Player Matchup

Neith
Neith
MarcusY213
Neith
Level 14
God Stats
16W - 11L
1,770 SR
Queue Stats
91W - 95L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
Nova003ToXiC
Jing Wei
Level 29
God Stats
6W - 3L
1,773 SR
Queue Stats
139W - 115L
1,616 Elo+
Party 1
Mercury
Mercury
ScantsL04
Mercury
Level 25
God Stats
1W - 6L
1,319 SR
Queue Stats
137W - 142L
1,617 Elo+
Solo
Aphrodite
Aphrodite
StarChildPT
Aphrodite
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 1
Anubis
Anubis
SteelTxtan
Anubis
Level 13
God Stats
41W - 28L
1,668 SR
Queue Stats
147W - 148L
1,539 Elo+
Party 1
Team Averages
Level 17
1,649 SR
1,595 Elo+

VS

Team Averages
Level 14
1,504 SR
1,629 Elo+
Janus
Janus
Cepsalas
Janus
Level 8
God Stats
3W - 2L
1,650 SR
Queue Stats
20W - 9L
1,757 Elo+
Solo
Cerberus
Cerberus
Leolinx23
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Myridie
Morgan Le Fay
Level 6
God Stats
8W - 7L
1,481 SR
Queue Stats
95W - 89L
1,625 Elo+
Solo
Odin
Odin
bobrette
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 50L
1,552 Elo+
Solo
Neith
Neith
november15
Neith
Level 11
God Stats
7W - 9L
1,386 SR
Queue Stats
14W - 11L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 1
6,589
471
3,032
7,329
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Nova003ToXiC
Jing Wei
11
2 / 5 / 1
6,579
470
3,757
9,443
2,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ScantsL04
Mercury
12
2 / 2 / 1
7,336
524
4,229
10,207
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
StarChildPT
Aphrodite
9
0 / 3 / 1
5,768
412
1,209
5,082
1,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
SteelTxtan
Anubis
11
2 / 4 / 2
6,656
475
7,002
8,433
3,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cepsalas
Janus
15
7 / 0 / 5
8,761
626
8,817
7,822
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Leolinx23
Cerberus
12
2 / 0 / 7
8,060
576
5,644
9,076
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Myridie
Morgan Le Fay
12
3 / 5 / 5
7,345
525
5,754
9,756
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
12
2 / 1 / 2
7,027
502
2,781
6,281
3,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
3 / 1 / 4
8,481
606
4,747
5,119
1,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Cepsalas
Janus
7
0
5
9.5
W
Cerberus
Leolinx23
Cerberus
2
0
7
5.5
L
Neith
0
3
1
0.17
W
Morgan Le Fay
Myridie
Morgan Le Fay
3
5
5
1.1
L
Jing Wei
Nova003ToXiC
Jing Wei
2
5
1
0.5
L
Mercury
ScantsL04
Mercury
2
2
1
1.25
L
Aphrodite
StarChildPT
Aphrodite
0
3
1
0.17
L
Anubis
SteelTxtan
Anubis
2
4
2
0.75
W
Odin
2
1
2
3
W
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
27,743
40,494
Taken
38,054
13,104
Mitigated
17,139
8,346
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cepsalas
Janus
8,817
607
0
3,823
7,822
2,199
0
1,228
6,594
59,372
0
W
Cerberus
Leolinx23
Cerberus
5,644
407
0
3,905
9,076
6,947
430
2,349
6,727
39,944
0
L
Neith
3,032
1,104
0
1,634
7,329
2,242
25
3,912
3,417
0
32,788
W
Morgan Le Fay
Myridie
Morgan Le Fay
5,754
466
0
2,779
9,756
2,901
104
2,829
6,927
33,146
0
L
Jing Wei
Nova003ToXiC
Jing Wei
3,757
2,600
0
2,033
9,443
2,652
165
3,189
6,254
0
34,276
L
Mercury
ScantsL04
Mercury
4,229
1,748
0
246
10,207
3,094
0
5,429
4,778
0
47,493
L
Aphrodite
StarChildPT
Aphrodite
1,209
421
872
1,312
5,082
1,585
0
1,787
3,295
13,036
0
L
Anubis
SteelTxtan
Anubis
7,002
313
0
2,249
8,433
3,531
0
5,898
2,535
32,814
0
W
Odin
2,781
608
0
1,510
6,281
3,437
314
1,319
4,962
0
29,111
W
Neith
4,747
1,575
0
1,381
5,119
1,655
0
486
4,633
0
53,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
39,674
291
Minions Killed
438
0
Camps Cleared
0
1,354,196
Distance Traveled
1,374,942
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,761
626
121
9
0
322,010
0
W
Cerberus
8,060
576
84
6
0
256,398
2
L
Neith
6,589
471
65
5
0
260,146
0
W
Morgan Le Fay
7,345
525
51
4
0
269,926
3
L
Jing Wei
6,579
470
60
4
0
280,638
3
L
Mercury
7,336
524
94
7
0
324,810
0
L
Aphrodite
5,768
412
25
2
0
260,283
0
L
Anubis
6,656
475
47
3
0
228,319
2
W
Odin
7,027
502
58
4
0
291,453
2
W
Neith
8,481
606
124
9
0
235,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role