Player Matchup

Pele
Pele
DonPelae
Pele
Level 23
God Stats
3W - 10L
1,296 SR
Queue Stats
161W - 194L
1,444 Elo+
Solo
Neith
Neith
JustCallMeMexTTV
Neith
Level 17
God Stats
7W - 4L
1,694 SR
Queue Stats
150W - 186L
1,333 Elo+
Solo
Heimdallr
Heimdallr
NewbloodAR
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Pannach_cz
Sun Wukong
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
333W - 373L
1,367 Elo+
Solo
Janus
Janus
iPoopNiScoop
Janus
Level 17
God Stats
17W - 14L
1,628 SR
Queue Stats
63W - 53L
1,641 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,438 Elo+

VS

Team Averages
Level 21
1,665 SR
1,448 Elo+
Sun Wukong
Sun Wukong
SkyChanger-
Sun Wukong
Level 16
God Stats
1W - 1L
1,827 SR
Queue Stats
27W - 24L
1,717 Elo+
Solo
Mercury
Mercury
Sxbaztian
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,383 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheCosmicJoker
Kumbhakarna
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 58L
1,377 Elo+
Solo
Zeus
Zeus
gleiberdantas
Zeus
Level 18
God Stats
3W - 4L
1,655 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo
Anubis
Anubis
los_Acosta
Anubis
Level 28
God Stats
22W - 21L
1,845 SR
Queue Stats
204W - 210L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 4 / 4
14,085
454
13,671
26,413
10,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 10
14,170
457
17,675
15,877
5,990
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
NewbloodAR
Heimdallr
19
3 / 11 / 8
13,339
430
9,129
23,743
15,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Pannach_cz
Sun Wukong
20
8 / 2 / 4
16,072
518
11,117
19,573
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
23 / 2 / 6
20,578
664
41,506
28,193
15,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SkyChanger-
Sun Wukong
20
12 / 5 / 4
17,146
553
35,485
42,634
30,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Sxbaztian
Mercury
19
4 / 7 / 5
13,115
423
9,958
20,607
6,987
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
TheCosmicJoker
Kumbhakarna
9
0 / 12 / 0
9,170
296
3,508
24,528
20,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 11 / 3
10,830
349
7,171
16,155
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
los_Acosta
Anubis
19
4 / 11 / 1
13,254
428
15,966
25,387
11,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
45
Kills
23
23
Deaths
46
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
6
4
4
2
W
5
4
10
2.5
W
Heimdallr
NewbloodAR
Heimdallr
3
11
8
0.64
W
Sun Wukong
Pannach_cz
Sun Wukong
8
2
4
5
L
Sun Wukong
SkyChanger-
Sun Wukong
12
5
4
2.8
L
Mercury
Sxbaztian
Mercury
4
7
5
0.93
L
Kumbhakarna
TheCosmicJoker
Kumbhakarna
0
12
0
0
L
3
11
3
0.41
W
23
2
6
13
L
Anubis
los_Acosta
Anubis
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,098
Damage
72,088
113,799
Taken
129,311
61,786
Mitigated
75,157
42,041
Healing
31,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,671
6,197
698
9,049
26,413
10,645
3,289
1,853
24,470
0
92,356
W
17,675
11,617
0
2,409
15,877
5,990
2,354
3,541
12,068
0
88,923
W
Heimdallr
NewbloodAR
Heimdallr
9,129
4,230
0
5,299
23,743
15,719
2,169
4,819
18,530
0
58,470
W
Sun Wukong
Pannach_cz
Sun Wukong
11,117
3,564
319
8,783
19,573
13,534
2,009
7,526
11,769
0
113,553
L
Sun Wukong
SkyChanger-
Sun Wukong
35,485
8,840
0
18,395
42,634
30,638
2,012
11,582
31,052
0
153,460
L
Mercury
Sxbaztian
Mercury
9,958
4,512
424
4,321
20,607
6,987
769
6,597
14,010
0
75,629
L
Kumbhakarna
TheCosmicJoker
Kumbhakarna
3,508
305
0
555
24,528
20,798
23
3,425
21,103
13,412
0
L
7,171
348
0
2,383
16,155
5,058
522
11,633
4,522
37,059
0
W
41,506
1,940
643
14,841
28,193
15,898
3,617
7,286
20,317
200,606
0
L
Anubis
los_Acosta
Anubis
15,966
200
0
5,316
25,387
11,676
495
8,458
16,929
88,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,244
Gold Earned
63,515
798
Minions Killed
542
0
Camps Cleared
0
2,798,631
Distance Traveled
2,431,912
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,085
454
129
4
0
575,096
3
W
Neith
14,170
457
108
3
0
520,250
0
W
Heimdallr
13,339
430
106
3
0
455,006
0
W
Sun Wukong
16,072
518
177
6
0
598,389
0
L
Sun Wukong
17,146
553
230
7
0
551,372
0
L
Mercury
13,115
423
106
3
0
624,090
0
L
Kumbhakarna
9,170
296
12
0
0
439,348
1
L
Zeus
10,830
349
56
2
0
439,283
3
W
Janus
20,578
664
278
9
0
649,890
0
L
Anubis
13,254
428
138
4
0
377,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role