Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GiulioLissoni
Tiamat
Level 27
God Stats
4W - 2L
1,349 SR
Queue Stats
103W - 122L
1,453 Elo+
Solo
Sol
Sol
Nivaldoel22
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo
Tyr
Tyr
mein_rata
Tyr
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
65W - 66L
1,489 Elo+
Solo
Anubis
Anubis
vlentoo
Anubis
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
59W - 37L
1,579 Elo+
Solo
Team Averages
Level 22
1,370 SR
1,504 Elo+

VS

Team Averages
Level 25
1,529 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Machovirgem35
Geb
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 178L
1,496 Elo+
Solo
Nike
Nike
Snyyyder
Nike
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 99L
1,716 Elo+
Party 1
Xbalanque
Xbalanque
Zoro sola1992
Xbalanque
Level 29
God Stats
3W - 6L
1,405 SR
Queue Stats
140W - 168L
1,390 Elo+
Party 1
Thanatos
Thanatos
pitoubestwaifu
Thanatos
Level 16
God Stats
4W - 1L
1,742 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
9 / 0 / 1
8,240
749
8,989
7,010
2,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 3
5,562
506
3,459
6,149
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 6 / 0
4,694
427
1,475
4,538
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 4
5,072
461
1,375
10,940
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
vlentoo
Anubis
9
3 / 5 / 2
5,986
544
5,222
8,633
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 3
7,534
685
9,317
7,011
2,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 4
5,410
492
2,739
5,781
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
12
7 / 1 / 2
7,044
640
6,744
5,315
2,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Zoro sola1992
Xbalanque
9
0 / 7 / 1
5,331
485
2,426
9,725
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
3 / 0 / 4
6,752
614
7,175
7,664
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
17
17
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
0
1
9.5
W
Sol
 
Sol
5
1
3
6.5
L
0
2
3
0.75
W
2
3
4
1.33
L
0
6
0
0
W
Nike
7
1
2
8
W
Xbalanque
Zoro sola1992
Xbalanque
0
7
1
0.07
L
0
4
4
0.5
W
Thanatos
3
0
4
5
L
Anubis
vlentoo
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
28,401
37,270
Taken
35,496
15,043
Mitigated
12,583
10,787
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,989
6,466
0
3,110
7,010
2,385
0
1,026
5,984
0
56,670
W
Sol
 
Sol
9,317
3,694
0
4,794
7,011
2,188
2,434
2,783
4,132
55,891
0
L
3,459
686
71
1,989
6,149
3,058
0
3,639
2,510
28,630
0
W
2,739
576
0
516
5,781
3,814
0
2,595
3,070
7,693
0
L
1,475
357
0
187
4,538
1,259
406
1,476
3,062
11,319
906
W
Nike
6,744
1,232
0
1,806
5,315
2,813
0
1,810
3,395
2,331
33,554
W
Xbalanque
Zoro sola1992
Xbalanque
2,426
1,651
0
2,165
9,725
1,659
0
105
9,620
0
24,221
L
1,375
164
0
2,263
10,940
4,798
0
3,589
7,351
0
16,066
W
Thanatos
7,175
1,869
0
7,455
7,664
2,109
0
2,392
5,208
0
45,327
L
Anubis
vlentoo
Anubis
5,222
215
0
3,167
8,633
3,543
0
2,850
5,783
27,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
32,071
281
Minions Killed
326
0
Camps Cleared
0
958,045
Distance Traveled
1,124,777
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,240
749
116
11
0
212,080
4
W
Sol
7,534
685
110
10
0
201,451
2
L
Tiamat
5,562
506
54
5
0
206,823
3
W
Geb
5,410
492
7
1
0
236,955
5
L
Sol
4,694
427
33
3
0
153,406
3
W
Nike
7,044
640
76
7
0
255,969
3
W
Xbalanque
5,331
485
53
5
0
184,268
2
L
Tyr
5,072
461
17
2
0
208,196
3
W
Thanatos
6,752
614
80
7
0
246,134
0
L
Anubis
5,986
544
61
6
0
177,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role