Player Matchup

Anubis
Anubis
CactusMinos
Anubis
Level 16
God Stats
3W - 1L
1,723 SR
Queue Stats
14W - 7L
1,658 Elo+
Solo
Bakasura
Bakasura
CropyTo
Bakasura
Level 27
God Stats
45W - 38L
1,578 SR
Queue Stats
290W - 308L
1,480 Elo+
Party 1
Rama
Rama
Ellister
Rama
Level 10
God Stats
5W - 1L
1,738 SR
Queue Stats
33W - 25L
1,632 Elo+
Solo
Izanami
Izanami
Spaghetboi
Izanami
Level 18
God Stats
41W - 41L
1,628 SR
Queue Stats
107W - 119L
1,449 Elo+
Party 1
Set
Set
pleoxxe1
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,711 Elo+
Party 1
Team Averages
Level 20
1,633 SR
1,586 Elo+

VS

Team Averages
Level 15
1,554 SR
1,563 Elo+
Khepri
Khepri
Calakula
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Solo
Heimdallr
Heimdallr
JGoddard
Heimdallr
Level 27
God Stats
2W - 1L
1,772 SR
Queue Stats
119W - 68L
1,734 Elo+
Solo
Izanami
Izanami
Rufiyu
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Z3yac
Sobek
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 81L
1,426 Elo+
Solo
Mercury
Mercury
sunC1k3
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 3 / 9
12,670
603
15,202
15,440
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
CropyTo
Bakasura
20
9 / 1 / 3
13,367
637
18,780
19,245
7,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
16 / 3 / 7
14,978
713
23,076
15,524
6,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Spaghetboi
Izanami
17
4 / 6 / 2
12,261
584
5,191
14,445
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 1 / 10
12,702
605
16,241
19,193
13,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Calakula
Khepri
5
0 / 7 / 1
6,052
288
347
9,122
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
JGoddard
Heimdallr
18
9 / 8 / 2
12,470
594
17,937
23,884
10,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Rufiyu
Izanami
12
2 / 16 / 1
8,109
386
3,589
18,693
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Z3yac
Sobek
15
0 / 5 / 3
9,130
435
8,235
26,749
32,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
sunC1k3
Mercury
15
2 / 9 / 7
9,461
451
5,228
18,587
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
42
Kills
13
14
Deaths
45
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
3
9
4.5
L
Khepri
Calakula
Khepri
0
7
1
0.07
W
Bakasura
CropyTo
Bakasura
9
1
3
10.5
W
Rama
16
3
7
6.5
L
Heimdallr
JGoddard
Heimdallr
9
8
2
1.25
L
Izanami
Rufiyu
Izanami
2
16
1
0.16
W
Izanami
Spaghetboi
Izanami
4
6
2
0.83
L
Sobek
Z3yac
Sobek
0
5
3
0.3
W
4
1
10
9
L
Mercury
sunC1k3
Mercury
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,490
Damage
35,336
83,847
Taken
97,035
41,804
Mitigated
62,157
30,182
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,202
1,094
0
8,346
15,440
8,417
3,145
1,573
13,867
71,612
0
L
Khepri
Calakula
Khepri
347
183
0
320
9,122
7,053
34
698
8,340
5,422
0
W
Bakasura
CropyTo
Bakasura
18,780
12,920
0
5,085
19,245
7,832
1,357
2,101
16,019
0
97,416
W
Rama
23,076
17,063
0
5,182
15,524
6,872
10,802
90
15,434
0
120,626
L
Heimdallr
JGoddard
Heimdallr
17,937
9,180
0
3,297
23,884
10,850
0
3,488
19,595
0
71,754
L
Izanami
Rufiyu
Izanami
3,589
2,239
0
175
18,693
5,267
0
2,317
16,035
0
18,399
W
Izanami
Spaghetboi
Izanami
5,191
3,623
0
3,349
14,445
5,011
1,524
1,188
13,255
0
102,186
L
Sobek
Z3yac
Sobek
8,235
1,010
0
10,038
26,749
32,137
0
3,965
21,757
52,568
0
W
16,241
8,593
0
8,220
19,193
13,672
506
6,001
13,192
4,088
73,692
L
Mercury
sunC1k3
Mercury
5,228
1,185
0
757
18,587
6,850
0
5,649
12,781
0
38,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,978
Gold Earned
45,222
683
Minions Killed
310
0
Camps Cleared
0
2,031,602
Distance Traveled
1,460,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,670
603
104
5
0
384,973
2
L
Khepri
6,052
288
8
0
0
136,232
2
W
Bakasura
13,367
637
150
7
0
496,185
0
W
Rama
14,978
713
172
8
0
323,887
1
L
Heimdallr
12,470
594
115
5
0
342,356
2
L
Izanami
8,109
386
24
1
0
283,845
1
W
Izanami
12,261
584
132
6
0
416,089
1
L
Sobek
9,130
435
90
4
0
309,330
2
W
Set
12,702
605
125
6
0
410,468
3
L
Mercury
9,461
451
73
3
0
388,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role