Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GiiingerJesus
Heimdallr
Level 104
God Stats
31W - 27L
1,654 SR
Queue Stats
279W - 198L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Somewhat sad
Morgan Le Fay
Level 134
God Stats
18W - 6L
1,713 SR
Queue Stats
238W - 112L
1,701 Elo+
Party 2
Hel
Hel
Very prolific
Hel
Level 129
God Stats
9W - 2L
1,472 SR
Queue Stats
445W - 268L
1,639 Elo+
Party 2
Ymir
Ymir
voltagev100
Ymir
Level 33
God Stats
36W - 11L
1,765 SR
Queue Stats
111W - 27L
1,845 Elo+
Party 2
Team Averages
Level 105
1,621 SR
1,665 Elo+

VS

Team Averages
Level 88
1,544 SR
1,443 Elo+
Izanami
Izanami
Dripp Gokuu
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Mercury
Mercury
Glaçier
Mercury
Level 106
God Stats
2W - 5L
1,422 SR
Queue Stats
55W - 69L
1,423 Elo+
Party 1
Cerberus
Cerberus
InsaneBeast123
Cerberus
Level 28
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
P4rad0x Panda
Cthulhu
Level 121
God Stats
15W - 5L
1,794 SR
Queue Stats
152W - 150L
1,460 Elo+
Party 1
Discordia
Discordia
Shrimpysimpy302
Discordia
Level 96
God Stats
3W - 5L
1,522 SR
Queue Stats
266W - 237L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 1 / 1
10,845
603
12,334
17,952
16,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GiiingerJesus
Heimdallr
16
2 / 0 / 9
9,650
536
13,688
10,064
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Somewhat sad
Morgan Le Fay
16
6 / 0 / 7
10,188
566
6,765
7,971
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 6
11,839
658
13,052
8,640
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 4
8,103
450
4,217
9,237
6,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dripp Gokuu
Izanami
12
0 / 6 / 0
7,554
420
4,918
13,378
3,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Mercury
Glaçier
Mercury
15
0 / 4 / 0
8,390
466
3,235
11,398
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
10
0 / 4 / 0
7,081
393
4,110
15,081
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
14
1 / 3 / 0
8,900
494
14,084
21,084
12,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Shrimpysimpy302
Discordia
14
0 / 5 / 0
8,503
472
5,129
11,403
3,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
22
Kills
1
1
Deaths
22
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
1
4.5
L
Izanami
Dripp Gokuu
Izanami
0
6
0
0
W
Heimdallr
GiiingerJesus
Heimdallr
2
0
9
6.5
L
Mercury
Glaçier
Mercury
0
4
0
0
L
Cerberus
0
4
0
0
L
Cthulhu
1
3
0
0.33
L
Discordia
Shrimpysimpy302
Discordia
0
5
0
0
W
Morgan Le Fay
Somewhat sad
Morgan Le Fay
6
0
7
9.5
W
8
0
6
11
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
31,476
53,864
Taken
72,344
33,390
Mitigated
39,409
24,653
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,334
2,346
0
7,086
17,952
16,653
818
11,123
6,829
78,864
0
L
Izanami
Dripp Gokuu
Izanami
4,918
2,706
0
2,153
13,378
3,805
0
3,527
9,851
0
62,317
W
Heimdallr
GiiingerJesus
Heimdallr
13,688
8,124
0
4,514
10,064
3,437
610
2,963
7,101
0
84,570
L
Mercury
Glaçier
Mercury
3,235
1,673
0
1,967
11,398
5,067
0
2,920
8,478
0
68,376
L
Cerberus
4,110
104
0
1,592
15,081
13,975
0
6,053
9,028
8,558
0
L
Cthulhu
14,084
2,976
100
8,546
21,084
12,792
88
15,673
5,411
59,699
0
L
Discordia
Shrimpysimpy302
Discordia
5,129
117
0
1,650
11,403
3,770
910
8,383
3,020
58,324
0
W
Morgan Le Fay
Somewhat sad
Morgan Le Fay
6,765
1,041
0
3,238
7,971
3,250
724
2,944
5,027
64,983
0
W
13,052
1,037
2,939
5,990
8,640
3,133
1,696
4,834
3,806
91,139
0
W
4,217
1,012
60
826
9,237
6,917
30
1,459
7,778
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
40,428
671
Minions Killed
468
0
Camps Cleared
0
1,822,482
Distance Traveled
1,775,313
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,845
603
207
12
0
343,387
7
L
Izanami
7,554
420
121
7
0
316,384
5
W
Heimdallr
9,650
536
135
8
0
349,777
5
L
Mercury
8,390
466
102
6
0
393,096
0
L
Cerberus
7,081
393
12
1
0
385,387
4
L
Cthulhu
8,900
494
111
6
0
363,423
5
L
Discordia
8,503
472
122
7
0
317,023
5
W
Morgan Le Fay
10,188
566
105
6
0
366,713
3
W
Hel
11,839
658
176
10
0
405,352
1
W
Ymir
8,103
450
48
3
0
357,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role