Player Matchup

Yemoja
Yemoja
AliUA4863
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
BornToDisrespect
Izanami
Level 28
God Stats
7W - 5L
1,471 SR
Queue Stats
120W - 110L
1,385 Elo+
Solo
Hades
Hades
FilipS1218537
Hades
Level 8
God Stats
10W - 5L
1,475 SR
Queue Stats
30W - 34L
1,183 Elo+
Solo
Mercury
Mercury
Nazar28087272
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
iPsychoTeddy
Achilles
Level 29
God Stats
20W - 27L
1,500 SR
Queue Stats
269W - 338L
1,319 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,377 Elo+

VS

Team Averages
Level 19
1,440 SR
1,351 Elo+
Athena
Athena
DetestedMocha64
Athena
Level 29
God Stats
81W - 103L
1,388 SR
Queue Stats
184W - 236L
1,236 Elo+
Solo
Chronos
Chronos
KingHidious-_-
Chronos
Level 15
God Stats
3W - 1L
1,438 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
XxXBairDamonXxX
Thanatos
Level 17
God Stats
13W - 12L
1,374 SR
Queue Stats
65W - 82L
1,236 Elo+
Solo
Hou Yi
Hou Yi
lucas47ye
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 71L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
megamildsw
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AliUA4863
Yemoja
11
0 / 2 / 2
6,092
469
3,480
6,966
4,951
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
4 / 3 / 1
6,962
536
3,551
9,186
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 1
6,097
469
3,139
5,452
2,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
7
0 / 8 / 0
5,004
385
369
7,069
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
iPsychoTeddy
Achilles
10
1 / 1 / 3
6,516
501
3,001
6,839
3,770
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,187
476
3,055
6,817
4,151
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 2
8,382
645
10,237
6,536
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
8
1 / 2 / 0
5,685
437
595
6,087
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
lucas47ye
Hou Yi
11
4 / 0 / 1
6,857
527
4,506
5,367
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
megamildsw
Sun Wukong
9
2 / 3 / 2
6,149
473
1,661
4,895
2,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
15
16
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AliUA4863
Yemoja
0
2
2
0.5
L
4
3
1
1.5
W
1
2
2
1
L
1
2
1
0.75
W
7
1
2
8
L
Mercury
0
8
0
0
W
Thanatos
1
2
0
0.5
L
Achilles
iPsychoTeddy
Achilles
1
1
3
2.5
W
Hou Yi
lucas47ye
Hou Yi
4
0
1
4.5
W
Sun Wukong
megamildsw
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,540
Damage
20,054
35,512
Taken
29,702
15,685
Mitigated
11,916
5,179
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AliUA4863
Yemoja
3,480
775
337
76
6,966
4,951
0
2,287
4,679
20,197
0
L
3,551
2,928
0
2,323
9,186
2,900
640
4,384
4,802
0
35,927
W
3,055
512
340
588
6,817
4,151
670
1,736
5,081
22,475
0
L
3,139
166
0
1,380
5,452
2,127
168
3,421
2,031
16,564
0
W
10,237
2,916
0
2,070
6,536
2,084
2,187
2,101
4,435
47,577
0
L
Mercury
369
224
0
0
7,069
1,937
0
1,315
5,754
0
5,147
W
Thanatos
595
197
0
4,785
6,087
1,535
0
609
5,478
0
17,319
L
Achilles
iPsychoTeddy
Achilles
3,001
662
0
1,063
6,839
3,770
0
1,970
4,869
0
28,528
W
Hou Yi
lucas47ye
Hou Yi
4,506
1,762
0
500
5,367
1,742
2,600
2,173
3,194
0
29,389
W
Sun Wukong
megamildsw
Sun Wukong
1,661
192
0
677
4,895
2,404
260
0
4,895
142
13,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
33,260
205
Minions Killed
258
0
Camps Cleared
0
1,148,509
Distance Traveled
1,161,282
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,092
469
28
2
0
219,562
1
L
Izanami
6,962
536
81
6
0
209,528
0
W
Athena
6,187
476
37
3
0
276,022
0
L
Hades
6,097
469
23
2
0
180,590
1
W
Chronos
8,382
645
83
6
0
265,617
2
L
Mercury
5,004
385
9
1
0
260,527
1
W
Thanatos
5,685
437
45
3
0
159,373
0
L
Achilles
6,516
501
64
5
0
278,302
6
W
Hou Yi
6,857
527
68
5
0
237,535
3
W
Sun Wukong
6,149
473
25
2
0
222,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role