Player Matchup

Heimdallr
Heimdallr
Alpha_Wolf_AD
Heimdallr
Level 87
God Stats
65W - 46L
1,571 SR
Queue Stats
339W - 339L
1,424 Elo+
Party 1
Osiris
Osiris
DBoyJD
Osiris
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 94L
1,484 Elo+
Solo
Anubis
Anubis
Hutchliid
Anubis
Level 62
God Stats
45W - 37L
1,559 SR
Queue Stats
213W - 228L
1,488 Elo+
Party 1
Thor
Thor
Olafhs7
Thor
Level 67
God Stats
11W - 15L
1,466 SR
Queue Stats
380W - 402L
1,504 Elo+
Solo
Scylla
Scylla
SmokeStyle
Scylla
Level 128
God Stats
3W - 1L
1,558 SR
Queue Stats
112W - 112L
1,451 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,470 Elo+

VS

Team Averages
Level 95
1,545 SR
1,493 Elo+
Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kubciak
Arachne
Level 65
God Stats
13W - 10L
1,598 SR
Queue Stats
36W - 27L
1,531 Elo+
Solo
Ra
Ra
Yuiciro
Ra
Level 118
God Stats
9W - 3L
1,886 SR
Queue Stats
341W - 334L
1,484 Elo+
Solo
Ymir
Ymir
xMaak
Ymir
Level 105
God Stats
13W - 21L
1,242 SR
Queue Stats
264W - 300L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha_Wolf_AD
Heimdallr
8
0 / 2 / 2
4,655
517
4,253
4,302
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
DBoyJD
Osiris
11
0 / 2 / 0
5,596
622
871
4,301
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Hutchliid
Anubis
9
4 / 1 / 3
5,817
646
5,264
3,826
1,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Olafhs7
Thor
8
1 / 3 / 3
5,281
587
1,727
7,052
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SmokeStyle
Scylla
11
4 / 0 / 3
6,421
713
3,162
3,342
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 2 / 2
5,133
570
2,221
4,103
1,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
7
1 / 3 / 1
4,437
493
2,289
8,660
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Kubciak
Arachne
8
0 / 1 / 4
5,067
563
2,600
3,929
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,931
548
1,605
2,721
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
xMaak
Ymir
9
4 / 1 / 2
5,790
643
4,083
5,020
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
8
8
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
2
1.5
L
Artio
 
Artio
1
3
1
0.5
W
Heimdallr
Alpha_Wolf_AD
Heimdallr
0
2
2
0.5
W
Osiris
DBoyJD
Osiris
0
2
0
0
W
Anubis
Hutchliid
Anubis
4
1
3
5.5
L
Arachne
Kubciak
Arachne
0
1
4
2
W
Thor
Olafhs7
Thor
1
3
3
0.83
W
Scylla
SmokeStyle
Scylla
4
0
3
5.5
L
1
2
0
0.5
L
Ymir
xMaak
Ymir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
12,798
22,823
Taken
24,433
7,849
Mitigated
10,110
6,712
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,221
1,766
0
967
4,103
1,005
0
1,564
2,539
0
26,055
L
Artio
 
Artio
2,289
337
82
1,378
8,660
3,287
0
2,983
5,677
6,171
0
W
Heimdallr
Alpha_Wolf_AD
Heimdallr
4,253
1,829
0
1,036
4,302
1,215
260
1,244
3,058
0
20,536
W
Osiris
DBoyJD
Osiris
871
150
0
1,284
4,301
2,000
716
996
2,994
0
29,910
W
Anubis
Hutchliid
Anubis
5,264
521
0
1,726
3,826
1,678
0
1,861
1,880
23,484
0
L
Arachne
Kubciak
Arachne
2,600
1,706
0
1,417
3,929
1,378
0
613
3,316
0
25,041
W
Thor
Olafhs7
Thor
1,727
484
0
1,000
7,052
1,985
0
2,048
4,836
0
26,984
W
Scylla
SmokeStyle
Scylla
3,162
615
0
1,666
3,342
971
357
1,277
2,023
32,630
0
L
1,605
168
152
748
2,721
821
0
1,247
1,474
24,620
0
L
Ymir
xMaak
Ymir
4,083
594
111
1,850
5,020
3,619
0
2,019
3,001
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
25,358
266
Minions Killed
205
0
Camps Cleared
0
862,475
Distance Traveled
859,746
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,133
570
65
7
0
183,319
2
L
Artio
4,437
493
6
1
0
200,478
0
W
Heimdallr
4,655
517
35
4
0
168,035
3
W
Osiris
5,596
622
64
7
0
167,113
1
W
Anubis
5,817
646
39
4
0
152,375
2
L
Arachne
5,067
563
55
6
0
182,975
1
W
Thor
5,281
587
59
7
0
178,020
1
W
Scylla
6,421
713
69
8
0
196,932
4
L
Ra
4,931
548
49
5
0
107,507
2
L
Ymir
5,790
643
30
3
0
185,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role