Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LionKingOnIce
Bakasura
Level 97
God Stats
2W - 2L
1,510 SR
Queue Stats
125W - 97L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
RagingAdolesence
Sylvanus
Level 128
God Stats
3W - 3L
1,436 SR
Queue Stats
67W - 69L
1,550 Elo+
Party 1
Vulcan
Vulcan
SokkawithaMAC10
Vulcan
Level 124
God Stats
11W - 3L
1,725 SR
Queue Stats
107W - 86L
1,574 Elo+
Party 2
Team Averages
Level 122
1,534 SR
1,537 Elo+

VS

Team Averages
Level 119
1,472 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
ScottTheComeGuy
Olorun
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
204W - 192L
1,520 Elo+
Solo
Neith
Neith
darthnacho
Neith
Level 77
God Stats
5W - 10L
1,552 SR
Queue Stats
113W - 116L
1,511 Elo+
Party 3
Bellona
Bellona
kafkaaaw
Bellona
Level 128
God Stats
0W - 1L
1,310 SR
Queue Stats
77W - 66L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 4
6,679
668
3,504
6,322
1,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
 
Zhong Kui
11
2 / 2 / 0
6,647
665
3,978
7,808
6,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
LionKingOnIce
Bakasura
11
5 / 1 / 4
6,475
648
4,865
7,140
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 7
5,441
544
2,112
7,669
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 4
6,375
638
5,293
3,037
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 1 / 1
6,594
659
4,241
7,313
4,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
9
0 / 5 / 2
5,179
518
4,444
6,628
1,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,026
603
2,549
5,374
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
8
1 / 4 / 2
5,139
514
3,180
6,004
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kafkaaaw
Bellona
9
1 / 2 / 1
5,375
538
3,193
5,918
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
5
6
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
W
Zhong Kui
 
Zhong Kui
2
2
0
1
L
Susano
 
Susano
3
1
1
3.5
L
Sol
 
Sol
0
5
2
0.2
W
Bakasura
LionKingOnIce
Bakasura
5
1
4
7
W
1
1
7
4.5
L
0
2
0
0
W
2
0
4
4
L
Neith
1
4
2
0.5
L
Bellona
kafkaaaw
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
17,607
31,976
Taken
31,237
15,187
Mitigated
12,216
12,676
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,504
1,649
0
1,161
6,322
1,884
1,164
713
5,609
0
36,009
W
Zhong Kui
 
Zhong Kui
3,978
823
0
3,762
7,808
6,253
0
0
7,808
39,682
0
L
Susano
 
Susano
4,241
860
0
1,666
7,313
4,495
0
3,453
3,830
0
35,271
L
Sol
 
Sol
4,444
1,163
0
1,255
6,628
1,514
58
2,074
4,484
29,832
1,940
W
Bakasura
LionKingOnIce
Bakasura
4,865
2,972
0
3,000
7,140
2,896
0
2,185
4,955
0
32,379
W
2,112
296
1,568
2,480
7,669
3,118
363
2,564
5,062
7,827
0
L
2,549
910
0
1,699
5,374
1,682
0
3,261
2,013
36,793
3,721
W
5,293
944
0
705
3,037
1,036
0
1,224
1,813
41,607
0
L
Neith
3,180
1,651
0
886
6,004
1,380
476
2,222
3,772
0
19,335
L
Bellona
kafkaaaw
Bellona
3,193
1,037
0
1,354
5,918
3,145
0
503
5,299
0
33,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
28,313
340
Minions Killed
314
0
Camps Cleared
0
1,045,108
Distance Traveled
978,868
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,679
668
84
8
0
187,825
2
W
Zhong Kui
6,647
665
93
9
0
177,755
3
L
Susano
6,594
659
72
7
0
212,843
4
L
Sol
5,179
518
51
5
0
180,048
3
W
Bakasura
6,475
648
72
7
0
248,236
4
W
Sylvanus
5,441
544
12
1
0
219,593
2
L
Olorun
6,026
603
99
10
0
183,026
0
W
Vulcan
6,375
638
79
8
0
211,699
2
L
Neith
5,139
514
37
4
0
175,902
0
L
Bellona
5,375
538
55
6
0
227,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role