God Stats
2W - 0L
1,595 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 3
Olorun
Olorun
JDChris100
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 3
Artemis
Artemis
baronskills
Artemis
Level 91
God Stats
1W - 1L
1,665 SR
Queue Stats
40W - 33L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
sharingdann
Ah Puch
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 124L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fleuflam
Morgan Le Fay
20
3 / 7 / 8
12,153
608
17,050
18,453
7,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Krokket
Odin
14
0 / 8 / 6
9,128
456
4,782
20,009
13,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 9 / 9
12,607
630
12,702
15,237
8,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
amateratsune
King Arthur
18
2 / 9 / 5
10,773
539
4,956
24,534
19,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
bifle toxic
Ah Puch
20
6 / 4 / 8
13,588
679
32,053
16,739
7,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 25
15,113
756
13,041
19,012
22,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
4 / 3 / 15
13,466
673
7,574
20,255
28,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
JDChris100
Olorun
20
10 / 6 / 16
14,059
703
14,332
20,827
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
baronskills
Artemis
20
6 / 3 / 18
13,445
672
14,753
12,694
5,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
sharingdann
Ah Puch
20
9 / 2 / 21
15,225
761
37,797
14,137
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
132
15
Kills
37
37
Deaths
16
36
Assists
95
Player
Kills
Deaths
Assists
KDA
W
8
2
25
10.25
L
Morgan Le Fay
Fleuflam
Morgan Le Fay
3
7
8
1
W
Ymir
4
3
15
3.83
W
Olorun
JDChris100
Olorun
10
6
16
3
L
Odin
Krokket
Odin
0
8
6
0.38
L
4
9
9
0.94
L
King Arthur
amateratsune
King Arthur
2
9
5
0.5
W
Artemis
baronskills
Artemis
6
3
18
5
L
Ah Puch
bifle toxic
Ah Puch
6
4
8
2.5
W
Ah Puch
sharingdann
Ah Puch
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,543
Damage
87,497
94,972
Taken
86,925
55,705
Mitigated
72,559
24,130
Healing
39,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,041
211
893
4,409
19,012
22,275
155
10,717
6,513
25,450
0
L
Morgan Le Fay
Fleuflam
Morgan Le Fay
17,050
634
1,512
3,675
18,453
7,603
0
15,525
2,928
43,768
0
W
Ymir
7,574
1,270
1,935
3,716
20,255
28,909
150
11,861
8,394
18,159
0
W
Olorun
JDChris100
Olorun
14,332
8,166
10,578
8,032
20,827
9,805
2,093
11,648
9,179
43,042
0
L
Odin
Krokket
Odin
4,782
1,355
773
1,059
20,009
13,060
0
15,851
4,158
395
7,940
L
12,702
1,219
3,452
1,276
15,237
8,566
0
9,379
5,858
0
24,372
L
King Arthur
amateratsune
King Arthur
4,956
191
1,921
4,247
24,534
19,445
0
18,408
6,126
0
26,325
W
Artemis
baronskills
Artemis
14,753
3,444
2,679
2,662
12,694
5,564
2,520
7,219
5,475
0
42,047
L
Ah Puch
bifle toxic
Ah Puch
32,053
340
464
5,751
16,739
7,031
0
13,581
3,158
67,166
0
W
Ah Puch
sharingdann
Ah Puch
37,797
477
2,154
2,685
14,137
6,006
837
8,050
6,087
69,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,249
Gold Earned
71,308
186
Minions Killed
233
0
Camps Cleared
0
1,610,850
Distance Traveled
1,747,653
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,113
756
20
1
0
404,438
0
L
Morgan Le Fay
12,153
608
53
3
0
321,098
0
W
Ymir
13,466
673
13
1
0
340,519
1
W
Olorun
14,059
703
55
3
0
318,185
0
L
Odin
9,128
456
9
0
0
262,286
1
L
Da Ji
12,607
630
20
1
0
334,429
1
L
King Arthur
10,773
539
27
1
0
342,178
0
W
Artemis
13,445
672
62
3
0
367,376
0
L
Ah Puch
13,588
679
77
4
0
350,859
0
W
Ah Puch
15,225
761
83
4
0
317,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role