Player Matchup

Arachne
Arachne
ShockeryFlame
Arachne
Level 56
God Stats
5W - 0L
1,740 SR
Queue Stats
218W - 213L
1,598 Elo+
Party 2
Bellona
Bellona
Th3CaZeD
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,281 Elo+
Solo
Artemis
Artemis
gettouchedmate
Artemis
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
221W - 218L
1,552 Elo+
Solo
Jormungandr
Jormungandr
toiditoidi
Jormungandr
Level 27
God Stats
30W - 23L
1,613 SR
Queue Stats
239W - 239L
1,596 Elo+
Solo
Merlin
Merlin
uwufurrylover
Merlin
Level 5
God Stats
2W - 1L
1,477 SR
Queue Stats
11W - 11L
1,685 Elo+
Party 2
Team Averages
Level 24
1,611 SR
1,542 Elo+

VS

Team Averages
Level 11
1,611 SR
1,566 Elo+
Ares
Ares
BabyWhisper
Ares
Level 1
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 4L
1,712 Elo+
Party 1
Ah Puch
Ah Puch
CrenshawMafia
Ah Puch
Level 28
God Stats
8W - 3L
1,830 SR
Queue Stats
143W - 122L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
Saoru18
Sun Wukong
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
TheLionSin184
Heimdallr
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 32L
1,554 Elo+
Solo
Artemis
Artemis
brokemybong
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 1 / 1
7,733
703
3,782
8,348
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Th3CaZeD
Bellona
9
0 / 5 / 2
5,448
495
2,522
7,148
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
9 / 0 / 1
7,108
646
7,993
5,645
2,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
toiditoidi
Jormungandr
11
2 / 0 / 9
6,917
629
4,611
5,147
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,644
604
1,123
5,926
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,341
395
1,086
5,945
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
12
2 / 2 / 1
6,525
593
7,685
3,857
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Saoru18
Sun Wukong
9
0 / 3 / 0
4,955
450
2,087
5,128
2,643
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TheLionSin184
Heimdallr
12
3 / 4 / 1
6,588
599
2,718
8,791
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
brokemybong
Artemis
10
3 / 4 / 2
6,044
549
4,747
6,243
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
8
8
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ah Puch
2
2
1
1.25
L
Sun Wukong
Saoru18
Sun Wukong
0
3
0
0
W
Arachne
6
1
1
6.5
W
Bellona
Th3CaZeD
Bellona
0
5
2
0.2
L
Heimdallr
TheLionSin184
Heimdallr
3
4
1
0.88
L
Artemis
brokemybong
Artemis
3
4
2
1
W
9
0
1
9.5
W
Jormungandr
toiditoidi
Jormungandr
2
0
9
6.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
18,323
32,214
Taken
29,964
15,252
Mitigated
10,714
10,334
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,086
467
0
560
5,945
1,516
0
1,683
4,262
2,471
0
L
Ah Puch
7,685
209
0
830
3,857
1,203
0
1,543
2,314
40,280
0
L
Sun Wukong
Saoru18
Sun Wukong
2,087
518
0
221
5,128
2,643
0
1,747
3,381
0
18,909
W
Arachne
3,782
2,239
0
4,503
8,348
3,432
0
2,095
6,253
0
50,224
W
Bellona
Th3CaZeD
Bellona
2,522
1,074
0
1,195
7,148
4,095
308
960
6,188
0
14,928
L
Heimdallr
TheLionSin184
Heimdallr
2,718
846
0
3,345
8,791
3,561
0
437
8,354
0
46,229
L
Artemis
brokemybong
Artemis
4,747
2,654
0
1,293
6,243
1,791
244
324
5,919
0
24,470
W
7,993
4,523
0
2,101
5,645
2,080
119
492
5,153
0
35,905
W
Jormungandr
toiditoidi
Jormungandr
4,611
1,287
0
1,530
5,147
3,970
30
792
4,355
20,569
0
W
1,123
40
0
1,005
5,926
1,675
0
4,432
1,494
40,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
28,453
339
Minions Killed
237
0
Camps Cleared
0
1,145,743
Distance Traveled
958,100
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,341
395
3
0
0
166,970
1
L
Ah Puch
6,525
593
73
7
0
232,798
5
L
Sun Wukong
4,955
450
36
3
0
200,673
2
W
Arachne
7,733
703
98
9
0
276,299
4
W
Bellona
5,448
495
38
3
0
224,904
2
L
Heimdallr
6,588
599
80
7
0
180,916
5
L
Artemis
6,044
549
45
4
0
176,743
2
W
Artemis
7,108
646
66
6
0
213,140
5
W
Jormungandr
6,917
629
38
3
0
228,636
3
W
Merlin
6,644
604
99
9
0
202,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role