Player Matchup

Danzaburou
Danzaburou
DoubtedFate
Danzaburou
Level 82
God Stats
0W - 3L
1,233 SR
Queue Stats
113W - 113L
1,458 Elo+
Solo
Tyr
Tyr
KoenigseggMotors
Tyr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,348 Elo+
Party 1
Hera
Hera
TubRub
Hera
Level 85
God Stats
1W - 2L
1,288 SR
Queue Stats
20W - 16L
1,355 Elo+
Party 1
Team Averages
Level 73
1,340 SR
1,387 Elo+

VS

Team Averages
Level 48
1,552 SR
1,527 Elo+
Geb
Geb
Clifz ll
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,429 Elo+
Solo
Discordia
Discordia
TheBigDondo45
Discordia
Level 29
God Stats
30W - 13L
1,656 SR
Queue Stats
198W - 185L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Úzui
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubtedFate
Danzaburou
10
2 / 4 / 1
6,982
698
3,847
8,254
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,103
610
1,170
8,158
6,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
TubRub
Hera
9
1 / 7 / 2
6,633
663
7,296
7,632
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
7,403
740
1,936
8,529
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
TheBigDondo45
Discordia
11
4 / 2 / 3
7,604
760
6,792
5,071
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Úzui
Heimdallr
14
11 / 1 / 4
9,257
926
12,303
6,863
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Danzaburou
DoubtedFate
Danzaburou
2
4
1
0.63
L
0
5
2
0.2
W
Discordia
TheBigDondo45
Discordia
4
2
3
2.75
L
Hera
TubRub
Hera
1
7
2
0.29
W
Heimdallr
Úzui
Heimdallr
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,313
Damage
21,031
24,044
Taken
20,463
12,456
Mitigated
11,683
2,036
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,936
136
588
758
8,529
6,938
115
4,001
4,528
8,869
0
L
Danzaburou
DoubtedFate
Danzaburou
3,847
1,429
0
1,106
8,254
3,226
0
1,963
6,291
0
19,582
L
1,170
566
0
930
8,158
6,989
0
3,813
4,345
0
6,062
W
Discordia
TheBigDondo45
Discordia
6,792
91
152
1,205
5,071
1,644
152
927
4,144
22,497
0
L
Hera
TubRub
Hera
7,296
1,572
0
0
7,632
2,241
0
2,952
4,678
23,055
0
W
Heimdallr
Úzui
Heimdallr
12,303
5,778
0
1,721
6,863
3,101
1,077
2,368
4,495
0
42,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,718
Gold Earned
24,264
91
Minions Killed
115
0
Camps Cleared
0
595,273
Distance Traveled
558,612
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,403
740
11
1
0
194,899
1
L
Danzaburou
6,982
698
44
4
0
186,805
0
L
Tyr
6,103
610
11
1
0
198,305
0
W
Discordia
7,604
760
32
3
0
180,609
1
L
Hera
6,633
663
36
4
0
210,163
0
W
Heimdallr
9,257
926
72
7
0
183,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role