Player Matchup

Jormungandr
Jormungandr
Arisharkk
Jormungandr
Level 25
God Stats
3W - 1L
1,578 SR
Queue Stats
91W - 97L
1,438 Elo+
Solo
Ra
Ra
DrunkScout
Ra
Level 8
God Stats
2W - 1L
1,322 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
TheLionSin184
Ymir
Level 14
God Stats
3W - 1L
1,801 SR
Queue Stats
52W - 32L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Xkoben
Heimdallr
Level 29
God Stats
1W - 1L
1,570 SR
Queue Stats
67W - 69L
1,516 Elo+
Solo
Kali
Kali
toiditoidi
Kali
Level 27
God Stats
12W - 14L
1,475 SR
Queue Stats
239W - 239L
1,605 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,519 Elo+

VS

Team Averages
Level 16
1,520 SR
1,499 Elo+
Apollo
Apollo
BrendanJ01
Apollo
Level 16
God Stats
10W - 12L
1,505 SR
Queue Stats
187W - 185L
1,422 Elo+
Solo
Hel
Hel
RoachFights
Hel
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,547 Elo+
Solo
Chernobog
Chernobog
Th3CaZeD
Chernobog
Level 3
God Stats
14W - 11L
1,500 SR
Queue Stats
23W - 23L
1,465 Elo+
Solo
Vamana
Vamana
Wuebit01278
Vamana
Level 18
God Stats
10W - 7L
1,552 SR
Queue Stats
110W - 132L
1,528 Elo+
Solo
Danzaburou
Danzaburou
eTygr
Danzaburou
Level 26
God Stats
4W - 3L
1,543 SR
Queue Stats
20W - 25L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arisharkk
Jormungandr
13
1 / 1 / 10
8,356
522
4,334
12,682
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 4
9,017
564
6,599
9,237
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
5 / 1 / 2
10,182
636
7,762
9,384
7,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Xkoben
Heimdallr
13
2 / 0 / 5
7,990
499
6,778
10,717
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 1 / 3
10,627
664
12,403
13,820
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrendanJ01
Apollo
13
3 / 6 / 1
8,163
510
9,563
14,352
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 1
7,372
461
4,689
6,112
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Th3CaZeD
Chernobog
13
2 / 7 / 2
8,116
507
8,600
12,915
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
10
0 / 4 / 2
6,700
419
1,882
9,497
3,884
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
eTygr
Danzaburou
12
1 / 4 / 1
6,976
436
7,790
9,824
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
9
9
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arisharkk
Jormungandr
1
1
10
6
L
Apollo
BrendanJ01
Apollo
3
6
1
0.58
W
4
6
4
1
L
3
4
1
0.88
L
Chernobog
Th3CaZeD
Chernobog
2
7
2
0.43
W
5
1
2
6
L
Vamana
0
4
2
0.25
W
Heimdallr
Xkoben
Heimdallr
2
0
5
4.5
L
Danzaburou
eTygr
Danzaburou
1
4
1
0.38
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,876
Damage
32,524
55,840
Taken
52,700
34,849
Mitigated
17,768
15,532
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arisharkk
Jormungandr
4,334
1,525
0
500
12,682
11,570
100
2,412
10,270
37,493
0
L
Apollo
BrendanJ01
Apollo
9,563
6,960
0
1,350
14,352
5,348
0
4,565
9,737
0
60,682
W
6,599
1,130
567
2,877
9,237
4,417
509
1,018
8,219
41,234
0
L
4,689
420
1,120
1,329
6,112
1,411
0
1,770
4,270
11,147
0
L
Chernobog
Th3CaZeD
Chernobog
8,600
5,642
0
1,575
12,915
4,524
1,682
4,256
8,512
0
49,396
W
7,762
1,857
0
1,981
9,384
7,479
0
479
8,905
55,405
0
L
Vamana
1,882
1,113
0
2,809
9,497
3,884
0
5,732
3,740
0
20,858
W
Heimdallr
Xkoben
Heimdallr
6,778
3,359
0
3,423
10,717
4,636
933
161
10,556
0
56,681
L
Danzaburou
eTygr
Danzaburou
7,790
3,072
0
2,306
9,824
2,601
0
2,040
7,746
0
41,649
W
12,403
6,534
0
6,184
13,820
6,747
0
619
13,201
0
58,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
37,327
453
Minions Killed
321
0
Camps Cleared
0
1,456,378
Distance Traveled
1,366,531
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,356
522
65
4
0
308,207
5
L
Apollo
8,163
510
107
7
0
253,776
1
W
Ra
9,017
564
91
6
0
241,515
0
L
Hel
7,372
461
14
1
0
279,073
2
L
Chernobog
8,116
507
93
6
0
270,309
0
W
Ymir
10,182
636
125
8
0
259,317
4
L
Vamana
6,700
419
45
3
0
273,379
3
W
Heimdallr
7,990
499
85
5
0
277,416
0
L
Danzaburou
6,976
436
62
4
0
289,994
3
W
Kali
10,627
664
87
5
0
369,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role