Player Matchup

Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FliimARCADE
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 2
Ymir
Ymir
TheDarkBlueEye
Ymir
Level 27
God Stats
3W - 2L
1,548 SR
Queue Stats
7W - 4L
1,659 Elo+
Party 2
He Bo
He Bo
Z3yac
He Bo
Level 23
God Stats
4W - 4L
1,342 SR
Queue Stats
9W - 8L
1,556 Elo+
Solo
Ullr
Ullr
mishaki
Ullr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 40L
1,440 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,564 Elo+

VS

Team Averages
Level 33
1,514 SR
1,523 Elo+
Khepri
Khepri
Arandeanned
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
Miakis39
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,412 Elo+
Party 1
Neith
Neith
PapaBenos
Neith
Level 4
God Stats
3W - 3L
1,710 SR
Queue Stats
26W - 24L
1,499 Elo+
Party 3
Hel
Hel
The Sypion
Hel
Level 104
God Stats
3W - 6L
1,390 SR
Queue Stats
107W - 101L
1,530 Elo+
Party 1
Eset
Eset
arne39391
Eset
Level 36
God Stats
40W - 38L
1,468 SR
Queue Stats
204W - 207L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 9
10,070
1,007
15,915
12,689
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
FliimARCADE
Nemesis
16
1 / 9 / 8
9,126
913
10,312
16,671
6,609
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 7 / 6
9,481
948
10,406
15,758
9,176
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
Z3yac
He Bo
16
6 / 6 / 4
10,991
1,099
13,876
14,148
4,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
mishaki
Ullr
16
1 / 6 / 7
8,972
897
5,777
14,087
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 19
9,731
973
4,791
14,577
15,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Miakis39
Sun Wukong
16
4 / 3 / 9
9,377
938
5,391
9,906
7,171
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
PapaBenos
Neith
17
6 / 3 / 17
11,227
1,123
19,251
11,538
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 2 / 20
11,026
1,103
11,744
15,742
17,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Eset
19
18 / 1 / 11
13,760
1,376
27,588
8,636
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
12
Kills
33
33
Deaths
12
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
9
1.3
W
Khepri
1
3
19
3.5
L
Nemesis
FliimARCADE
Nemesis
1
9
8
0.56
W
Sun Wukong
Miakis39
Sun Wukong
4
3
9
2.83
W
Neith
PapaBenos
Neith
6
3
17
4.83
W
4
2
20
7
L
2
7
6
0.71
L
He Bo
Z3yac
He Bo
6
6
4
1.33
W
Eset
18
1
11
23.5
L
Ullr
mishaki
Ullr
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
68,765
73,353
Taken
60,399
30,213
Mitigated
49,085
8,791
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,915
914
0
3,423
12,689
5,502
0
9,194
3,495
39,931
0
W
Khepri
4,791
544
0
0
14,577
15,705
0
8,625
5,952
9,020
0
L
Nemesis
FliimARCADE
Nemesis
10,312
4,295
0
1,247
16,671
6,609
0
9,378
7,293
0
18,659
W
Sun Wukong
Miakis39
Sun Wukong
5,391
857
0
98
9,906
7,171
0
7,121
2,785
0
11,316
W
Neith
PapaBenos
Neith
19,251
9,582
0
662
11,538
4,851
0
8,737
2,801
0
36,960
W
11,744
750
5,726
7,670
15,742
17,897
0
10,126
5,616
32,954
0
L
10,406
2,507
0
576
15,758
9,176
0
8,047
7,711
27,929
0
L
He Bo
Z3yac
He Bo
13,876
361
128
2,530
14,148
4,994
0
7,971
6,177
39,663
0
W
Eset
27,588
1,756
223
1,166
8,636
3,461
0
5,588
3,048
51,938
0
L
Ullr
mishaki
Ullr
5,777
3,093
0
887
14,087
3,932
0
9,533
4,554
0
15,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
55,121
180
Minions Killed
173
5
Camps Cleared
5
855,720
Distance Traveled
882,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,070
1,007
68
7
1
171,987
0
W
Khepri
9,731
973
11
1
0
181,630
1
L
Nemesis
9,126
913
20
2
0
186,384
0
W
Sun Wukong
9,377
938
7
1
0
113,696
0
W
Neith
11,227
1,123
38
4
0
174,676
0
W
Hel
11,026
1,103
53
5
2
204,545
0
L
Ymir
9,481
948
31
3
0
143,944
2
L
He Bo
10,991
1,099
40
4
2
171,363
0
W
Eset
13,760
1,376
64
6
3
207,987
1
L
Ullr
8,972
897
21
2
2
182,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role