Player Matchup

Sol
Sol
Miakis39
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 1
Fenrir
Fenrir
The Sypion
Fenrir
Level 104
God Stats
39W - 21L
1,662 SR
Queue Stats
107W - 101L
1,541 Elo+
Party 1
Neith
Neith
Yumite96
Neith
Level 8
God Stats
6W - 6L
1,484 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Bakasura
Bakasura
kreworn
Bakasura
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Xing Tian
Xing Tian
wearegiants
Xing Tian
Level 146
God Stats
1W - 0L
1,693 SR
Queue Stats
32W - 39L
1,522 Elo+
Party 2
Team Averages
Level 55
1,568 SR
1,481 Elo+

VS

Team Averages
Level 17
1,490 SR
1,331 Elo+
Nox
Nox
Ibone92
Nox
Level 7
God Stats
3W - 6L
1,523 SR
Queue Stats
11W - 16L
1,269 Elo+
Solo
Anubis
Anubis
RedShinobi997
Anubis
Level 26
God Stats
34W - 23L
1,695 SR
Queue Stats
129W - 134L
1,559 Elo+
Solo
Neith
Neith
RolfDerGrausame
Neith
Level 2
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 3
Serqet
Serqet
Steirgein
Serqet
Level 28
God Stats
1W - 4L
1,792 SR
Queue Stats
39W - 43L
1,575 Elo+
Solo
Khepri
Khepri
trueaim32
Khepri
Level 21
God Stats
0W - 4L
1,140 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
10,246
931
6,331
9,080
2,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
The Sypion
Fenrir
19
9 / 2 / 20
13,450
1,223
15,272
17,357
18,660
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Yumite96
Neith
20
17 / 5 / 17
14,150
1,286
28,972
12,349
3,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
kreworn
Bakasura
18
6 / 6 / 16
11,874
1,079
9,494
14,251
5,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
wearegiants
Xing Tian
20
7 / 1 / 30
13,297
1,209
19,188
15,673
18,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 14 / 13
10,339
940
9,681
20,373
9,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 8
13,435
1,221
22,259
13,211
8,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 11 / 12
9,920
902
6,831
16,113
6,719
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Steirgein
Serqet
18
7 / 11 / 7
12,067
1,097
11,276
20,029
9,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
trueaim32
Khepri
18
1 / 3 / 14
10,896
991
8,836
15,213
21,979
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
72
41
Kills
18
18
Deaths
41
96
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nox
1
14
13
0.54
W
2
4
13
2.13
L
9
2
8
6.5
L
0
11
12
0.55
L
Serqet
Steirgein
Serqet
7
11
7
0.95
W
Fenrir
The Sypion
Fenrir
9
2
20
9.5
W
Neith
Yumite96
Neith
17
5
17
5.1
W
Bakasura
kreworn
Bakasura
6
6
16
2.33
L
Khepri
trueaim32
Khepri
1
3
14
2.67
W
Xing Tian
wearegiants
Xing Tian
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,257
Damage
58,883
68,710
Taken
84,939
48,377
Mitigated
55,377
7,881
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,681
3,130
0
0
20,373
9,082
0
4,406
15,967
19,183
0
W
6,331
2,003
0
1,139
9,080
2,611
0
4,827
4,097
13,426
0
L
22,259
656
0
4,326
13,211
8,222
0
3,624
9,474
50,472
0
L
6,831
4,958
0
365
16,113
6,719
0
6,700
9,388
0
18,149
L
Serqet
Steirgein
Serqet
11,276
2,817
0
779
20,029
9,375
0
5,666
14,288
0
19,745
W
Fenrir
The Sypion
Fenrir
15,272
3,583
0
1,212
17,357
18,660
0
8,134
8,935
718
27,385
W
Neith
Yumite96
Neith
28,972
16,344
0
3,648
12,349
3,939
0
9,063
3,191
0
49,277
W
Bakasura
kreworn
Bakasura
9,494
6,000
0
1,632
14,251
5,022
0
7,633
6,153
0
26,083
L
Khepri
trueaim32
Khepri
8,836
824
0
0
15,213
21,979
0
5,447
9,716
20,686
0
W
Xing Tian
wearegiants
Xing Tian
19,188
1,672
0
250
15,673
18,145
0
11,119
4,554
40,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,017
Gold Earned
56,657
191
Minions Killed
160
6
Camps Cleared
3
977,751
Distance Traveled
879,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,339
940
17
2
0
153,338
1
W
Sol
10,246
931
10
1
0
133,330
0
L
Anubis
13,435
1,221
79
7
2
191,624
1
L
Neith
9,920
902
22
2
0
127,695
2
L
Serqet
12,067
1,097
18
2
1
218,551
0
W
Fenrir
13,450
1,223
27
2
1
228,642
0
W
Neith
14,150
1,286
54
5
0
171,247
0
W
Bakasura
11,874
1,079
50
5
3
217,895
0
L
Khepri
10,896
991
24
2
0
187,923
0
W
Xing Tian
13,297
1,209
50
5
2
226,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role