Player Matchup

Baron Samedi
Baron Samedi
JoseLxX
Baron Samedi
Level 72
God Stats
21W - 38L
1,323 SR
Queue Stats
522W - 551L
1,363 Elo+
Solo
Artemis
Artemis
Mr R0B0T0 88
Artemis
Level 109
God Stats
1W - 3L
1,263 SR
Queue Stats
198W - 262L
1,295 Elo+
Solo
Thanatos
Thanatos
Nulgath141
Thanatos
Level 103
God Stats
14W - 12L
1,564 SR
Queue Stats
155W - 172L
1,382 Elo+
Solo
Bellona
Bellona
Shrekpp
Bellona
Level 66
God Stats
5W - 12L
1,179 SR
Queue Stats
292W - 376L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
acoc0311
Morgan Le Fay
Level 106
God Stats
18W - 22L
1,489 SR
Queue Stats
299W - 289L
1,441 Elo+
Solo
Team Averages
Level 91
1,363 SR
1,362 Elo+

VS

Team Averages
Level 85
1,389 SR
1,446 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DoctorGoodnite
Aphrodite
Level 89
God Stats
0W - 1L
1,428 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 1
Medusa
Medusa
Strike_seifouYT
Medusa
Level 103
God Stats
2W - 2L
1,449 SR
Queue Stats
131W - 154L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
eatmyshortsdc
Gilgamesh
Level 65
God Stats
0W - 2L
1,165 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kodjoey
Morgan Le Fay
Level 63
God Stats
10W - 11L
1,403 SR
Queue Stats
168W - 189L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoseLxX
Baron Samedi
17
5 / 3 / 5
10,128
482
15,124
11,347
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mr R0B0T0 88
Artemis
17
2 / 2 / 6
10,755
512
10,280
8,981
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Nulgath141
Thanatos
17
7 / 5 / 6
10,962
522
10,127
13,803
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Shrekpp
Bellona
18
5 / 0 / 5
11,811
562
10,902
14,806
15,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
acoc0311
Morgan Le Fay
19
11 / 3 / 8
12,682
604
22,222
17,914
9,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 5 / 4
10,347
493
12,037
16,221
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
DoctorGoodnite
Aphrodite
16
2 / 3 / 3
10,039
478
3,350
16,001
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 6 / 3
9,160
436
12,691
21,041
6,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
eatmyshortsdc
Gilgamesh
15
0 / 6 / 1
9,111
434
6,510
17,633
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
kodjoey
Morgan Le Fay
15
1 / 10 / 2
9,388
447
5,302
16,243
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
13
13
Deaths
30
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
5
4
1.6
L
Aphrodite
DoctorGoodnite
Aphrodite
2
3
3
1.17
W
Baron Samedi
JoseLxX
Baron Samedi
5
3
5
2.5
W
Artemis
Mr R0B0T0 88
Artemis
2
2
6
2.5
W
Thanatos
Nulgath141
Thanatos
7
5
6
2
W
Bellona
Shrekpp
Bellona
5
0
5
7.5
L
4
6
3
0.92
W
Morgan Le Fay
acoc0311
Morgan Le Fay
11
3
8
5
L
Gilgamesh
eatmyshortsdc
Gilgamesh
0
6
1
0.08
L
Morgan Le Fay
kodjoey
Morgan Le Fay
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
39,890
66,851
Taken
87,139
42,531
Mitigated
36,536
28,268
Healing
29,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,037
3,264
0
4,776
16,221
6,702
0
7,232
8,953
0
53,921
L
Aphrodite
DoctorGoodnite
Aphrodite
3,350
409
5,199
9,912
16,001
7,815
553
8,591
7,102
47,785
0
W
Baron Samedi
JoseLxX
Baron Samedi
15,124
1,101
923
3,786
11,347
7,270
1,138
1,956
9,342
57,185
0
W
Artemis
Mr R0B0T0 88
Artemis
10,280
4,806
287
1,784
8,981
3,490
3,780
1,980
7,001
0
69,731
W
Thanatos
Nulgath141
Thanatos
10,127
2,106
0
11,036
13,803
6,286
0
601
13,202
0
78,130
W
Bellona
Shrekpp
Bellona
10,902
2,603
0
4,047
14,806
15,659
944
683
13,393
9,545
59,733
L
12,691
5,836
195
4,852
21,041
6,594
207
9,739
10,800
0
67,822
W
Morgan Le Fay
acoc0311
Morgan Le Fay
22,222
1,681
450
5,955
17,914
9,826
1,196
3,497
14,362
72,150
0
L
Gilgamesh
eatmyshortsdc
Gilgamesh
6,510
1,349
0
4,005
17,633
10,122
0
3,072
14,529
0
56,363
L
Morgan Le Fay
kodjoey
Morgan Le Fay
5,302
801
0
859
16,243
5,303
104
9,402
6,791
55,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
48,045
581
Minions Killed
487
0
Camps Cleared
0
2,007,699
Distance Traveled
1,789,966
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,347
493
80
4
0
365,433
4
L
Aphrodite
10,039
478
110
5
0
376,581
2
W
Baron Samedi
10,128
482
79
4
0
387,222
6
W
Artemis
10,755
512
132
6
0
378,834
1
W
Thanatos
10,962
522
110
5
0
391,331
1
W
Bellona
11,811
562
149
7
0
448,016
6
L
Medusa
9,160
436
91
4
0
330,836
3
W
Morgan Le Fay
12,682
604
111
5
0
402,296
1
L
Gilgamesh
9,111
434
100
5
0
384,491
2
L
Morgan Le Fay
9,388
447
106
5
0
332,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role