Player Matchup

Mercury
Mercury
CozySleep
Mercury
Level 22
God Stats
45W - 28L
1,591 SR
Queue Stats
70W - 46L
1,466 Elo+
Solo
Cabrakan
Cabrakan
JLBBJ
Cabrakan
Level 23
God Stats
23W - 18L
1,590 SR
Queue Stats
466W - 486L
1,422 Elo+
Solo
Merlin
Merlin
KMAN12349629
Merlin
Level 9
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo
Tyr
Tyr
Scrat1971
Tyr
Level 14
God Stats
1W - 1L
1,658 SR
Queue Stats
20W - 44L
1,239 Elo+
Solo
Chaac
Chaac
WeeMannnnnn
Chaac
Level 27
God Stats
23W - 29L
1,453 SR
Queue Stats
129W - 140L
1,445 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,387 Elo+

VS

Team Averages
Level 18
1,435 SR
1,348 Elo+
Merlin
Merlin
Activejames1
Merlin
Level 7
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 2L
1,241 Elo+
Solo
Nox
Nox
Benji210734555
Nox
Level 28
God Stats
7W - 5L
1,474 SR
Queue Stats
134W - 152L
1,341 Elo+
Solo
Mercury
Mercury
Catbox01
Mercury
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 84L
1,482 Elo+
Solo
Fenrir
Fenrir
Guvno69
Fenrir
Level 7
God Stats
19W - 17L
1,489 SR
Queue Stats
21W - 25L
1,345 Elo+
Solo
Terra
Terra
SkaM0dus93
Terra
Level 22
God Stats
17W - 15L
1,452 SR
Queue Stats
106W - 113L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CozySleep
Mercury
20
20 / 5 / 3
20,080
1,181
41,649
21,871
9,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
JLBBJ
Cabrakan
20
2 / 9 / 19
16,762
986
22,454
30,430
39,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
0 / 11 / 9
14,297
841
8,615
20,632
9,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 12 / 10
14,141
832
3,940
24,488
16,144
20
2 / 4 / 10
14,535
855
18,593
31,293
24,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 3 / 21
14,628
860
8,560
14,428
12,116
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 9 / 25
15,545
914
21,942
18,497
17,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Catbox01
Mercury
20
16 / 4 / 14
17,429
1,025
38,774
21,231
13,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Guvno69
Fenrir
20
13 / 6 / 12
16,870
992
33,730
22,722
14,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
20
8 / 3 / 14
16,193
953
13,569
27,780
40,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
127
25
Kills
41
41
Deaths
25
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
3
21
3.5
W
4
9
25
1.83
W
Mercury
Catbox01
Mercury
16
4
14
5.75
L
Mercury
CozySleep
Mercury
20
5
3
4.3
W
Fenrir
Guvno69
Fenrir
13
6
12
3.17
L
Cabrakan
JLBBJ
Cabrakan
2
9
19
1.28
L
Merlin
0
11
9
0.41
L
1
12
10
0.5
W
Terra
8
3
14
5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,251
Damage
116,575
128,714
Taken
104,658
99,525
Mitigated
98,445
12,569
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,560
1,891
0
0
14,428
12,116
0
4,020
10,408
17,745
0
W
21,942
1,497
0
223
18,497
17,204
0
6,357
12,140
36,675
0
W
Mercury
Catbox01
Mercury
38,774
24,736
0
0
21,231
13,654
0
5,090
16,141
0
55,907
L
Mercury
CozySleep
Mercury
41,649
25,028
0
0
21,871
9,802
0
9,090
12,781
0
64,970
W
Fenrir
Guvno69
Fenrir
33,730
10,832
0
1,422
22,722
14,603
0
6,261
16,461
0
45,977
L
Cabrakan
JLBBJ
Cabrakan
22,454
2,294
0
1,120
30,430
39,644
0
12,046
18,384
46,726
0
L
Merlin
8,615
1,700
369
1,098
20,632
9,360
0
7,829
12,803
48,656
0
L
3,940
899
0
486
24,488
16,144
0
7,197
17,291
0
21,685
W
Terra
13,569
5,340
5,741
6,747
27,780
40,868
0
9,341
18,439
55,758
0
L
18,593
4,018
0
9,496
31,293
24,575
0
7,909
23,384
0
34,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,815
Gold Earned
80,665
241
Minions Killed
225
13
Camps Cleared
5
1,546,335
Distance Traveled
1,619,902
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,628
860
21
1
0
301,604
0
W
Nox
15,545
914
60
4
2
285,563
0
W
Mercury
17,429
1,025
44
3
2
408,801
0
L
Mercury
20,080
1,181
54
3
5
390,815
0
W
Fenrir
16,870
992
29
2
1
323,333
0
L
Cabrakan
16,762
986
52
3
2
298,895
1
L
Merlin
14,297
841
68
4
3
278,152
0
L
Tyr
14,141
832
30
2
2
281,566
1
W
Terra
16,193
953
71
4
0
300,601
0
L
Chaac
14,535
855
37
2
1
296,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role