Player Matchup

Fenrir
Fenrir
Kespah
Fenrir
Level 23
God Stats
3W - 0L
1,701 SR
Queue Stats
79W - 95L
1,360 Elo+
Solo
Hades
Hades
huffyhoward
Hades
Level 27
God Stats
22W - 14L
1,561 SR
Queue Stats
34W - 35L
1,397 Elo+
Party 1
Yemoja
Yemoja
jackson_bloody02
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,245 Elo+
Party 2
Bellona
Bellona
nacho_supreme2
Bellona
Level 14
God Stats
18W - 8L
1,638 SR
Queue Stats
25W - 17L
1,458 Elo+
Party 1
Apollo
Apollo
ragged_elf1
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,245 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,341 Elo+

VS

Team Averages
Level 16
1,641 SR
1,383 Elo+
Anhur
Anhur
Kirtley00
Anhur
Level 27
God Stats
6W - 6L
1,627 SR
Queue Stats
25W - 33L
1,365 Elo+
Party 4
Ymir
Ymir
SkyeBrockbank_
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,441 Elo+
Party 4
Cu Chulainn
Cu Chulainn
jagernnog
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 215L
1,432 Elo+
Solo
Odin
Odin
leobiel_killer2
Odin
Level 6
God Stats
1W - 4L
1,788 SR
Queue Stats
11W - 29L
1,305 Elo+
Party 3
The Morrigan
The Morrigan
leonardo2008
The Morrigan
Level 6
God Stats
0W - 2L
1,788 SR
Queue Stats
9W - 25L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kespah
Fenrir
18
9 / 3 / 3
12,030
547
9,581
18,034
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 3 / 8
12,491
568
18,639
15,296
8,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 12
10,026
456
6,710
11,602
11,914
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
18 / 3 / 7
12,141
552
20,634
17,538
15,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
15
4 / 6 / 7
10,120
460
8,220
13,519
3,782
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kirtley00
Anhur
18
17 / 7 / 1
13,017
592
20,713
21,190
7,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 12
10,870
494
5,894
17,426
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
jagernnog
Cu Chulainn
15
2 / 4 / 3
10,130
460
7,590
17,932
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 15 / 2
7,673
349
1,437
18,379
6,209
The Morrigan
leonardo2008
The Morrigan
9
0 / 16 / 1
6,881
313
2,548
13,827
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
43
Kills
21
21
Deaths
47
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kespah
Fenrir
9
3
3
3.5
L
Anhur
Kirtley00
Anhur
17
7
1
2.5
L
1
5
12
1.4
W
11
3
8
5
W
1
6
12
1.17
L
Cu Chulainn
jagernnog
Cu Chulainn
2
4
3
0.88
L
1
15
2
0.13
L
The Morrigan
leonardo2008
The Morrigan
0
16
1
0.03
W
18
3
7
7.17
W
Apollo
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,784
Damage
38,182
75,989
Taken
88,754
47,148
Mitigated
41,853
26,715
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kespah
Fenrir
9,581
2,066
536
7,000
18,034
8,004
2,421
1,233
16,775
0
83,179
L
Anhur
Kirtley00
Anhur
20,713
11,027
0
8,449
21,190
7,074
765
7,710
13,480
0
69,939
L
5,894
453
0
1,042
17,426
18,638
145
4,759
12,667
24,949
0
W
18,639
1,157
939
8,123
15,296
8,402
2,687
1,402
13,786
85,583
0
W
6,710
1,548
3,262
65
11,602
11,914
600
2,349
9,187
26,410
0
L
Cu Chulainn
jagernnog
Cu Chulainn
7,590
2,161
0
2,762
17,932
6,399
0
5,571
12,361
0
50,756
L
1,437
351
0
0
18,379
6,209
10
3,520
14,859
0
15,611
L
The Morrigan
leonardo2008
The Morrigan
2,548
1,058
0
0
13,827
3,533
22
4,082
9,713
13,879
431
W
20,634
7,946
0
4,496
17,538
15,046
1,494
2,150
15,252
0
57,237
W
Apollo
8,220
6,338
0
2,294
13,519
3,782
2,163
716
12,803
0
49,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
48,571
471
Minions Killed
269
0
Camps Cleared
0
1,897,549
Distance Traveled
1,645,037
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,030
547
142
6
0
370,656
0
L
Anhur
13,017
592
93
4
0
314,523
0
L
Ymir
10,870
494
36
2
0
324,137
0
W
Hades
12,491
568
143
7
0
359,215
0
W
Yemoja
10,026
456
29
1
0
350,054
2
L
Cu Chulainn
10,130
460
106
5
0
356,693
1
L
Odin
7,673
349
12
1
0
347,011
0
L
The Morrigan
6,881
313
22
1
0
302,673
0
W
Bellona
12,141
552
83
4
0
450,699
0
W
Apollo
10,120
460
74
3
0
366,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role