Player Matchup

Anhur
Anhur
Fleshking1
Anhur
Level 18
God Stats
5W - 4L
1,739 SR
Queue Stats
236W - 259L
1,323 Elo+
Party 3
Thanatos
Thanatos
II_BaBuSchKa_II
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,233 Elo+
Party 1
Khepri
Khepri
Matrateuf
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
fleshking1
Tsukuyomi
Level 27
God Stats
8W - 1L
1,807 SR
Queue Stats
73W - 79L
1,404 Elo+
Party 3
Bellona
Bellona
iPlaT1NuM
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,069 Elo+
Party 1
Team Averages
Level 29
1,609 SR
1,293 Elo+

VS

Team Averages
Level 13
1,415 SR
1,332 Elo+
Fenrir
Fenrir
ImposingCarp2000
Fenrir
Level 7
God Stats
1W - 2L
1,421 SR
Queue Stats
16W - 14L
1,369 Elo+
Party 2
Bellona
Bellona
Percaps
Bellona
Level 6
God Stats
2W - 3L
1,478 SR
Queue Stats
7W - 9L
1,323 Elo+
Solo
Arachne
Arachne
iiSmosh_
Arachne
Level 19
God Stats
5W - 10L
1,174 SR
Queue Stats
53W - 70L
1,253 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
pablituch
Morgan Le Fay
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 14L
1,348 Elo+
Party 2
Rama
Rama
xGoochy_ZA
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 171L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
5 / 3 / 1
6,157
560
4,844
5,347
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
9 / 1 / 1
7,389
672
4,912
4,825
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Matrateuf
Khepri
9
0 / 2 / 3
5,815
529
1,167
4,832
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
fleshking1
Tsukuyomi
8
0 / 2 / 5
5,391
490
3,468
5,534
1,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iPlaT1NuM
Bellona
9
0 / 3 / 3
5,522
502
2,470
4,914
3,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 3
5,506
501
5,073
6,275
3,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Percaps
Bellona
10
2 / 2 / 1
5,945
540
2,450
6,993
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
iiSmosh_
Arachne
8
1 / 1 / 2
5,787
526
1,754
4,504
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
pablituch
Morgan Le Fay
7
1 / 4 / 3
5,254
478
1,952
3,603
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 1
5,841
531
3,258
6,722
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
11
11
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
3
1
1.83
W
Thanatos
9
1
1
9.5
L
3
3
3
1.5
W
Khepri
Matrateuf
Khepri
0
2
3
0.75
L
Bellona
Percaps
Bellona
2
2
1
1.25
W
Tsukuyomi
fleshking1
Tsukuyomi
0
2
5
1.25
W
Bellona
iPlaT1NuM
Bellona
0
3
3
0.5
L
Arachne
iiSmosh_
Arachne
1
1
2
2
L
Morgan Le Fay
pablituch
Morgan Le Fay
1
4
3
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
14,487
25,452
Taken
28,097
11,670
Mitigated
11,198
8,856
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,844
2,368
107
782
5,347
1,601
1,025
0
5,347
0
27,412
W
Thanatos
4,912
701
0
4,145
4,825
1,754
1,450
851
3,974
0
27,564
L
5,073
1,555
48
1,477
6,275
3,050
0
367
5,908
0
12,258
W
Khepri
Matrateuf
Khepri
1,167
292
0
1,393
4,832
3,338
411
193
4,639
14,660
0
L
Bellona
Percaps
Bellona
2,450
830
0
2,862
6,993
4,137
0
0
6,993
0
21,663
W
Tsukuyomi
fleshking1
Tsukuyomi
3,468
1,230
0
2,194
5,534
1,608
0
82
5,452
0
19,136
W
Bellona
iPlaT1NuM
Bellona
2,470
469
0
235
4,914
3,369
0
826
4,088
0
16,180
L
Arachne
iiSmosh_
Arachne
1,754
1,046
0
2,029
4,504
1,607
0
38
4,466
0
18,727
L
Morgan Le Fay
pablituch
Morgan Le Fay
1,952
415
0
149
3,603
896
429
45
3,558
13,751
0
L
3,258
3,081
0
1,492
6,722
1,508
0
717
6,005
0
26,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
28,333
213
Minions Killed
181
0
Camps Cleared
0
1,085,975
Distance Traveled
932,800
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,157
560
55
5
0
206,731
4
W
Thanatos
7,389
672
52
5
0
226,322
0
L
Fenrir
5,506
501
16
1
0
185,588
2
W
Khepri
5,815
529
32
3
0
232,270
0
L
Bellona
5,945
540
60
5
0
185,386
1
W
Tsukuyomi
5,391
490
36
3
0
222,600
2
W
Bellona
5,522
502
38
3
0
198,052
0
L
Arachne
5,787
526
41
4
0
240,402
2
L
Morgan Le Fay
5,254
478
19
2
0
115,836
0
L
Rama
5,841
531
45
4
0
205,588
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role