Player Matchup

Nemesis
Nemesis
Deisson07
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Endless_Reborn
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Onion_Knight0
Baba Yaga
Level 14
God Stats
2W - 0L
1,685 SR
Queue Stats
5W - 10L
1,869 Elo+
Solo
Ravana
Ravana
Sir-Sokoll
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 134L
1,478 Elo+
Solo
Izanami
Izanami
sadantzzz
Izanami
Level 29
God Stats
29W - 23L
1,542 SR
Queue Stats
138W - 137L
1,481 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,530 Elo+

VS

Team Averages
Level 13
1,497 SR
1,463 Elo+
Khepri
Khepri
Eianom
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,315 Elo+
Solo
Da Ji
Da Ji
F1R3S3XY
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
dragonrock1
Anubis
Level 29
God Stats
3W - 4L
1,306 SR
Queue Stats
47W - 50L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
soytudios12
Tsukuyomi
Level 6
God Stats
4W - 4L
1,502 SR
Queue Stats
10W - 10L
1,481 Elo+
Solo
Osiris
Osiris
xVOLS420x
Osiris
Level 10
God Stats
7W - 6L
1,678 SR
Queue Stats
87W - 83L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deisson07
Nemesis
19
1 / 7 / 10
12,319
821
4,625
11,245
2,982
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 5 / 20
15,575
1,038
10,509
22,745
31,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Onion_Knight0
Baba Yaga
20
1 / 2 / 24
14,972
998
15,333
12,227
4,915
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Sir-Sokoll
Ravana
20
1 / 9 / 27
14,747
983
16,255
18,697
6,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
sadantzzz
Izanami
20
30 / 2 / 6
21,333
1,422
77,253
23,355
7,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eianom
Khepri
20
0 / 7 / 16
13,615
908
3,221
31,374
48,981
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
F1R3S3XY
Da Ji
20
7 / 7 / 14
15,070
1,005
14,845
23,488
17,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
11 / 13 / 12
16,194
1,080
42,482
39,358
24,246
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
soytudios12
Tsukuyomi
18
0 / 0 / 0
10,940
729
0
0
0
Osiris
xVOLS420x
Osiris
20
7 / 10 / 13
15,677
1,045
19,570
36,867
45,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
80
37
Kills
25
25
Deaths
37
87
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Deisson07
Nemesis
1
7
10
0.86
L
Khepri
Eianom
Khepri
0
7
16
1.14
W
4
5
20
2.8
L
Da Ji
F1R3S3XY
Da Ji
7
7
14
2
W
Baba Yaga
Onion_Knight0
Baba Yaga
1
2
24
6.5
W
Ravana
Sir-Sokoll
Ravana
1
9
27
1.61
L
Anubis
11
13
12
1.31
W
Izanami
sadantzzz
Izanami
30
2
6
16.5
L
Tsukuyomi
soytudios12
Tsukuyomi
0
0
0
0
L
Osiris
xVOLS420x
Osiris
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,975
Damage
80,118
88,269
Taken
131,087
53,529
Mitigated
136,403
20,498
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Deisson07
Nemesis
4,625
1,931
0
507
11,245
2,982
0
7,395
3,554
0
7,154
L
Khepri
Eianom
Khepri
3,221
1,372
0
22
31,374
48,981
0
4,309
26,241
7,237
0
W
10,509
216
822
2,389
22,745
31,248
0
9,872
12,453
22,261
0
L
Da Ji
F1R3S3XY
Da Ji
14,845
2,771
0
611
23,488
17,591
0
4,919
18,569
0
54,663
W
Baba Yaga
Onion_Knight0
Baba Yaga
15,333
2,353
0
3,461
12,227
4,915
0
7,482
4,468
49,549
0
W
Ravana
Sir-Sokoll
Ravana
16,255
5,421
553
1,343
18,697
6,977
0
8,297
10,144
0
34,100
L
Anubis
42,482
1,237
1,444
7,969
39,358
24,246
0
7,037
32,321
81,448
0
W
Izanami
sadantzzz
Izanami
77,253
70,979
495
10,928
23,355
7,407
0
11,160
11,853
0
110,375
L
Tsukuyomi
soytudios12
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
xVOLS420x
Osiris
19,570
9,995
0
1,953
36,867
45,585
0
8,753
27,208
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,946
Gold Earned
71,496
239
Minions Killed
211
9
Camps Cleared
6
1,119,374
Distance Traveled
1,105,585
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,319
821
5
0
0
147,989
1
L
Khepri
13,615
908
6
0
2
296,320
0
W
Cthulhu
15,575
1,038
25
2
0
210,723
1
L
Da Ji
15,070
1,005
99
7
4
293,252
0
W
Baba Yaga
14,972
998
77
5
1
249,608
2
W
Ravana
14,747
983
46
3
2
254,050
0
L
Anubis
16,194
1,080
97
6
0
229,707
1
W
Izanami
21,333
1,422
86
6
6
257,004
0
L
Tsukuyomi
10,940
729
0
0
0
0
0
L
Osiris
15,677
1,045
9
1
0
286,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role