Player Matchup

Danzaburou
Danzaburou
Fly x killer
Danzaburou
Level 18
God Stats
3W - 1L
1,875 SR
Queue Stats
50W - 52L
1,400 Elo+
Solo
Ares
Ares
JadeDragon71
Ares
Level 20
God Stats
0W - 1L
1,820 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Cthulhu
Cthulhu
pluto_light071
Cthulhu
Level 19
God Stats
0W - 1L
1,730 SR
Queue Stats
16W - 35L
1,147 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
savy112
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,382 Elo+
Solo
Olorun
Olorun
tanobellusci
Olorun
Level 26
God Stats
32W - 32L
1,479 SR
Queue Stats
80W - 112L
1,379 Elo+
Solo
Team Averages
Level 20
1,681 SR
1,394 Elo+

VS

Team Averages
Level 30
1,521 SR
1,346 Elo+
Heimdallr
Heimdallr
DAQV
Heimdallr
Level 29
God Stats
1W - 1L
1,336 SR
Queue Stats
78W - 90L
1,282 Elo+
Solo
Hades
Hades
DM_YeeHawBrother
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Milkshire
Sun Wukong
Level 29
God Stats
2W - 1L
1,429 SR
Queue Stats
2W - 1L
1,329 Elo+
Solo
Nemesis
Nemesis
Scysu
Nemesis
Level 7
God Stats
1W - 0L
1,732 SR
Queue Stats
23W - 19L
1,375 Elo+
Party 1
Serqet
Serqet
vitormrv
Serqet
Level 60
God Stats
8W - 8L
1,607 SR
Queue Stats
421W - 482L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fly x killer
Danzaburou
6
1 / 2 / 0
3,913
489
1,476
3,962
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 0
4,256
532
1,857
4,050
3,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 1 / 0
3,738
467
142
2,212
753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
savy112
Morgan Le Fay
6
0 / 4 / 1
3,890
486
2,560
4,565
1,308
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
7
1 / 3 / 0
4,142
518
1,808
3,398
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAQV
Heimdallr
7
1 / 1 / 1
4,337
542
2,328
2,726
808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 0 / 1
6,221
778
4,349
3,696
1,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Milkshire
Sun Wukong
8
2 / 0 / 0
5,035
629
2,891
5,149
2,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Scysu
Nemesis
6
1 / 0 / 0
4,135
517
528
2,746
956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serqet
vitormrv
Serqet
8
2 / 1 / 2
5,039
630
554
4,709
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
12
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DAQV
Heimdallr
1
1
1
1.5
W
6
0
1
6.5
L
Danzaburou
Fly x killer
Danzaburou
1
2
0
0.5
L
0
2
0
0
W
Sun Wukong
Milkshire
Sun Wukong
2
0
0
2
W
Nemesis
Scysu
Nemesis
1
0
0
1
L
0
1
0
0
L
Morgan Le Fay
savy112
Morgan Le Fay
0
4
1
0.13
L
Olorun
1
3
0
0.33
W
Serqet
vitormrv
Serqet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,843
Damage
10,650
18,187
Taken
19,026
7,528
Mitigated
7,480
1,262
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DAQV
Heimdallr
2,328
644
0
1,113
2,726
808
928
826
1,900
0
16,566
W
4,349
180
0
2,793
3,696
1,467
572
1,877
1,819
27,811
0
L
Danzaburou
Fly x killer
Danzaburou
1,476
787
0
206
3,962
918
0
0
3,881
0
8,199
L
1,857
335
0
400
4,050
3,384
0
0
4,050
9,911
0
W
Sun Wukong
Milkshire
Sun Wukong
2,891
1,164
0
2,238
5,149
2,806
746
1,857
3,292
0
18,084
W
Nemesis
Scysu
Nemesis
528
160
0
1,310
2,746
956
54
1,175
1,571
0
6,788
L
142
31
0
200
2,212
753
0
522
1,690
3,605
0
L
Morgan Le Fay
savy112
Morgan Le Fay
2,560
721
0
263
4,565
1,308
174
2,374
2,029
14,351
0
L
Olorun
1,808
730
0
193
3,398
1,165
0
1,453
1,864
13,304
1,458
W
Serqet
vitormrv
Serqet
554
0
0
516
4,709
1,443
467
424
4,285
0
21,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,939
Gold Earned
24,767
86
Minions Killed
193
0
Camps Cleared
0
648,756
Distance Traveled
788,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,337
542
28
4
0
118,299
0
W
Hades
6,221
778
57
7
0
143,353
0
L
Danzaburou
3,913
489
15
2
0
166,455
0
L
Ares
4,256
532
22
3
0
142,952
1
W
Sun Wukong
5,035
629
37
5
0
177,511
0
W
Nemesis
4,135
517
18
2
0
170,868
3
L
Cthulhu
3,738
467
12
2
0
90,959
0
L
Morgan Le Fay
3,890
486
18
2
0
151,329
1
L
Olorun
4,142
518
19
2
0
97,061
0
W
Serqet
5,039
630
53
7
0
178,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role