Player Matchup

Kuzenbo
Kuzenbo
Kakeos
Kuzenbo
Level 69
God Stats
8W - 6L
1,826 SR
Queue Stats
361W - 369L
1,477 Elo+
Party 1
Thor
Thor
Leothia
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 1
Merlin
Merlin
StrongerL
Merlin
Level 42
God Stats
6W - 8L
1,817 SR
Queue Stats
308W - 279L
1,560 Elo+
Solo
Chernobog
Chernobog
TastyPeanut4me
Chernobog
Level 107
God Stats
11W - 5L
1,702 SR
Queue Stats
142W - 153L
1,507 Elo+
Solo
Hel
Hel
Thick_SusRanger
Hel
Level 106
God Stats
3W - 10L
1,169 SR
Queue Stats
819W - 836L
1,496 Elo+
Party 1
Team Averages
Level 66
1,603 SR
1,473 Elo+

VS

Team Averages
Level 124
1,578 SR
1,609 Elo+
Sylvanus
Sylvanus
JBIRD723
Sylvanus
Level 147
God Stats
3W - 6L
1,513 SR
Queue Stats
71W - 73L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lokoman255
Morgan Le Fay
Level 160
God Stats
6W - 4L
1,638 SR
Queue Stats
186W - 177L
1,620 Elo+
Party 2
Nemesis
Nemesis
LrGxEternal
Nemesis
Level 116
God Stats
10W - 10L
1,492 SR
Queue Stats
203W - 202L
1,502 Elo+
Solo
Bakasura
Bakasura
Pandalino101
Bakasura
Level 160
God Stats
2W - 3L
1,530 SR
Queue Stats
178W - 169L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Thetankfrank859
Cthulhu
Level 37
God Stats
13W - 4L
1,719 SR
Queue Stats
25W - 11L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kakeos
Kuzenbo
10
3 / 3 / 1
6,381
425
4,760
9,424
6,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Leothia
Thor
12
0 / 5 / 0
6,617
441
2,277
10,940
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
StrongerL
Merlin
12
1 / 4 / 0
7,188
479
2,513
8,022
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TastyPeanut4me
Chernobog
11
0 / 5 / 4
6,745
450
3,988
8,369
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 0
7,893
526
11,430
13,099
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JBIRD723
Sylvanus
16
2 / 1 / 3
8,942
596
9,434
14,232
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Lokoman255
Morgan Le Fay
18
9 / 0 / 4
10,538
703
12,630
5,998
3,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LrGxEternal
Nemesis
15
6 / 2 / 5
8,812
587
6,555
9,802
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Pandalino101
Bakasura
14
4 / 0 / 5
8,087
539
5,431
10,375
5,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 4
7,189
479
2,604
8,924
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
21
21
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
JBIRD723
Sylvanus
2
1
3
3.5
L
Kuzenbo
Kakeos
Kuzenbo
3
3
1
1.17
L
Thor
Leothia
Thor
0
5
0
0
W
Morgan Le Fay
Lokoman255
Morgan Le Fay
9
0
4
11
W
Nemesis
LrGxEternal
Nemesis
6
2
5
4.25
W
Bakasura
Pandalino101
Bakasura
4
0
5
6.5
L
Merlin
StrongerL
Merlin
1
4
0
0.25
L
Chernobog
TastyPeanut4me
Chernobog
0
5
4
0.4
W
0
3
4
0.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
36,654
49,854
Taken
49,331
18,361
Mitigated
29,061
14,294
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
JBIRD723
Sylvanus
9,434
2,290
120
7,435
14,232
9,704
46
10,052
4,180
51,703
9,435
L
Kuzenbo
Kakeos
Kuzenbo
4,760
2,288
0
0
9,424
6,698
0
5,065
3,899
19,241
0
L
Thor
Leothia
Thor
2,277
1,088
0
3,567
10,940
3,092
0
2,563
8,377
0
36,003
W
Morgan Le Fay
Lokoman255
Morgan Le Fay
12,630
888
0
3,126
5,998
3,379
0
838
5,160
91,036
0
W
Nemesis
LrGxEternal
Nemesis
6,555
2,929
0
1,119
9,802
3,628
0
3,752
6,050
0
60,865
W
Bakasura
Pandalino101
Bakasura
5,431
3,410
0
5,176
10,375
5,090
20
2,332
8,043
0
55,355
L
Merlin
StrongerL
Merlin
2,513
43
0
1,729
8,022
1,827
0
4,981
2,918
42,122
0
L
Chernobog
TastyPeanut4me
Chernobog
3,988
2,039
0
1,483
8,369
1,863
0
3,473
4,431
0
37,305
W
2,604
450
0
1,528
8,924
7,260
0
1,791
7,133
16,433
0
L
11,430
846
351
7,164
13,099
4,881
0
8,180
4,919
54,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
43,568
383
Minions Killed
528
0
Camps Cleared
0
1,384,300
Distance Traveled
1,513,086
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,942
596
120
8
0
242,970
2
L
Kuzenbo
6,381
425
22
1
0
288,447
1
L
Thor
6,617
441
73
5
0
287,363
8
W
Morgan Le Fay
10,538
703
161
11
0
318,490
5
W
Nemesis
8,812
587
100
7
0
342,201
4
W
Bakasura
8,087
539
112
7
0
335,469
3
L
Merlin
7,188
479
105
7
0
285,745
2
L
Chernobog
6,745
450
68
5
0
261,197
6
W
Cthulhu
7,189
479
35
2
0
273,956
0
L
Hel
7,893
526
115
8
0
261,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role