Player Matchup

Hades
Hades
Gold III
Ilovejoust
Hades
Gold III
Level 146
God Stats
3W - 2L
1,716 SR
Queue Stats
53W - 53L
1,555 MMR
Solo
Cerberus
Cerberus
Gold I
QBeDope
Cerberus
Gold I
Level 128
God Stats
8W - 5L
1,724 SR
Queue Stats
358W - 354L
1,552 MMR
Solo
Danzaburou
Danzaburou
Gold III
Will8207
Danzaburou
Gold III
Level 88
God Stats
1W - 4L
1,165 SR
Queue Stats
286W - 282L
1,584 MMR
Party 1
Odin
Odin
Gold I
XxMLGBOnGH1tz420
Odin
Gold I
Level 155
God Stats
5W - 2L
1,862 SR
Queue Stats
196W - 194L
1,555 MMR
Solo
Fenrir
Fenrir
Gold IV
uIMTZ
Fenrir
Gold IV
Level 89
God Stats
9W - 10L
1,555 SR
Queue Stats
276W - 279L
1,551 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,604 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,686 SR
1,559 MMR
Chernobog
Chernobog
Gold II
MidnightRevenant
Chernobog
Gold II
Level 148
God Stats
33W - 24L
1,617 SR
Queue Stats
165W - 164L
1,562 MMR
Solo
Arachne
Arachne
Gold V
OTD Markazor
Arachne
Gold V
Level 109
God Stats
2W - 0L
1,781 SR
Queue Stats
8W - 7L
1,587 MMR
Party 2
Sobek
Sobek
Gold I
TacoDePan
Sobek
Gold I
Level 147
God Stats
4W - 2L
1,680 SR
Queue Stats
196W - 193L
1,539 MMR
Solo
Janus
Janus
Silver I
irkiddfoxx
Janus
Silver I
Level 154
God Stats
4W - 3L
1,619 SR
Queue Stats
20W - 17L
1,572 MMR
Solo
Osiris
Osiris
Gold III
nG Mercy
Osiris
Gold III
Level 122
God Stats
1W - 2L
1,736 SR
Queue Stats
44W - 41L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 13 / 6
15,741
508
30,839
41,944
32,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
QBeDope
Cerberus
18
1 / 6 / 12
13,302
429
13,089
25,972
33,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Will8207
Danzaburou
20
3 / 11 / 4
16,436
530
27,494
28,060
12,276
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 12 / 7
14,733
475
12,509
36,139
34,938
Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
uIMTZ
Fenrir
20
8 / 9 / 3
14,423
465
13,274
28,452
21,735
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
AresMorgan Le FayAthenaCu ChulainnGilgamesh

VS

Bans
ScyllaLokiBacchusKing ArthurSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
11 / 4 / 16
19,310
623
26,400
24,160
12,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
OTD Markazor
Arachne
20
14 / 5 / 14
18,512
597
26,378
30,140
21,966
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
TacoDePan
Sobek
20
6 / 1 / 24
16,785
541
18,053
39,160
64,927
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
20
9 / 7 / 16
17,338
559
29,684
20,692
8,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
nG Mercy
Osiris
20
11 / 6 / 13
18,462
596
28,389
31,421
32,170
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
23
Kills
51
51
Deaths
23
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hades
8
13
6
0.85
W
Chernobog
11
4
16
4.75
W
Arachne
OTD Markazor
Arachne
14
5
14
4.2
L
Cerberus
QBeDope
Cerberus
1
6
12
1.17
W
Sobek
TacoDePan
Sobek
6
1
24
18
L
Danzaburou
Will8207
Danzaburou
3
11
4
0.45
L
3
12
7
0.54
W
Janus
9
7
16
2.43
W
Osiris
nG Mercy
Osiris
11
6
13
2.92
L
Fenrir
uIMTZ
Fenrir
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,205
Damage
128,904
160,567
Taken
145,573
134,096
Mitigated
140,511
40,404
Healing
39,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
30,839
2,635
922
16,228
41,944
32,007
1,415
19,352
21,385
101,541
0
W
Chernobog
26,400
15,182
0
5,659
24,160
12,834
9,170
4,419
19,673
0
161,847
W
Arachne
OTD Markazor
Arachne
26,378
14,682
0
10,745
30,140
21,966
1,479
9,303
20,837
0
129,431
L
Cerberus
QBeDope
Cerberus
13,089
708
0
6,945
25,972
33,140
0
9,198
16,208
47,330
0
W
Sobek
TacoDePan
Sobek
18,053
1,602
0
11,992
39,160
64,927
386
13,908
25,252
45,415
0
L
Danzaburou
Will8207
Danzaburou
27,494
15,034
0
6,678
28,060
12,276
189
7,733
20,327
0
172,599
L
12,509
2,277
0
2,776
36,139
34,938
538
7,812
27,464
12,975
72,535
W
Janus
29,684
1,946
0
4,503
20,692
8,614
1,738
9,446
11,166
126,193
0
W
Osiris
nG Mercy
Osiris
28,389
6,839
0
6,105
31,421
32,170
1,424
11,505
19,916
21,426
89,988
L
Fenrir
uIMTZ
Fenrir
13,274
2,380
0
6,855
28,452
21,735
0
7,845
20,193
0
94,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,635
Gold Earned
90,407
782
Minions Killed
737
0
Camps Cleared
0
2,491,539
Distance Traveled
3,070,413
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,741
508
170
5
0
456,354
5
W
Chernobog
19,310
623
228
7
0
556,411
6
W
Arachne
18,512
597
143
5
0
692,073
7
L
Cerberus
13,302
429
63
2
0
573,747
14
W
Sobek
16,785
541
29
1
0
628,053
4
L
Danzaburou
16,436
530
252
8
0
475,337
2
L
Odin
14,733
475
156
5
0
445,343
2
W
Janus
17,338
559
152
5
0
633,752
12
W
Osiris
18,462
596
185
6
0
560,124
3
L
Fenrir
14,423
465
141
5
0
540,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role