Player Matchup

Janus
Janus
DrunkenBoYYY
Janus
Level 6
God Stats
6W - 14L
1,826 SR
Queue Stats
61W - 57L
1,843 Elo+
Solo
Artemis
Artemis
Hafnon
Artemis
Level 17
God Stats
2W - 6L
1,267 SR
Queue Stats
98W - 106L
1,593 Elo+
Solo
Arachne
Arachne
ShaDow_CoMaN
Arachne
Level 18
God Stats
2W - 1L
1,890 SR
Queue Stats
34W - 19L
1,595 Elo+
Solo
Loki
Loki
X0P0H
Loki
Level 4
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Neith
Neith
Yehenito
Neith
Level 19
God Stats
4W - 4L
1,763 SR
Queue Stats
180W - 139L
1,639 Elo+
Solo
Team Averages
Level 13
1,701 SR
1,675 Elo+

VS

Team Averages
Level 30
1,576 SR
1,651 Elo+
Chaac
Chaac
Glockentyp
Chaac
Level 13
God Stats
6W - 3L
1,546 SR
Queue Stats
16W - 11L
1,591 Elo+
Solo
Vulcan
Vulcan
JungHansBerger
Vulcan
Level 16
God Stats
5W - 3L
1,660 SR
Queue Stats
44W - 29L
1,691 Elo+
Solo
Danzaburou
Danzaburou
KomDaHierZegge
Danzaburou
Level 29
God Stats
86W - 49L
1,674 SR
Queue Stats
379W - 358L
1,568 Elo+
Solo
Mercury
Mercury
SurfingSmurfing
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,689 Elo+
Party 1
Cerberus
Cerberus
nussi710
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,738
474
1,676
6,611
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Hafnon
Artemis
8
0 / 3 / 0
4,647
465
3,281
5,594
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
ShaDow_CoMaN
Arachne
5
0 / 2 / 1
4,340
434
603
3,935
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
X0P0H
Loki
4
1 / 4 / 0
4,046
405
918
3,699
798
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Neith
Yehenito
Neith
11
4 / 1 / 0
6,162
616
5,676
6,122
1,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 0 / 1
6,123
612
6,046
6,594
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 0 / 0
6,881
688
4,294
2,627
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KomDaHierZegge
Danzaburou
10
2 / 2 / 0
5,905
591
3,677
5,841
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 2
6,274
627
2,164
7,281
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
nussi710
Cerberus
7
1 / 2 / 2
5,321
532
1,358
7,398
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
12
12
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chaac
2
0
1
2.5
L
Artemis
Hafnon
Artemis
0
3
0
0
W
4
0
0
4
W
Danzaburou
KomDaHierZegge
Danzaburou
2
2
0
1
L
Arachne
ShaDow_CoMaN
Arachne
0
2
1
0.25
W
3
1
2
4
L
Loki
X0P0H
Loki
1
4
0
0.25
L
Neith
Yehenito
Neith
4
1
0
4
W
Cerberus
nussi710
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
17,539
25,961
Taken
29,741
7,728
Mitigated
12,518
6,432
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,676
133
0
1,324
6,611
2,512
0
1,559
5,008
24,785
0
W
Chaac
6,046
386
0
4,368
6,594
4,698
356
61
6,514
0
28,422
L
Artemis
Hafnon
Artemis
3,281
1,044
0
1,172
5,594
1,473
0
404
4,500
0
17,427
W
4,294
1,404
0
744
2,627
805
0
636
1,759
48,531
0
W
Danzaburou
KomDaHierZegge
Danzaburou
3,677
1,450
0
1,927
5,841
1,770
0
158
5,683
0
36,414
L
Arachne
ShaDow_CoMaN
Arachne
603
472
0
769
3,935
1,202
0
1,785
2,150
0
14,016
W
2,164
1,033
0
3,207
7,281
2,183
0
643
6,553
0
33,157
L
Loki
X0P0H
Loki
918
364
0
647
3,699
798
0
1,275
2,378
0
6,858
L
Neith
Yehenito
Neith
5,676
2,712
0
2,520
6,122
1,743
0
629
5,493
0
41,131
W
Cerberus
nussi710
Cerberus
1,358
351
0
1,175
7,398
3,062
0
80
7,318
15,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
30,504
206
Minions Killed
335
0
Camps Cleared
0
781,064
Distance Traveled
1,045,585
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,738
474
46
5
0
177,539
0
W
Chaac
6,123
612
59
6
0
202,073
0
L
Artemis
4,647
465
37
4
0
130,192
0
W
Vulcan
6,881
688
87
9
0
223,964
2
W
Danzaburou
5,905
591
52
5
0
187,775
3
L
Arachne
4,340
434
32
3
0
133,381
0
W
Mercury
6,274
627
89
9
0
244,817
0
L
Loki
4,046
405
14
1
0
150,446
3
L
Neith
6,162
616
77
8
0
189,506
2
W
Cerberus
5,321
532
48
5
0
186,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role