Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Fayare
The Morrigan
Level 27
God Stats
7W - 7L
1,545 SR
Queue Stats
92W - 76L
1,584 Elo+
Solo
Artemis
Artemis
chuchhela1
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,418 Elo+
Solo
Bellona
Bellona
eavegtel
Bellona
Level 26
God Stats
35W - 28L
1,621 SR
Queue Stats
488W - 486L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lamao123
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,372 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,515 Elo+

VS

Team Averages
Level 15
1,510 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
DarkWhithe
Morgan Le Fay
Level 26
God Stats
7W - 3L
1,663 SR
Queue Stats
137W - 78L
1,675 Elo+
Solo
Kukulkan
Kukulkan
Gigaus0
Kukulkan
Level 5
God Stats
3W - 0L
1,361 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Prophet24kt
Cthulhu
Level 12
God Stats
5W - 6L
1,459 SR
Queue Stats
25W - 34L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
SpirerSoul
Sun Wukong
Level 25
God Stats
20W - 16L
1,567 SR
Queue Stats
77W - 66L
1,517 Elo+
Solo
Neith
Neith
Visceille
Neith
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
242W - 241L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 6 / 6
10,195
927
7,845
10,787
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Fayare
The Morrigan
17
3 / 9 / 6
11,503
1,046
20,204
13,347
4,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
chuchhela1
Artemis
18
5 / 7 / 6
12,281
1,116
15,378
17,715
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
eavegtel
Bellona
17
4 / 5 / 4
11,201
1,018
10,830
22,301
14,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
lamao123
Morgan Le Fay
17
4 / 11 / 7
11,120
1,011
13,381
17,862
7,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

88

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkWhithe
Morgan Le Fay
20
20 / 2 / 11
15,745
1,431
35,290
16,923
8,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Gigaus0
Kukulkan
18
6 / 3 / 13
12,701
1,155
15,842
13,107
8,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Prophet24kt
Cthulhu
18
3 / 5 / 15
11,391
1,036
6,584
18,352
12,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SpirerSoul
Sun Wukong
18
4 / 3 / 18
11,407
1,037
8,707
13,800
14,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Visceille
Neith
18
5 / 3 / 5
11,402
1,037
10,112
9,322
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
16
Kills
38
38
Deaths
16
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
6
0.5
W
Morgan Le Fay
DarkWhithe
Morgan Le Fay
20
2
11
12.75
L
The Morrigan
Fayare
The Morrigan
3
9
6
0.67
W
Kukulkan
Gigaus0
Kukulkan
6
3
13
4.17
W
Cthulhu
Prophet24kt
Cthulhu
3
5
15
2.1
W
Sun Wukong
SpirerSoul
Sun Wukong
4
3
18
4.33
W
Neith
Visceille
Neith
5
3
5
2.5
L
Artemis
chuchhela1
Artemis
5
7
6
1.14
L
Bellona
eavegtel
Bellona
4
5
4
1.2
L
Morgan Le Fay
lamao123
Morgan Le Fay
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
76,535
82,012
Taken
71,504
37,009
Mitigated
47,940
6,009
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,845
725
0
453
10,787
4,260
0
7,177
3,610
27,463
0
W
Morgan Le Fay
DarkWhithe
Morgan Le Fay
35,290
1,953
169
6,681
16,923
8,171
0
9,023
7,900
58,233
0
L
The Morrigan
Fayare
The Morrigan
20,204
4,122
0
965
13,347
4,542
0
10,174
2,930
46,925
0
W
Kukulkan
Gigaus0
Kukulkan
15,842
1,674
0
1,492
13,107
8,476
0
9,028
4,079
43,393
0
W
Cthulhu
Prophet24kt
Cthulhu
6,584
293
0
487
18,352
12,954
0
10,263
8,089
24,209
0
W
Sun Wukong
SpirerSoul
Sun Wukong
8,707
921
0
432
13,800
14,583
0
8,960
4,840
196
16,196
W
Neith
Visceille
Neith
10,112
2,933
0
472
9,322
3,756
0
4,156
5,166
0
34,651
L
Artemis
chuchhela1
Artemis
15,378
7,990
216
2,108
17,715
6,248
0
14,299
3,416
0
53,965
L
Bellona
eavegtel
Bellona
10,830
4,059
390
1,095
22,301
14,898
0
12,708
9,593
0
18,071
L
Morgan Le Fay
lamao123
Morgan Le Fay
13,381
1,463
0
782
17,862
7,061
0
13,234
4,628
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
62,646
197
Minions Killed
216
7
Camps Cleared
8
1,061,295
Distance Traveled
1,098,749
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,195
927
44
4
2
192,630
2
W
Morgan Le Fay
15,745
1,431
31
3
3
245,183
1
L
The Morrigan
11,503
1,046
55
5
2
202,769
0
W
Kukulkan
12,701
1,155
90
8
0
220,584
2
W
Cthulhu
11,391
1,036
36
3
2
212,648
0
W
Sun Wukong
11,407
1,037
13
1
0
236,539
0
W
Neith
11,402
1,037
46
4
3
183,795
1
L
Artemis
12,281
1,116
72
7
1
210,501
3
L
Bellona
11,201
1,018
13
1
2
257,549
2
L
Morgan Le Fay
11,120
1,011
13
1
0
197,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role